Cantona66
-
Posts
793 -
Joined
-
Last visited
Posts posted by Cantona66
-
-
1938 Calm before the storm 2 (ww1 engine) v1.4
--------------------------------------------
Added 2 UK destroyers to production queue
Added 4 German supply scripts for France, Belgium and Netherlands
Added 3 pictures
Added pop-up script for Quisling to visit Hitler and German-USSR troops parade in Brest-Litovsk
Added German strength script for Luftwaffe attack on Firth-of-Forth
Added US Mobilization_3 script for sinking of SS Athenia
Lowered US Mobilization from 5-15 to 5-8 in Mobilization_3 script if Denmark is defeatad by Germany
Added 2 strength scripts for coastal guns
Added 5 Italian NM scripts
Added oil field Bahrain
Added Italian supply script for bombing of Bahrain and Haifa
Added supply script for Anti British riots in Bahrain
Changed owner of strength scripts
Changed type and date for 1 German supply script (bombing Rotterdam)
Changed type of German strength script: Luftwaffe keeps the pressure at Norwegian cities
Added Oil well in Iran, Adu-Dhabu and added 1 Iranian resource script and changed type another
Increased trigger for USSr resource script, extra oil
Removed 1 double text
Changed ownership of a few tiles and created Kuwait with 1 oil well and 1 port, controlled by Commonwealth
Added 1 decision script and matching unit script for USSR & Commonwealth to attack Iran, also added 1 War Entry script (and changed 2) and 6 Belligerence script and 2 Offensive script for this
Added UK decision script for send troops to defend Norway, and linked 1 French and 1 Uk unit script
Changed name of Jaffa to Tel Aviv
Added 1 tile to Maginot Line
Added pop-up script for Ironguard extremists kills Romanian prime minister Armand Calinescu
Added pop-up script for Roosevelt asks for 1.3 Billion USD for the defence
Added text: Persia and Iraq Command, and 2 units: 4th cavalry, 21st indian to Commonwealth unit script
Lowered UKs starting Mobilization with 2% down to 53%
Added a few fortifications at the Siegfried Line and replaced some fortifications with fortresses also
Removed 3 French partisan positions and increased partisan trigger from 5 to 8%
Added towns Kaiserslautern and Karlsruhe
Upgraded towns Coblenz and Frankfurt-Am-Main to Cities
Moved towns Mainz, Strasbourg, Stuttgart, Mannheim and Saarbrucken
Moved mine Briey
Added German unit script for 86. Infantry division
Changed borde France, Luxembourg, Germany, the Siegfried line , Maginot Line and related garrison symbols, garrison scripts, territory scripts, unit scripts, offensive scripts, pop-up scripts and Mobilization_2 scripts
Increased soft defense for German garrisons to 1
Added German XXXVII corps to the map
Increased strength on German corps at the French border from 3 to 4
Added some roads and rails in Germany
-
Anyway i will upload newest version today.
-
Ok, when i try to download the file, it says it is CBS 2 v1.3, My zip file at my computer is also ok. Anyone else have this problem?
-
-
Do you need War Entry script first=the country to be fully mobilized for a Surrender_2 script to work?
-
In my 1938 Calm before the Storm 2, i have old BBs, seaplane tenders, light cruisers, heavy tanks, heavy artillery etc.
-
1938 Calm before the storm 2 (ww1 engine) v1.3
--------------------------------------------
Uploaded with all files (including convoy), and 2 changes also.
Removed 1 sub from German production queue
Added UK fleet script for hunting Axis subs
-
-
Strange, i seem to have missed that, i will re-upload it right away.
-
I just uploaded a small mod of the Germans attack on Crete 1941, it starts may 20th and ends june 1st.
-
How do i script the AI to perform paratrooper attacks on a certain location?
-
Hi Ivanov, yes most unit arrivals is scripted.
-
Thanks, i borrowed the map from an old WaW mod, i believe it was SeaMonkey that made it, and then i changed it a bit.
-
1938 Calm before the storm (ww1 engine) v5.2
--------------------------------------------
Added 3 Spanish Mobilization_3 scripts
Fixed text in Italian 1 decision script
Removed 1 Italian unit script for paratroopers
Added 2 Italian unit scripts for tank divisions
Renamed 1 Italian unit script and 1 unit on the map
Fixed faulty text in unit script
Lowered strength on Italian tank division
Lowered experience of German unit script for Gebirgsjaegers
Added 1 tile to Albania being transfered to Germany following Italys surrender
Added 3 US Amphibious scripts to invade Italy
Fixed German pop-up script with wrong strategic advice
Added 2 pictures to German Spanish NM scripts
Fixed spelling in 1 UK supply script
Removed 3 Spanish Strength scripts
Added pop-up and picture of Armistice in Compiegne
Switched German unit script paratroopers for Seelöwe from DE 38 to DE 65 1 week earlier
Added sound file
Fixed wroung country number in 5 Italian strength scripts
Fixed Gv values in scripts
Added 1 picture of Monte Cassino
Changed scripts related to RSI and Kingdom of Italy
Added German NM script and 1 picture for Operation Panzerfaust
Increased German NM Script for Operation Oak to 30000NM points
Added 2 German No retreat NM scripts
Added 13 German Festung/Fortress NM scripts
-
1938 Calm before the storm 2 (ww1 engine) v1.2
--------------------------------------------
Added sound file
Fixed spelling in decision script
Fixed wroung country number in 5 Italian strength scripts
Fixed Gv values in scripts
Added 1 picture of Monte Cassino
Changed scripts related to RSI and Kingdom of Italy
Increased German NM Script for Operation Oqk to 30000NM points
Fixed minimum supply level to prepare for German paratroopers
Added 1 German NM script and picture for Operation Panzerfaust
Added 2 German No retreat NM scripts
Added 13 German Festung/Fortress NM scripts
Added 1 US HQ (Keyes)
Added 1 US unit script, reinforcements in Italy
-
I have just uploaded a mod of the North African campaign 1941-43.
It is not much playtested but should work for both human and AI play.
I have tried to get the OoB as acurate as possible.
Enjoy!
-
I have just uploaded a mod of the German invasion of Denmark and Norway spring 1940.
It is not much playtested but should work for human Vs AI for both Axis and Allies sides.
I have tried to get the The Oob as accurate as possible.
Enjoy!
-
Yes, i have seen it now.
-
Hello again, i am not sure whta happened but i just started to playtest the campaign for the first time and the production queue, research and diplomacy buttons are greyed out and not chooseble. And the units are not upgradeble!
-
Yes, i have 2 smaller ones in the pipe now:
-1940 Fall Weserubung
-1941-43 North African campaign
And they will have regiments, battalions, brigades and divisions.
And them i am thinking about 1943 Fall Schweden, not sure about that one yet.
-
-
Is it possible to freeze upgrades? so you can have for example tanks with different levels, i want to be able to use MPPs to strengthen the units but not upgrade them. It would be good for mikni camapigns, to be able to simulate both German panzer regiments with PZkw2 and 3 and them some heavy detachments with Tigers.
-
Ok, thanks, what´s your mail adress?
-
Hi Bill, i just tried removing all units for 1 country and then adding 1 HQ there but another one turned up when DOW.
Bu the way, i did not import the units from the old game, i tried but it did not work out and there are no units in production queue only on the map and in scripts.
Any more ideas? Please :-)
Not possible strengthen or upgrade artillery
in Strategic Command - World War 1: The Great War 1914-1918
Posted
In one of my mods, i have just seen that now i can not strengthen my German artillery (strength 5) or railguns (strength 5) and neither the Italian artillery (strength 1). I can not upgrade them either. This has not been any problem before. All other units seems to be ok. What can be the problem?