chaos49
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Everything posted by chaos49
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Other designers (Paper Tiger esp) have found how to place bunkers which are impossible to see until you are almost on top of them Can u guide me to where i can see this ? Thanks
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i would like to see campaign to be accessible as stand-alone battles.
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Gill Launcher problem
chaos49 replied to IronDuke_DK's topic in Combat Mission: Shock Force Tech Support
hej har lagt en besked til dig. hilsen Anders -
File size limitations?
chaos49 replied to gibsonm's topic in Combat Mission: Shock Force Tech Support
as far i know my file nr 26 is ok when u make file nr 27 it save into the outgoing Email folder. so the flie end in the right spot in the old days of cmbo we have the blue bar, when i play on a big map with manny troops it take longer for the PC to calculate, and it sould do the same now with a new engine. i dont know were it go wrong, is it when i see the blue bar or after i press OK for the save game file ? Anders -
File size limitations?
chaos49 replied to gibsonm's topic in Combat Mission: Shock Force Tech Support
Thanks for u answer. " I'm not sure why the PBEM file was saved to an incorrect spot within the directory structure, that seems a bit strange. " its there the problem is, i think when u have manny troops the PC will need longer time to calculate the turn and it then world save right so if there is a chance u can look into save problem it would be fine Anders -
File size limitations?
chaos49 replied to gibsonm's topic in Combat Mission: Shock Force Tech Support
to do it more easy for u i upload the file, it will stay for 7 days. i like feedback here if the file work for u or not. link : http://www.fileconvoy.com/filelist.p...c6cc20778a9409 this file is before it go wrong, so make a turn as u normal do and see if the file nr 027 work. if tech support need more info i will gladly help Anders -
What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
i say thanks and hope for solution if there is one. Anders -
What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
u are right dont want to take precious time form the tester so it might delay the next game. but dont think its a tech problem, u can see my PC in post 3 or 4. so will be happy if ohter player can try it out and only testes that have time and desire to look at it. Again not at cost of test time on new game. -
What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
to do it more easy for u i upload the file, it will stay for 7 days. i like feedback here if the file work for u or not. link : http://www.fileconvoy.com/filelist.php?id=g9d81a1cbea7f56724325413c6cc20778a9409 this file is before it go wrong, so make a turn as u normal do and see if the file nr 027 work. -
What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
ok i have now a save file to beta tester and any who like to try it out. the password is 1 for blue and red. email: kaos49._.gmail.com ._. = @ Anders -
What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
back to subject. i have a test map i play with Sgt grunt and i think we made a record in PBEM file size 158 MB and guss what we have the same problem i have with pjksmith, so BFC is there a limit in file size or do u have any suggestion solve the problem. regards Anders -
any more who like to try a PBEM game ? mail me kaos49.-.gmail.com .-. = @
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What are the limitations of CMSF in size ?
chaos49 replied to pkjsmith's topic in Combat Mission Shock Force 1
Iam playing this game with pkjsmith, and we had a few problems with save games. as he said it when u are done moveing u troops, and press done and the pc is about to calculate the next turn. its make the file all right but some times we can not see the file when we fire up the game and choose the save game were the flie normal are. my pc is a AMD 550 dual core 4 Ghz with 4 GB ram and i use Win7 GFX is two 7900 GTX so we have no lag when we play the big battles ( yet ) -
and its not only for MG could use it for all vehicle in the game. the player wish to see how manny rounds are left before a reload happen, and there sould be a option were the player can choose to reload or not. before moveing out.
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A few tweaks that need to be made
chaos49 replied to Crispy1209's topic in Combat Mission Shock Force 1
a thing i like to have is a vehicles possibility to load armo before i taget a thing and see how manny shoot i have before need to reload the gun. -
A teeny weeny little bug thread for NATO
chaos49 replied to phil stanbridge's topic in Combat Mission Shock Force 1
Hi i playing a PBEM game ( Nato Dutch Damascus blues again ) in the martyr1 place there are 4 1 store houses in a row. my men panic and ran out of the wall the dont use the door. i have save game if need it. -
A teeny weeny little bug thread for NATO
chaos49 replied to phil stanbridge's topic in Combat Mission Shock Force 1
hi there are a thing with my m1 tanks, when i ordre them to fire light the fire the main gun now after i install nato ohter seen that ? -
A teeny weeny little bug thread for NATO
chaos49 replied to phil stanbridge's topic in Combat Mission Shock Force 1
the Dutch Gill 170mm 2 man team. the man who has the ATGM dont has a visible ATGM on him. test was run in realtime -
ok now that Nato is out, i can take some PBEM games u Pick the side. send a mail to kaos49.-.gmail.com .-. = @
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hi can u post some pic of nato while we ohter wait to get it thanks
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so will it be to day the wait is over ?
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yes iam from Danmark, my problem is the PBEM game were my team cant get any grenades. and the use the section Bulldog. when i try the same game in realtime there are no problems.
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so it only the Fire Support teames vehicles that can resupley them, with a few extra grenades. there are 5 Bulldog in a Section the have in total to the GL 192 grenades extra its 96 to each team, so the each team have in total 144 HEDP grenades to a 2 hour fight its got used up i 5 min. its the same problems i have with the RED GL teams to few grenades. why is it the Bulldog have 320 HEDP grenades were only 32 are to GL teams ?
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if that the case, i wonder why there are so manny 40x46mm and not 40x53mm witch i use a lot more than the ohter.
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hi iam playing a PBEM game were my 2 man GL team is out of grenades, so i run a Bulldog up to them to give them more grenades 40 mm HEDP 200 st but the cant get them when inside the Bulldog. who in the UK Army can Acquire the 40 mm HEDP grenades ? and how do i see what grenades my GL team can get ? Thanks for helping.