Cantona66
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Posts posted by Cantona66
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1938 Calm before the storm (ww1 engine) v1.6
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Hopefully USSR will now be a bit more difficult to defeat, if you want to enjoy all added difficulties, play
Expert level.
Changed Defense bonus data
Changed Movement cost
Changed Combat data
Added some names to Germanys unit list
Increased cost for elite reinforcements
Added one railgun to Swedish build limits and to the map
Increased UK, Germany, USSR and US initial NM
Increased cost to purchase units
Lowered Action points for many land units
Added decision script for poor economy for Spain
Removed pop-up text in some plunder decision scipts
Increased US MPP boost in decision scripts
Increased strength on USSR unit scripts
Added 7 USSR unit scripts (Mostly Expert level)
Removed 1 USSR unit script
Added units to USSR unit scripts
Changed position on Armenian militias unit script
Changed cancel position in one Amphibious script
Small changes to UK Offensive script in Egypt
Small changes to Commonwealth Offensive scripts
Added 2 Commonwealth offensive scripts
Added Spanish Research scripts (Replaced Italian)
Changed research scripts
Added one missing tile to Spanish surrender_1 scripts
Added two NM UK scripts to boost morale (Expert level)
Changed some NM UK scripts to boost morale (Intermediate and Expert level)
Added 8 supply scripts for Russian mud
Added 2 USSR winter strength scripts
Added 3 decision scripts and matching supply scripts for USSR to destroy cities after Axis taken them
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Will level 3 scripts fire if i play on level 4?
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Bengerman, i am glad for all feedback i get, thanks!
Me too have the problem that the Allies is very defensive in North Africa, i do not know the problem, there are offensive scripts (the same more or less as in my Global version, but here it does not seem to work)
The French surrender is as i have noted earlier in this thread due to that the French has too many units left of of Europe to surrender, i hope Battlefront fixes this problem for large campaigns.
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Thanks for the feedback, i will see what i can do to beef up the Russiians and/or weaken the Germans
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no, i have not made any PBEM with it.
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Strange, i will look out for it next time i reach that situation and date.
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I have not made any changes for Norway invasion, ave you encountered it in the game or have you checked in the editor and found two? In the editor there are three different DE for different situations (Norway neutral or not)
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yes, now it is 3 like in SCGC
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It is uploaded, i do not know when Battlefront will make it available, usually during weekends it takes time is my experience.
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1938 Calm before the storm (ww1 engine) v1.5
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Changed spotting range for planes
Small changes of range for planes
Added industrial centers to Germany
Moved some Romanian units on the map
Fixed military flags sprites (to get rid of the Algerian flag on war maps)
Removed German HQ Rundstedt from production queue (it´s cripted)
Lowered USSR fighters bomber attack value from 2 to 1
Increased cost for diplomacy, removed 1 chit for Germany and lowered percentage a bit
Added garrison symbols in Yugoslavia concerning partisans
Changed name on USSR city to Donetsk
Changed USSR fortification around Moscow, Leningrad and Stalingrad to Fortresses
Changed cost for research, limits and chit progression
Added units to USSR production queue for spring 1942
Increased Anglo Egypt-Sudans build limits with one more Attack bomber and added that to production queue also
Lowered France initial National Morale
Fixed Italian National Morale script (wrong position for Grenoble)
Many changes in National Morale scripts
Increased initial National Morale for some countries
Changed some Surrender_2 scripts (Now USSR land becomes German after surrender)
Some changes in USSR unit scripts (Added units, changed text, condition position)
Added 21 USSR unit scripts
Added five different unit types to USSR production queue 1941 december
Added media links to unit scripts
Changed German air fleets from production queue to unit scripts
Added one German fighter unit script
Changed level on some USSR unit scripts
Changed Operation Barbarossa strength script
Added two Russian winter strength scripts
Fixed wrong positions in German A-bomb decision script
Increased cost in decision scripts for creating Reichskommiseriats
Fixed faulty link between two decision scripts for Germany to help rebuild Spain
Added two tiles to Ostland territory script
Added some tiles to Reichskommiseriat Ukraine
Lowered triggers for Uk and Commonwealth to become belligerent towards Italy at 1939
Added positions in pop-up script for German warning to garrison Yugoslavia
Added 2 positions to USSR partisan script
Added positions for garrison script for Sevastopol
Changed some USSR garrision scripts
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I have also been Able to take France by july at best, usually in August since it is difficult to hunt down enough French units to get them to surrender that way. I hope that Hubert and company changes so that it gets a bit higher percentage for surrendering when some units are left. It is 3% multiplied with remaning units that France will not surrender after Paris is taken. At the beginning of my mod there are 35 French units in Africa (more than 100% that France will not surrender!)
If any out there are interested in creating Axis AI scripts feel free to contact me.
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Bengerman, i will try to answer your questions.
I have not defetaed USSR, but i will change so their territory becomes German if they is defeated and NM is 0.
I have only play tested up until july 1941 and i usually use 50% and +1 bonus.
All majors except France will have their initial NM increased more.
There are some Axis AI scripts but not enough (time is my issue there since i likes to play as Axis)
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I will change to 3.
Another question, i do not understand why but i do not get the Allies to perform any major attacks in Libya, there are offensive scripts and i believe they are ok, but the Italians have no problems holding Tobruk until Rommel turns up. Suggestions?
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Not sure about that
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I add the strength scripts for invasvion as incentive to follow the histoical way and und use the decision scripts and also be able to crush some countries fast. Norway would also be very difficult to defeat othervise but if you like to not use them it is very easy to in deselect them when you start the game.
Regarding interception it is working for me at least, funny.
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ok, now i have found the fault and corrected it, it will be ok in v1.5.
It was one military flag sprite for neutral country slot that where Algerian.
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Hello Battlefront team, i just want to ask about a fault in my mod, when chosing the % button in the war map, all countries has the Algerian map, see descition for the fault in the thread about my mod from today.
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Hello here comes some answers.
1. rrjh1971, i read your message too fast, i did not click on the % button, yes i also have this flag, no idea why, Hubert? Bill?
2. Romanian unit in Tirasopol is also a bit funny since it never is Romanian territory at all, but i will move the units closest to USSR border further away. I guess something happens when the Bessarabia scripts kicks in.
3. No read me file or manual, sorry. Maybe something to think about but my time is limited these days (small kids).
4. The garrison tiles is easiest to find out if you check the pop-up scripts, but in short, the ones towards France you need to garrison from 1939 january until France is at war. The Polish ones is 2 kinds, some you need to garrison from 1940 january and some from 1941 january. Then to avoid USSR to be activated fast, you shall not have some many units close to Königsberg, Cracow or Warzaw, so you can shift uints to the border but stay away from these areas.
And Bengerman, i am sorry for not replying on your message but i recieve them so seldom so i just forget to check them out. Wlape3 knows this :-)
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very strange, i have never seen this. when i choose the war map everything is ok. Anyone else?
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1938 Calm before the storm (ww1 engine) v1.4
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Changed build restrictions for Germany to none
Fixed faulty picture link
Fixed Surrender_1 script for France
Fixed Yugoslavian Surrender_1 script
Added Albanian Belligerence script against Germany
Fixed two faulty belligerence scripts
Small text changes in decision scripts
Some changes in variable conditions in strength scripts
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This happens for me no in my mod, and it has happened during the years in the different SC games, what is the root casue?
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1938 Calm before the storm (ww1 engine) v1.3
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Added tank, division, corps and tactical bomber to Anglo Egypt-Sudans production queue
Removed one fighter and one attack bomber from UK production queue
Removed one fighter from French production queue
Added Rundstedt HQ and one corps to German production queue
Changed date in UK unit script in Egypt
Changed country on unit script from UK to Commonwealth
Condition position and trigger changes in unit scripts
Small text changes in unit scripts
Added UK unit script for 8th Army in Egypt
Added picture links to unit scripts
Added names of UK Anglo Agypt-Sudan HQs
Removed one UK corps
Strenghted UK unit scripts
Changed names in UK unit scripts
Changed date in French unit script for Dakar troops
Fixed one belligerence script and small changes in some others
Removed one waypoint in one convoy script (thanks Hubert for the support)
Added one picture and changed picture link in pop-up script
Added many garrison scripts (thanks Wlape3 for the support)
Fixed faulty Mobilization_2 script (replaced Morocco with Norway)
Fixed faulty war entry script (Replaced Switzerland with Syria)
Changed text in War entry script
Added two Mobilization_3 scripts concerning French West Africa
Increased MPP collection for fall of France in decision script to create Vichy
Small text changes in decision scripts
Small unit bitmap change
Changed defense values
Increased National morale starting values
Increased paratroopers action points from 2 to 3
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43 in August
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1938 Calm before the storm (ww1 engine) v1.2
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Changed type on some amphibious scripts
Changed start date of the campaign 2 days to july 17th
Increased unit cost
Increased National Morale points for some resources
Changed initial National Morale
Added variable conditions for some National Morale scripts
Changed text in many National Morale scripts
Fixed four faulty decision links to National Morale scripts
Added National Morale script for Germany to take Eben Emael
Added National Morale script for UK
Changed UK transport_minor script to evacuate BEF from France
Added UK transport_minor script to evacuate from Greece
Added decision script and matching surrender_1 scripts for Vichy France creation following Fall of France if France surrenders due to National Morale at 0 (then the original Vichy France decision script does not works) it seems)
Fixed faulty German unit script
Increased cost to 2000MPP for German decision script Fall Rot
Added media links to unit scripts
Added Reichskommiseriat Ostland unit script and Marininfanterie script
Added some units to a few unit scripts
Some date changes in unit scripts
Fixed spelling in unit scripts
Fixed faulty name of German unit script
Added sound links to unit scripts
Fixed faulty USSR decision script for low NM and matching strength script
Changed trigger for surrender when NM falls below 1% from 100% to 50%
Small text changes in pop-up scripts
Added decision script and matching unit scripts for Waffen SS expansion
Added German Ukraine Vlasov unit script
Added Italian decision script for poor Italian economy
Adeded German decison script linked to Spanish when they ask for help from Germany
Added terirtory script for Germany to geain land from Lithuaniua
Changed date in one territory script
Added four pictures
Added 2000MPP plunder of France to Vichy decision script
Removed faulty sound link
Fixed belligerence script for Operation barbarossa
Fixed faulty spelled media link in German unit script
Changed date for French West African unit script
Added two belligerence scripts for UK and Commonwealth to become at war with Italy
Added two German fighters and one strategic bomber to the production queue
Added two USSR fighters and three attack bombers to production queue
Added two French fighters, two strategic bombers and one attack bomber to the map
Added two UK fighters and one strategic bomber to the map
1938 Calm before the storm (ww1 engine)
in Strategic Command - World War 1: The Great War 1914-1918
Posted
Yes, i hope so too, i am just crushing Poland, so far so good.