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Lt Belenko

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Posts posted by Lt Belenko

  1. I admit to having just fiddled a bit with the editor. My biggest problem was getting elevation done, as I didn't find the current way intuitive. It would be so much easier if I could do this in the 3D view, e.g. just select "Raise" or "Lower" and click on the terrain. If fact, everything would be easier to do directly in 3D! :)

    This sounds like the rraise/lower Bulldozer function in the old Sim City game.

  2. And all the sounds!

    Not much point in jacking up the QB pts to 10,000 unless of course you want the turns to take hours to compute. Not to mention the 1-2 FPS you'd get with that many units, an unplayable mess IMO.

    Back in the day, there was a thread that asked people to post the time and computer parameters for turn 1 of To the Volga. It was playable then and that was 2 computer upgrades ago for me.

  3. Long ago I played some scenarios that the author called Random Reinforcement....

    They were 100% fictional with reinfs coming in from all sides a random times. One was flame tanks and lotsa flame thrower troops in a meeting engagement at a town at night for CMAK. There were some CMBB battles too. Completely crazy but the funnest battles I ever played.

    Anybody remember such scenarios and if they are available at the Sccenario Depot or else where?

  4. I'm not going to quote every comment above but I'll add this:

    Comparing CMSF to the Challenger too extreme. Agree. Just a little shock and awe value. LOL

    As for the Challenger group think, all parties agreed to launch in the end. One man could have stopped it.

    Why am I still playing 1.00? I'm not. I'm not playing it at all. I'm waiting for 1.07 or 1.08 before I launch it again.

    Re Elmar Bijlsma and the NDA. Reading betwix the lines it sounds like there must have been dissenters, who can't speak up. Attacking any single beta tester was not intended. Assuming the overall group thought it was ready - that's the judgemnet I was attacking.

    Ok, it was a contract dead line that predicated the release in an unfinished state, not beta-tester concurrence it was "ready". Now I understand.

    Why buy any game before playing the demo? Why do that for any game? This is the beloved BFC - of course I'll buy it. I even tossed in the extra $10 for the mouse pad and poster. The pad was extremely flimsly compared to the $2.99 I bought at Wally World. But I have learned a lesson.

    The BFC lesson learned in beta testing should go something like this:

    1. Have some testers look for obvious computer crashing bugs and operability bugs.

    2. Then bring a fresh set of eyes that haven't seen all the crashing flaws and test exclusively for playability and enjoyment.

    The men that saw the crashing version get fixed were then happy when it worked correctly and perhaps they overlooked the enjoyment factor, because it was finally running.

  5. A while back in work I attended a seminar on "Group Think". Basically it was an analysis of the Challenger disaster. Somebody said "Let's go in the freezing weather" The entire group nodded in concurrence. A few thought the cold could affect the O-rings on the booster rockets, but to conform to the "Group Think" they didn't speak up.

    Leap forward to the release of CM Shock Force. Basically it was a disaster. Did no one speak up? Were the beta-checkers all part of the inner circle of the inner circle of BFC fans? Were they all a bunch of automatons programmed to think alike?

    Now I read 1.03 or 1.04 is getting to be playable. So everyone that 0.99 ALL judge it to be playable? I can't tell you if these later versions are playable or not, because 1.00 is still on my machine. If I do Add/Remove Programs on CMSF it reads rarely - like twice , dated the day of release.

    I guess the old saying "It will be ready when it's ready" Means: "It will be released when it plays without crashing most computers." Not "It will be released when playable/enjoyable game".

    Lessons learned:

    Perhaps the beta-tester group should be expanded and or disbanded.

    Perhaps the programmer should be expanded to a team.

    The lesson I learned: Buy the next BFC product AFTER I play the demo and deem it ti be playable/enjoyable.

    Back to Spider Solitaire until version 1.07 or 1.08 is released.

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