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Kieme(ITA)

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  1. Upvote
    Kieme(ITA) got a reaction from Saferight in Kieme's modding corner   
    Kieme CMBS T-84 Oplot
     
    a 3-tone digital camouflage version for the T-84 Oplot, light weathering representing small scratches, paint shades, rain marks, dust, dirt, mud splashes.
    Tracks modified to represent rubber-padded version.
    Enhanced normal maps.
     
    Download:
    https://app.box.com/s/a7cr6zqgl2ug569zxl2tisg6o07hgjw0
     
    Preview:

  2. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Kieme CMBS T-84 Oplot
     
    a 3-tone digital camouflage version for the T-84 Oplot, light weathering representing small scratches, paint shades, rain marks, dust, dirt, mud splashes.
    Tracks modified to represent rubber-padded version.
    Enhanced normal maps.
     
    Download:
    https://app.box.com/s/a7cr6zqgl2ug569zxl2tisg6o07hgjw0
     
    Preview:

  3. Upvote
    Kieme(ITA) got a reaction from Wicky in Kieme's modding corner   
    I'm glad siljanus, speaking of glaring... close your eyes for the next one then...
     
    Weathering pending.
     

     
    I had to avoid some areas (like front mudguards) because of the stretching effects. Got enough areas covered to make the camo complete.
  4. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    I'm glad siljanus, speaking of glaring... close your eyes for the next one then...
     
    Weathering pending.
     

     
    I had to avoid some areas (like front mudguards) because of the stretching effects. Got enough areas covered to make the camo complete.
  5. Upvote
    Kieme(ITA) got a reaction from xIGuNDoCIx in Kieme's modding corner   
    I'm glad siljanus, speaking of glaring... close your eyes for the next one then...
     
    Weathering pending.
     

     
    I had to avoid some areas (like front mudguards) because of the stretching effects. Got enough areas covered to make the camo complete.
  6. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Attempt shot at the Oplot 3 tone digital camo:
     

     
    Reference: http://3.bp.blogspot.com/-LQUyF5iZ7CE/UoW0zpHgE1I/AAAAAAAAAFM/hcPpc1xDyrM/s1600/cLCvS.jpg
  7. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Attempt shot at the Oplot 3 tone digital camo:
     

     
    Reference: http://3.bp.blogspot.com/-LQUyF5iZ7CE/UoW0zpHgE1I/AAAAAAAAAFM/hcPpc1xDyrM/s1600/cLCvS.jpg
  8. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Kieme CMBS T-64BV
     
    Dirty and dusty T-64BV with enhanced normal maps.
     
    Download:
    https://app.box.com/s/beqrs5jbox26b1v9tc5frk9z83nuxva5
     
    Preview:
    please see previous replies in this thread.
  9. Upvote
    Kieme(ITA) got a reaction from Saferight in Kieme's modding corner   
    Kieme CMBS T-64BV
     
    Dirty and dusty T-64BV with enhanced normal maps.
     
    Download:
    https://app.box.com/s/beqrs5jbox26b1v9tc5frk9z83nuxva5
     
    Preview:
    please see previous replies in this thread.
  10. Upvote
    Kieme(ITA) got a reaction from rocketman in Kieme's modding corner   
    Kieme CMBS T-64BV
     
    Dirty and dusty T-64BV with enhanced normal maps.
     
    Download:
    https://app.box.com/s/beqrs5jbox26b1v9tc5frk9z83nuxva5
     
    Preview:
    please see previous replies in this thread.
  11. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Kieme CMBS T-64BV
     
    Dirty and dusty T-64BV with enhanced normal maps.
     
    Download:
    https://app.box.com/s/beqrs5jbox26b1v9tc5frk9z83nuxva5
     
    Preview:
    please see previous replies in this thread.
  12. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Another try, this time I also added one layer of light brownish mud on the lower parts, 1 layer of frsh mud sprinkles and 1 layer of small rusty scratches all over the vehicle.
     
    I also started experimenting with the normal maps on vehicles, and forcing them to be a bit extreme you can effectively perceive the difference in game... standard normal maps are quite "conservative" so to say, if you make them deeper and enhance the effect you can get quite strong results...
     
     

  13. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Modding vehicles takes a lot of time, because each must be tailored with care.
     
    BTR, if you release a mod of yours I might try to add weathering, unless you do some already. Because I personally like the effect on CM vehicles.
     
     
    First attempt on a T-64BV, very few layers, just some rain stains and light dusts. 
     
    What's your opinion? Should the vehicles display more weathering? less weathering? What kind of?
     
    Modded:

     
    Vanilla for comparison:

  14. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Kieme CMBS reworked russian uniforms
     
    Download:
    https://app.box.com/s/yvc61fc3rucj6weyy8cz7adh3s1pz0vk
     
    A quick and simple mod dedicated to russian uniforms.
    I kept the base files but changed the saturation of the colors and corrected a bug about missing texture near the top shoulders.
     
    Screenshots:
     
    Vanilla:

     
    Modded:

  15. Upvote
    Kieme(ITA) got a reaction from Saferight in Kieme's modding corner   
    Another try, this time I also added one layer of light brownish mud on the lower parts, 1 layer of frsh mud sprinkles and 1 layer of small rusty scratches all over the vehicle.
     
    I also started experimenting with the normal maps on vehicles, and forcing them to be a bit extreme you can effectively perceive the difference in game... standard normal maps are quite "conservative" so to say, if you make them deeper and enhance the effect you can get quite strong results...
     
     

  16. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Another try, this time I also added one layer of light brownish mud on the lower parts, 1 layer of frsh mud sprinkles and 1 layer of small rusty scratches all over the vehicle.
     
    I also started experimenting with the normal maps on vehicles, and forcing them to be a bit extreme you can effectively perceive the difference in game... standard normal maps are quite "conservative" so to say, if you make them deeper and enhance the effect you can get quite strong results...
     
     

  17. Upvote
    Kieme(ITA) got a reaction from Vinnart in Kieme's modding corner   
    Modding vehicles takes a lot of time, because each must be tailored with care.
     
    BTR, if you release a mod of yours I might try to add weathering, unless you do some already. Because I personally like the effect on CM vehicles.
     
     
    First attempt on a T-64BV, very few layers, just some rain stains and light dusts. 
     
    What's your opinion? Should the vehicles display more weathering? less weathering? What kind of?
     
    Modded:

     
    Vanilla for comparison:

  18. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Modding vehicles takes a lot of time, because each must be tailored with care.
     
    BTR, if you release a mod of yours I might try to add weathering, unless you do some already. Because I personally like the effect on CM vehicles.
     
     
    First attempt on a T-64BV, very few layers, just some rain stains and light dusts. 
     
    What's your opinion? Should the vehicles display more weathering? less weathering? What kind of?
     
    Modded:

     
    Vanilla for comparison:

  19. Upvote
    Kieme(ITA) got a reaction from Holman in Kieme's modding corner   
    Recall topic, here is a list of all the mods released until now, complete with download links.
     
    Please be careful to distinguish High Definition (HD) and Standard versions (where not specified, consider it a Standard version). 
     
    HD mods are made using textures 2 times larger, in resolution, than the original game files, providing a much detailed view effect at close distance at the expense of computer resource usage, therefore HD mods can slow down your computer and should be used only if you have good FPS (frames per second); in case you can try to use them and see if your machine doesn't slow down too much.
    Standard versions are there for those with less powerful computers, being of the very same resolution as the original textures they have no effect on FPS. There's no other difference between Standard and HD mods but for the resolution.
    Please note that there's no ground mod standard version as per now, because it will take quite some work to be done well and for now it's not a priority.
     
    There are no new mods on this list, so be sure to download what you need or missed. Please browse this forum thread if you look for more information and previews.
     
    List of released mods until now:
     
    Kieme CMBS ground mod (HD) pt. 1 https://app.box.com/s/ywtyid56b1t7dphm4fg7et7668q0egdg
     
    Kieme CMBS ground mod (HD) pt. 2 https://app.box.com/s/2arjajmarl8gd33j3j3bad939iks1n9l
     
    Kieme CMBS alternative crops https://app.box.com/s/7aia2idxkivf2hfm8r7w6dzrnsf11piz
     
    Kieme CMBS reworked foliage https://app.box.com/s/1s1yiq0fab62k5vrxf1jwjax2wix1o7x
     
    Kieme CMBS reworked horizons https://app.box.com/s/qcxm6o3sx6wztbtreszl3cd0qamdkrm8
     
    Kieme CMBS alternative overcast clouds https://app.box.com/s/uz4z8t8crw7vbaiijwju3wq9ttmjoqfi
     
    Kieme CMBS improved doodads https://app.box.com/s/6zw49zm80pzq860yd3q3p05qdl9ld8ws
     
    Kieme CMBS alternative walls (HD) https://app.box.com/s/syqg4s9yz98y4vw8it85ik1b08fb2nh4
    Kieme CMBS alternative walls (Standard) https://app.box.com/s/spaavfymtt7r10ipzbgyx6uimvvyrmdh
     
    Kieme CMBS modular buildings (HD) https://app.box.com/s/lriagz6nrjlo1m6y2eke1u99f5jowptc
    Kieme CMBS modular buildings (Standard) https://app.box.com/s/qi57mtpha80f3x1r2dr8ia52nze8iico
     
    Kieme CMBS modular buildings add-on 1 (HD) https://app.box.com/s/3whq3ye3oxl5k1ru6qsj7b68xyp0ffxx
     
    Kieme CMBS improved roads (HD) https://app.box.com/s/9b827rv64gjyugzt0yk9jx7f6gnhra04
    Kieme CMBS improved roads (Standard) https://app.box.com/s/nzfq3kb1g3pwh197l3rz23vvoumvhbvp
     
    Kieme CMBS modular roofs pt. 1 https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Kieme CMBS modular roofs pt. 2 https://app.box.com/s/2jb4hzgcv2u0tqk9kemmodn5b44qklnh
     
     
    Top downloaded file is: Kieme CMBS modular buildings (HD) - 201 downloads
    Least downloaded file is: Kieme CMBS modular buildings add-on 1 (HD) - 57 downloads
    Dowloads for a total of 100 GB circa until now.
     
    Plans for next mods:
    Vehicles!
    Personally, I am very fond of the base color for Ukrainian vehicles, and I wouldn't change it too much. Weathering should be added to all vehicles, not too intense though.
    Some vehicles might be Worth alternative camouflage (T-64 Bulat, T-84 Oplot).
    US vehicles have a very nice camouflage already, they should get some weathering as well.
    Russian vehicles, a mess. I really don't like most of the base colors, and might be waiting for BTR's mods before doing anything with them.
     
    Infantry!
    No intentions to mod infantry or uniforms. I feel like weapons could be weathered a bit to make them less "toy" like. otherwise I really like the uniforms, might be nice to add some of Aris' faces from other CM games. 
    I might desaturate russian camouflage, but that's just a personal taste.
     
    Independent buildings!
    Some of them are ok, some are not for me. I'd like to mod those but it takes a lot of time. Tanks a Lot barns should fit CMBS as well (the large ones for sure). It's Worth to try a port.
     
    Bridges!
    Could use a lot of love, tried modding them, but it takes a lot of time. Might do the road ones just for the sake of adding the same road type of the modded roads.
     
    Flavor objects!
    Yeah, not much to notice here, but the larger objects could use higher resolution textures.
     
    More modular buildings!
    add-on number 2 is already half ready, 4 more buildings which will bring the total to 16 options if creating a new scenario.
    Another version of the modular buildings, with "combat effects", should be added as a [Tagged] version.
     
    Highway!
    Highway Tiles could be modded, but in my opinion the only good highway is the one going NS and EW... I could try to port a [tagged] mod to use those Tiles for airport and military installation scenarios.
  20. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Recall topic, here is a list of all the mods released until now, complete with download links.
     
    Please be careful to distinguish High Definition (HD) and Standard versions (where not specified, consider it a Standard version). 
     
    HD mods are made using textures 2 times larger, in resolution, than the original game files, providing a much detailed view effect at close distance at the expense of computer resource usage, therefore HD mods can slow down your computer and should be used only if you have good FPS (frames per second); in case you can try to use them and see if your machine doesn't slow down too much.
    Standard versions are there for those with less powerful computers, being of the very same resolution as the original textures they have no effect on FPS. There's no other difference between Standard and HD mods but for the resolution.
    Please note that there's no ground mod standard version as per now, because it will take quite some work to be done well and for now it's not a priority.
     
    There are no new mods on this list, so be sure to download what you need or missed. Please browse this forum thread if you look for more information and previews.
     
    List of released mods until now:
     
    Kieme CMBS ground mod (HD) pt. 1 https://app.box.com/s/ywtyid56b1t7dphm4fg7et7668q0egdg
     
    Kieme CMBS ground mod (HD) pt. 2 https://app.box.com/s/2arjajmarl8gd33j3j3bad939iks1n9l
     
    Kieme CMBS alternative crops https://app.box.com/s/7aia2idxkivf2hfm8r7w6dzrnsf11piz
     
    Kieme CMBS reworked foliage https://app.box.com/s/1s1yiq0fab62k5vrxf1jwjax2wix1o7x
     
    Kieme CMBS reworked horizons https://app.box.com/s/qcxm6o3sx6wztbtreszl3cd0qamdkrm8
     
    Kieme CMBS alternative overcast clouds https://app.box.com/s/uz4z8t8crw7vbaiijwju3wq9ttmjoqfi
     
    Kieme CMBS improved doodads https://app.box.com/s/6zw49zm80pzq860yd3q3p05qdl9ld8ws
     
    Kieme CMBS alternative walls (HD) https://app.box.com/s/syqg4s9yz98y4vw8it85ik1b08fb2nh4
    Kieme CMBS alternative walls (Standard) https://app.box.com/s/spaavfymtt7r10ipzbgyx6uimvvyrmdh
     
    Kieme CMBS modular buildings (HD) https://app.box.com/s/lriagz6nrjlo1m6y2eke1u99f5jowptc
    Kieme CMBS modular buildings (Standard) https://app.box.com/s/qi57mtpha80f3x1r2dr8ia52nze8iico
     
    Kieme CMBS modular buildings add-on 1 (HD) https://app.box.com/s/3whq3ye3oxl5k1ru6qsj7b68xyp0ffxx
     
    Kieme CMBS improved roads (HD) https://app.box.com/s/9b827rv64gjyugzt0yk9jx7f6gnhra04
    Kieme CMBS improved roads (Standard) https://app.box.com/s/nzfq3kb1g3pwh197l3rz23vvoumvhbvp
     
    Kieme CMBS modular roofs pt. 1 https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Kieme CMBS modular roofs pt. 2 https://app.box.com/s/2jb4hzgcv2u0tqk9kemmodn5b44qklnh
     
     
    Top downloaded file is: Kieme CMBS modular buildings (HD) - 201 downloads
    Least downloaded file is: Kieme CMBS modular buildings add-on 1 (HD) - 57 downloads
    Dowloads for a total of 100 GB circa until now.
     
    Plans for next mods:
    Vehicles!
    Personally, I am very fond of the base color for Ukrainian vehicles, and I wouldn't change it too much. Weathering should be added to all vehicles, not too intense though.
    Some vehicles might be Worth alternative camouflage (T-64 Bulat, T-84 Oplot).
    US vehicles have a very nice camouflage already, they should get some weathering as well.
    Russian vehicles, a mess. I really don't like most of the base colors, and might be waiting for BTR's mods before doing anything with them.
     
    Infantry!
    No intentions to mod infantry or uniforms. I feel like weapons could be weathered a bit to make them less "toy" like. otherwise I really like the uniforms, might be nice to add some of Aris' faces from other CM games. 
    I might desaturate russian camouflage, but that's just a personal taste.
     
    Independent buildings!
    Some of them are ok, some are not for me. I'd like to mod those but it takes a lot of time. Tanks a Lot barns should fit CMBS as well (the large ones for sure). It's Worth to try a port.
     
    Bridges!
    Could use a lot of love, tried modding them, but it takes a lot of time. Might do the road ones just for the sake of adding the same road type of the modded roads.
     
    Flavor objects!
    Yeah, not much to notice here, but the larger objects could use higher resolution textures.
     
    More modular buildings!
    add-on number 2 is already half ready, 4 more buildings which will bring the total to 16 options if creating a new scenario.
    Another version of the modular buildings, with "combat effects", should be added as a [Tagged] version.
     
    Highway!
    Highway Tiles could be modded, but in my opinion the only good highway is the one going NS and EW... I could try to port a [tagged] mod to use those Tiles for airport and military installation scenarios.
  21. Upvote
    Kieme(ITA) got a reaction from rocketman in Kieme's modding corner   
    Recall topic, here is a list of all the mods released until now, complete with download links.
     
    Please be careful to distinguish High Definition (HD) and Standard versions (where not specified, consider it a Standard version). 
     
    HD mods are made using textures 2 times larger, in resolution, than the original game files, providing a much detailed view effect at close distance at the expense of computer resource usage, therefore HD mods can slow down your computer and should be used only if you have good FPS (frames per second); in case you can try to use them and see if your machine doesn't slow down too much.
    Standard versions are there for those with less powerful computers, being of the very same resolution as the original textures they have no effect on FPS. There's no other difference between Standard and HD mods but for the resolution.
    Please note that there's no ground mod standard version as per now, because it will take quite some work to be done well and for now it's not a priority.
     
    There are no new mods on this list, so be sure to download what you need or missed. Please browse this forum thread if you look for more information and previews.
     
    List of released mods until now:
     
    Kieme CMBS ground mod (HD) pt. 1 https://app.box.com/s/ywtyid56b1t7dphm4fg7et7668q0egdg
     
    Kieme CMBS ground mod (HD) pt. 2 https://app.box.com/s/2arjajmarl8gd33j3j3bad939iks1n9l
     
    Kieme CMBS alternative crops https://app.box.com/s/7aia2idxkivf2hfm8r7w6dzrnsf11piz
     
    Kieme CMBS reworked foliage https://app.box.com/s/1s1yiq0fab62k5vrxf1jwjax2wix1o7x
     
    Kieme CMBS reworked horizons https://app.box.com/s/qcxm6o3sx6wztbtreszl3cd0qamdkrm8
     
    Kieme CMBS alternative overcast clouds https://app.box.com/s/uz4z8t8crw7vbaiijwju3wq9ttmjoqfi
     
    Kieme CMBS improved doodads https://app.box.com/s/6zw49zm80pzq860yd3q3p05qdl9ld8ws
     
    Kieme CMBS alternative walls (HD) https://app.box.com/s/syqg4s9yz98y4vw8it85ik1b08fb2nh4
    Kieme CMBS alternative walls (Standard) https://app.box.com/s/spaavfymtt7r10ipzbgyx6uimvvyrmdh
     
    Kieme CMBS modular buildings (HD) https://app.box.com/s/lriagz6nrjlo1m6y2eke1u99f5jowptc
    Kieme CMBS modular buildings (Standard) https://app.box.com/s/qi57mtpha80f3x1r2dr8ia52nze8iico
     
    Kieme CMBS modular buildings add-on 1 (HD) https://app.box.com/s/3whq3ye3oxl5k1ru6qsj7b68xyp0ffxx
     
    Kieme CMBS improved roads (HD) https://app.box.com/s/9b827rv64gjyugzt0yk9jx7f6gnhra04
    Kieme CMBS improved roads (Standard) https://app.box.com/s/nzfq3kb1g3pwh197l3rz23vvoumvhbvp
     
    Kieme CMBS modular roofs pt. 1 https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Kieme CMBS modular roofs pt. 2 https://app.box.com/s/2jb4hzgcv2u0tqk9kemmodn5b44qklnh
     
     
    Top downloaded file is: Kieme CMBS modular buildings (HD) - 201 downloads
    Least downloaded file is: Kieme CMBS modular buildings add-on 1 (HD) - 57 downloads
    Dowloads for a total of 100 GB circa until now.
     
    Plans for next mods:
    Vehicles!
    Personally, I am very fond of the base color for Ukrainian vehicles, and I wouldn't change it too much. Weathering should be added to all vehicles, not too intense though.
    Some vehicles might be Worth alternative camouflage (T-64 Bulat, T-84 Oplot).
    US vehicles have a very nice camouflage already, they should get some weathering as well.
    Russian vehicles, a mess. I really don't like most of the base colors, and might be waiting for BTR's mods before doing anything with them.
     
    Infantry!
    No intentions to mod infantry or uniforms. I feel like weapons could be weathered a bit to make them less "toy" like. otherwise I really like the uniforms, might be nice to add some of Aris' faces from other CM games. 
    I might desaturate russian camouflage, but that's just a personal taste.
     
    Independent buildings!
    Some of them are ok, some are not for me. I'd like to mod those but it takes a lot of time. Tanks a Lot barns should fit CMBS as well (the large ones for sure). It's Worth to try a port.
     
    Bridges!
    Could use a lot of love, tried modding them, but it takes a lot of time. Might do the road ones just for the sake of adding the same road type of the modded roads.
     
    Flavor objects!
    Yeah, not much to notice here, but the larger objects could use higher resolution textures.
     
    More modular buildings!
    add-on number 2 is already half ready, 4 more buildings which will bring the total to 16 options if creating a new scenario.
    Another version of the modular buildings, with "combat effects", should be added as a [Tagged] version.
     
    Highway!
    Highway Tiles could be modded, but in my opinion the only good highway is the one going NS and EW... I could try to port a [tagged] mod to use those Tiles for airport and military installation scenarios.
  22. Upvote
    Kieme(ITA) got a reaction from Fizou in Kieme's modding corner   
    Kieme CMBS modular roofs pt. 1 mod
     
    After a test I noticed that doubling the resolution was not giving much visual impact, that's why I decided to go with the standard definition version, therefore this mod does not affect game performance.
    I will surely make a standard definition version for the modular buildings mod too as soon as the roofs are finished.
    This mod covers the "high angle" roofs in game, lower angle ones will come in part 2 (flat roofs covered by buildings mod already)
     
    Download:
    https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Changelog:
    -new roofs (2 ceramic tiles, 3 metal plates)
    -new gables (2 cinder blocks, 1 wood, 2 concrete)
    -new damaged versions
     
    Previews:



  23. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Hehe, presence of tanks is another con against having stripes on the roads.
     
    A preview of the modular roofs, mod ready at 25%:
     
    Vanilla roof:

     
    Modded roof:

  24. Upvote
    Kieme(ITA) got a reaction from Spatenknecht in Kieme's modding corner   
    Kieme CMBS modular roofs pt. 1 mod
     
    After a test I noticed that doubling the resolution was not giving much visual impact, that's why I decided to go with the standard definition version, therefore this mod does not affect game performance.
    I will surely make a standard definition version for the modular buildings mod too as soon as the roofs are finished.
    This mod covers the "high angle" roofs in game, lower angle ones will come in part 2 (flat roofs covered by buildings mod already)
     
    Download:
    https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Changelog:
    -new roofs (2 ceramic tiles, 3 metal plates)
    -new gables (2 cinder blocks, 1 wood, 2 concrete)
    -new damaged versions
     
    Previews:



  25. Upvote
    Kieme(ITA) got a reaction from Kraft in Kieme's modding corner   
    Kieme CMBS modular roofs pt. 1 mod
     
    After a test I noticed that doubling the resolution was not giving much visual impact, that's why I decided to go with the standard definition version, therefore this mod does not affect game performance.
    I will surely make a standard definition version for the modular buildings mod too as soon as the roofs are finished.
    This mod covers the "high angle" roofs in game, lower angle ones will come in part 2 (flat roofs covered by buildings mod already)
     
    Download:
    https://app.box.com/s/5yoz7chtwhu3c95nbrlaub62hs2h0fv9
     
    Changelog:
    -new roofs (2 ceramic tiles, 3 metal plates)
    -new gables (2 cinder blocks, 1 wood, 2 concrete)
    -new damaged versions
     
    Previews:



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