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Lt Belenko
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Posts posted by Lt Belenko
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Just enough and not too many
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You've laid out long term picture of the Ostfront with 5 games, each one covering a year with several modules.
And we're aware of the West front there will be Bulge game with modules covering up to the end of the war.
What are the plans for Italy game? Such as time frame and region for each module? One game total or more than one?
As for the cost factor, I'm swearing off cigars in 2013 and will use the excess funds for game/module/upgrade purchases.
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When the 3.0 engine is released, will the CMBN and CMFI games we have now be able to be updated in a similar way to the way 2.0 was done? I hope so! I think I'll be playing these games for forever...
It sounds like their business model will allow it.
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From the book:
FACE: If you do so, then the last waypoint will be automatically highlighted so the Face Command will apply to that last waypoint, not the current position.
TARGET ARC: After placing an arc, the unit will rotate its main gun turret - if available - to face the center of the designated target arc, to minimize acquisition delays
and maximize spotting abilities. Infantry units will shift their facing accordingly.
I think Target Arc is the answer while moving. Face is used when stopped. Yes, you need to adjust the arc at every waypoint. This thread reminded me of the "Star of Death" series of commands that was posted on Shock Force a few years back.
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Rarely comment in these threads.Now i'm here,where's the bar.
I've never commented in these threads before. To answer the initial question: Let's hope it is the last one.
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We have fixed the QB PMEM problem as far as we can tell. v2.01 will come out soon and tidy up that and some other loose ends.
Steve
The BFC business model triumphs again.
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but do QB PBEMs work? The only thing I play in CMBN and they do not work in my "upgrade" 2.0
There seems to be a QB-PBEM issue with human selected troops. You cant get past 5% of turn 002. Not good. :mad:
I'm running a fairly quick gaming machine. I see little speed performance with 2.0 but the shading appears much smoother.
.......1. Polish Airborne
2. Scratch Kampfgruppen (including first ever CM appearance of German Naval ground forces)
3. New vehicles and weaponry, some applicable backwards to June 1944
4. Dutch specific terrain models and artwork
5. Custom made historical bridges.
Probably some other stuff I'm not remembering to include.
Steve
Tulips and windmills.
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One more thing we are not a "sect" we are a cult.
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... is going to be evenly split between "What took you so long?" and "Wow, that was fast!"
That's what she said.
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Flipping great, first they want free upgrades.
Now they want Free French forces too.
If you want French Troops you're going to have to pay for them.
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Bottomline: A grumbling wargamer is a happy wargamer. And a non-griping wargamer is a fanboy.
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I bought the original CMBN with the really cool armor plated-tin CD box:cool:. And I also bought CW with disk/download. However, comma, I only bought the download version of 2.0. And I plan to buy CM-OMG and the final catch-all release with disk.
BFC,
Can ya'll provide a printed 2.0 CD label (pdf) in the repository, so I (and others) can paste it on the backup 1.11/2.0 disk? :confused: Then it will match the other disks in the tin box. I have access to label printer and stomper.
What's the worst that can happen?...they can say no.:eek:
And one more thing no I didn't read the EULA.
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Another request: Show kills for Off Board Arty at end of game.
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The new content for CMBN is doing its XXX Corps impression.
Now that's a great attempt at humor.
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Yea, this is purely an "action spot" issue. It is frustrating at times. In my opinion they should make walls target-able as well, independent of the 'action spot' system. Hedgerows should be treated as walls in this respect so that units can use area fire on hedgerows themselves instead of the ground in front of the hedgerow.
+1
Additional info: plus one if too short to post
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I'd like to know more info.
is this a 3d strategy game? 1st person shooter?
I was looking for something to replace Battlefield 1942.
The Demo is your friend.
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Just a few more questions:
When will 3.0 come out?
How much?
Will there be fire?
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$10 bucks geez... Eat off the dollar menu a McD's for the next week or so.
Skip a double latte frappe grande at starbucks with 2 shots. Drink Bud instead of Sam. Smoke a short panetela instead of a grand corona.
It's just $10 bucks.
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For entering the license key info I had confusion too. On the account page the product number ran into the license key. The first few characters "CBNU-2P-DW" are not part of the license key. It's everything after that.
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2.0 installed and operating.
One question: The version number reads 2.0 at bottom center of starting menu screen. Shouldn't that read 2.1 because I have CW?
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Thanks BFC and Merry Christmas to you too.
This was a fine Christmas present.
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Excellent requests. Especially all the ammo related items.
#10 Huh? Bury buildings? Why?
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Hey this forum still exists?
So they're reviving the project?
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Is it time to start the dance for CMBN 2.0 or CM-MG with 2.0?
A while back it sounded like 2.0 was due in OCT now its almost DEC.
Why is there no tips and tactics subforum for CM:BN
in Combat Mission Battle for Normandy
Posted
Another key to winning is proper use of arty. By that I mean timing. Drop the shells as your infantry start out across an open field. And as the barrage lets up as they are in position to gun down the stunned enemy.
Me? I send my troops to get 50% gunned down by unharrassed enemy. They reach the enemy lines as the arty falls and takes out the other 50% of my men. Timing is the key.