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Apocalypse 31

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Everything posted by Apocalypse 31

  1. It just doesnt feel like a campaign to me..Feels more like a bunch of single player missions intertwined with a campaign map that says 'look at how far you've made it!' Is there any way to see my force pool? Customize my orbat? Or order reinforcements? How about a way to look at my overall campaign progress, or even SELECT my next mission? I played through the TF Thunder mission and just felt like it was mission after mission. Mission x - Oh yay a SBCT mission where I'm taking a town Mission y - Oh...a Armored battalion fighting tanks. Mission z - oh ok..now I have hmmm's in another town. Where's the CAMPAIGN structure? I recently bought Matrix Games latest remake of Close Combat 5, called Close Combat: The Longest Day. It actually features Brits, Canadians, Americans and Germans. Its not bad, but the great thing about it is the CAMPAIGN. You see your losses, and can decide your own fate at the stategic level....you can see each battalions equipment #'s and can customize your orbat. I post this due to my recent start at the Marines campaign (havent gotten to the Brits yet) I started the campaign up, and my initial thought was...'ok not this AGAIN'. Campaigns just feel...empty..like a fire and forget mission.
  2. Well the problem is...CM (all moduals) are uninstalled from my old laptop, but I didnt manually unlicense the Marines mod...so that laptop has a license floating around somewhere. There are no CM files left, so I'm not sure how to unlicense.
  3. I just got 1 license key with the bundle. But it initially worked for both on the install I went ahead and unlicensed the version from my desktop...since I'll be using my laptop in Iraq..Thats unfortunate though. Too bad you cant manage this online or something. Thanks for the help!
  4. I bought the Brit / Marine bundle. There's nothing for the Marines! When I do the unlicense shortcut. it only works for the brit mod
  5. ok. I uninstalled it on my OLD laptop...the BRIt modual installed, but NOT the Marines...still getting the error.
  6. I just got a new laptop for Iraq. I installed SF and all its expansions. I have run out of licenses to use apparently. How do I UNLICENSE a game? I wont be using my old laptop. Please dont tell me I ahve to buy it again.
  7. I noticed that the M40A3 uses the M16 firing sound :-(
  8. I completely agree here. If anything it should be using the M110 sound file. Both rifles are surpressed.
  9. Anyone know what sound file the L85 rifle uses? Anyone have a list of the sound files for the Brit modual? Having a hard time with the small arms stuff
  10. If you guys are really interested... I had downloaded the BF/Marines bundle..installed it. loaded the game up and the Marine mod wasnt displaying. I re-installed and it worked. Mission complete.
  11. I'm getting horrible FPS with the Brit game. Marines and US run just fine.
  12. The Christmas Light initiation is pretty simple. The two wires are seperated apart, and then used as a crush wire..Victim operated. When a vehicle drives over the two wires touch and the circuit is closed.
  13. As an electronic warfare officer in real life, I can tell you this material is certainly classified.
  14. Well the great thing (or so I'm told) about the Abrams and General Dynamics is that they havent had to produce a single tank single tank since the late 1980's...Thats right, even the M1A2's are just refurbished M1A1's. Tanks that are blown up are eventually sent back to General Dynamics and used to refurbish other tanks. The same (again, so I'm told) applies to Stykers. Any time a Stryker is hit by an IED or takes serious frame damage it's coded out and used for parts. Thats definitely NOT easy. The rear armor on the Abrams is still pretty thick.
  15. There have been Abrams knocked out by IED's, I believe. One was knocked out in 3ID's initial invasion by an unknown weapon that left a small hole in the engine comparment. It caught on fire, and the tank was abandoned. Cojone Eh was the name.
  16. I didnt get the Marines module. Nothing against the grunts. In real life, I think the Marines is an excellent organization. As far as a video game goes, I think their equipment is a step back from the US Army. Same deal with the Brits. Quality military in real life, but the vehicles and equipment arent my cup of tea. I'll prob still pick up CMBF though.
  17. I've toyed with it, but in the end I've made my deicision to not download 3rd party software to take a damn screenie.
  18. Same here, but I CANT TAKE SCREENSHOTS!!!!FFS
  19. Ok. Lets say 364m. How can I get those f*ckers to stop firing their M4s?
  20. I have considered that. The problem is that the other 2 guys in the AT team still fire their M4's and give away my position.
  21. Here's the situation: There is an enemy sniper in a building about 600m away. I have a Squad equipped with a javelin in an another building overlooking the sniper's building. Is there any way to fire the javelin without exposing the whole squad while they fire their weapons. I'm having trouble with this. I tried to give the command to my AT squad, but in the time it takes for the Javelin Soldier to aquire the target, the team consolidates back into the squad. Also, when the Javelin Soldier does have enough time, his buddies are also firing. Basically, I'm asking..is it possible to fire JUST the javelin?
  22. It's really not much different than the M203 as far as ballistics and such. Juts side loading, and can be removed from the underbarrel. Although, I'm not sure who in their right mind would want to do that
  23. This brings up a good point. when you deploy a MG team from the top of a building, they normally go prone (looks like they're prone behind the top of the roof - as in, dont have line of sight on anything because they're up against the edge of the roof)
  24. 4 Javelins into a building, and the building should collapse. Thats my point.
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