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Cabe Booth

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Everything posted by Cabe Booth

  1. what is the prefix? Oh and thanks, Though I am a huge ww2 buff I didn't know the paint scheme history/translation. I spent all my time on the planes of ww2 mostly as you can see from my website, but now finally getting back into the tanks so a snowy vehicle has the same prefix as a whitewashed one? and Crete, N Africa, E Africa and Italy all have the same prefix? What are the prefixes? just so I know when sorting those mods that have little documentation. I am sure there is a modding website that covers this thoroughly, but with all the dead links these days, it can be a chore
  2. probably what I need to do as well after I make all my basic unit categories. What is the definition of gelb/grau? The CMAK camo types I see most often are: Ambush, Yellow, North Africa, E Africa, Italy, tri-color, snowy, winter, winterized and white washed.... wondering which ones are the same. I know that Winter, winterized and white washed are.... but what about snowy? Is it considered a winter unit or a unit for late fall?
  3. Hi, I am a VERY new guy to all the CM games. I have been trying to get my mods all in order. Searching the forums comes up with great mod suggestions but most folks just need a way to keep them all in order. Since some mods are for CMMOS, others are not and others are just badly titled and have little or no documentation.... I thought I would start a thread so that users can describe their own formulas they use to keep their mods in order. Here is what I came up with today. It is a bit of a chore but in the long run you will have a new hobby and will be saved looking over the forums for something that doesn't exist anymore or yet ( complete mod packs) Remember this is for a mod library not a mod folder that interacts with the game. Just a means of sorting what you do have and what you don't. A way of looking at the mods you have downloaded and deciding what to keep and what to throw out. Then you take what you like and load it into your mod manager or overwrite the original CM, CMAK, CMBB bmp file directly. so, I am a big fan of GreenAsJade's McMMM program (documenation at http://www.gregories.net/McMMM/McMMM.htm and downloaded at http://www.cmmods.com/) and I wish someone would upload their simple CMAK and CMBB "Mod sets" to CMMODS and then we could use MCMMM to download the set. It is a function that, as GeenasJade has mentioned in other posts does not get used very much due to the lack of mods sets out here to download. I did see one on CMMods but it was for either a sealion mod or some such. I just want a basic mod pack for CMAK (CMBB and CMBO) for all the theaters and weather. I am sure some folks have some nice ones out there all spruced up with Mikeyd and the other's stuff. All they need to do is upload the McMMM mods pack file with brief description and we will do the rest. But it just has not happened. So that is where the mod library comes in. So until that happens I am making my own and it gonna be quite a small task. Here is how I am doing it. Step by step: goto the band of brother's website and download the "Unit Availability Chat" for CMAK at http://webandofbrothers.de/tablescharts.htm Unzip it and it will look blank (it is an exel spread sheet) The text is there, u just need to change the color of the text to black for it to show up. No idea why it is like that to start off. Now all the units in the game will be listed in this chart. I made a folder named CMAK mods and inside it made a folder for each country. Then I made a folder for each unit on the chart (I used cut and paste from chart itself) inside each of those folders (UK, US, Germany, Italy, New Zealand ect.) You know put a folder for each German unit in the folder named Germany such as one for PzIIIJ and one for PzIIIL and one for Hummel.... you know each individual version of every unit (late, long ect.). Then repeat that for each country you want to mod. Now you have your own database with all the units that can be modded. Takes some time but it is worth it. Make another like it using the CMBB unit availability chart so you can have a CMBB mod database as well. You can probably just copy the CMAK unit folders (That you just made) over and add or subtract to it as you go along since many units will be found in both games. Now for each folder do a search of the name of the unit on the CMMods page http://www.cmmods.com/ . Just make sure you search in the correct mods list (CMAK ect.) for each game you are modding and look at all the mods on the list. Review them, decide what ya like and dowload them into your folder for that unit. In the case of unit packs that have all units, I guess I am going to make an all "unit pack" folder as well, or use winzip extract them and separate the mods so I can divide the mods into individual unit folders to compare with other modding examples. Just make sure while searching you also get a mod for snowy vehicles and winter vehicles, Italian, N africa and east Africa campaigns ect. if necessary Thing is you don't HAVE TO mod EVERYTHING. You can just pick the mods you like for what you play most. The trick here is that you have them sorted and know what you have and what you don't. Since the game already has default mods for units you will always have something load when you play, so don't panic. Just download em as you like them/ need them/ find them. It's a freaking hobby dude. After you assemble a collection of mods, let's say an all N. Africa section of mods you can make a McMMM mod set (like the one we all desire.) and upload it to CMMods for everyone to use in McMMM. When and if you decide to use McMMM for your own use just add one mod at a time and give it a description. You can even rename the mod in the "Mod Name" feild so you can identify it easier without it changing the root name of the zip mod on your hard drive. Just make sure you only rename it in McMMM, not the actual mod library/folder or you will start downloading duplicates because your files names have been changed from the ones in the CMMods database. But heck, its your mod library, do what ya want. But when naming in McMMM give each mod a new name such as "German Tiger I early snowy by MikeyD" and so on. That way when you are in McMMM and use the "Mod name" Tab on the top of the column in McMMM it will sort it by country, then by unit (somewhat) then give you a clue/props to the designer. The you can use the "Edit Mod>>Mod details" tab in McMMM to give it a full description after the default Armor, Gun, Terrain ect. classification) just to give you a quick reminder of what it is. Just don't get overwhelmed. For instance, just download all MikeyD's mods by doing an author search in CMMOd's CMAK mod section. Then Do a search for other popular designers mentioned. When you have sorted those you can just goto these CMAK/CMBB/CMBO mod folder library/databases you have made, and if you open a file for...oh say German Wirlblewind and it's empty... then you know u need a mod for it. And a winter version as well. Just do it casually over time as you see mods you like or just download the most popular mods people can recommend for starters to get a nice basic beautiful mod set. I would always make a backup of this personal database of mods in a safe place just in case your house blows up. ALWAYS copy and paste instead of cut and paste when moving the mods into a modding program from your personal mod library/database, that way u still know what mods you have and what you need. If you cut your panzerIIIJ out of your mod database CMAK mods/Germany/Panzer IIIJ folder and paste it into a MCMMM mod folder or a CMAK/BMP file then how the heck are you going to know you ever had it or currently have it? I mean I guess you could use McMMM to look at it and such, but why not have them all sorted since these freaking file names can be so confusing in the first place when loaded into McMMM or just looking at them period. Thank god for the McMMM mod info tabs. If you really want to get deep, do what I am doing. I have a folder set up where I extract each zip file. Remove the Mac Extras folder that is so annoying for PC users and then use Winzip to make a new zip folder without the MAC stuff in it. I even went so far as to divide up the Mod packs. Such as, some of MikeyD's mods will have 2 versions of a tank in then such as PanzerIIIJ early and PanzerIIIJ late. I extract the zipped file and separate the 2 mods and make a new zip file for each of the 2 mods so I can put them in different sorting folders in my mod library. Also sometimes a mod will have alternate markings, skirts or aerial recognition flags. I sort through the options, rename the optional files to overwrite the default ones in the original mod and make a new mod zip file mod that has all the options the way I like them. But all that is beyond what you want, which is a basic mod set library. So make a mod library for each game. Starting with the suggested ones from some of the threads out there (Mikeyd, AndrewTK, Juju) and then once you have a working basic library you can get creative with other unique mods. Some mods work for both CMAK and CMBB so cut paste them into both libraries as you go along. The bottom line here is just make a thorough catalog of unit folders for each country for each version of CM, that way you can check if you have any neat-o mods for a certain unit.Then you can either just directly overwrite a Combat Mission bmp folder permanently or use a mod manager to swap them out. Just remember, when using a mod manager you have to take all your selected mods you like from the mod library you made and move them to a designated mod folder for McMMM or CMMOS to use. Because if you use my 3 folder deep method of sorting the mods, the McMMM program will not see mods that are inside other folders. hope this isn't too confusing. Who knows, maybe I will get it all sorted out and have a DVD disk burned for people to request by mail. But since I am tinkering with the file names so much I doubt uploading my mods sets to CMMods would do anyone any good. They would have to have the actual files as I have them sorted/repacked(zipped) So that's my crappy way of doing it. Anyone else want to suggest a better way before I spend too much of my life time sorting it this way?
  4. oh and i forgot to mention. Of course you then cut and paste the mods you like most into the McMMM mods folder to use them. I don't know if making the download database I am creating would work as McMMM mods folder due to all the folders in folders ect. whew. Back to work
  5. I am a big fan of GreenAsJade's McMMM program and I wish someone would upload their simple CMAK and CMBB "Mod sets" to CMMODS and then we could use MCMMM to download the set. It is a function that, as GeenasJade mentioned, I have yet to use due to the lack of mods sets out here to DL. I did see one on CMMods but it was for either a sealion mod or some such. I just want a basic mod pack for CMAK for all the theaters and weather. I am sure some folks have some nice ones out there all spruced up with Mikeyd and the other's stuff. All they need to do is upload the McMMM mods pack file with brief description and we will do the rest. So until that happens I am making my own and it gonna be quite a small task. Here is how I am doing it. goto the band of brother's website and download the "Unit Availability Chat" for CMAK at http://webandofbrothers.de/tablescharts.htm Unzip it and it will look blank (it is an exel spread sheet) The text is there, u just need to change the color of the text to black for it to show up. No idea why it is like that. Now all the units in the game will be listed in this chart. I made a folder named CMAK mods and inside it made a folder for each country. Then I made a folder for each unit on the chart (I used cut and paste from chart itself) inside each of those folders (UK, US, Germany, Italy, New Zealand ect.) You know put a folder for each German unit in the folder named Germany. Then repeat that for each country you want to mod. Now you have your own database with all the units that can be modded. Takes some time but it is worth it. Make another like it using the CMBB unit avaliability chart so you can have a CMBB mod database as well. Now for each folder do a search of the name of the unit on the CMMods page. Just make sure you search in the correct mods list (CMAK ect.) and look at all the mods on the list and review them, decide what ya like and dowload them into your folder for that unit. In the case of unit packs that have all units, I guess I am going to make an all "unit pack" folder as well. Just make sure you also get a mod for snowy vehicles and winter vehicles, Italian, N africa and east Africa campaigns ect. Thing is you don't HAVE TO mod EVERYTHING. You can just pick the mods you like for what you play most. The trick here is that you have them sorted and know what you have and what you don't. Since the game already has default mods for units you will always have something load when you play, so don't panic. Just download em as you like them/ need them/ find them. It's a freaking hobby dude. After you assemble a collection of mods, let's say an all N. Africa section of mods you can make a McMMM mod set (like the one we both desire.) and upload it to CMMods for everyone to use in McMMM. Just add one mod at a time and give it a description. You can even rename the mod so you can identify it in McMMM without it changing the root name of the zip mod. Just make sure you only rename it in McMMM, not the actual folder. Such as "German Tiger I early snowy by MikeyD" and so on. That way when you are in McMMM and use the "Mod name" Tab on the top of the column in McMMM it with sort it by country, then by unit then give you a clue/props to the designer. The you can use the "Edit Mod>>Mod details" tab in McMMM to give it a description after the default Armor, Gun, Terrain ect classification) to give you a quick preview of what it is. Just don't get overwhelmed. For instance just download all MikeyD's mods by doing an author search in CMMOd's CMAK mod section. Then Do a search for other popular designers mentioned. When you have sorted those you can just goto this CMAK mod folder database you have made, and if you open a file for...oh say German Wirlblewind and it's empty... then you know u need a mod for it. And a winter version as well. Just do it over time as you see mods you like or just download the most popular mods listed above in this thread to get a nice starter set. I would always make a backup of this personal database of mods in a safe place, ALWAYS copy and paste instead of cut and paste when moving the mods into a modding program, that way u still know what mods you have and what you need. If you cut your panzerIIIJ out of the CMAK mods/Germany/Panzer IIIJ folder (your own download database) and paste it into and MCMMM mod folder then how the heck are you going to know you ever had it or have it? I mean I guess you could use McMMM to look at it and such, but why not have them all sorted since these freaking file names can be so confusing in the first place when loaded into McMMM or just looking at them period. Well, Since I got started on this project today I am going to be a while on it. One question though for anyone to answer. (I am looking at you Jade) To make a complete a CMAK full mod set what do I need in terms of theaters and weather mods? Are the desert vehicle mods usable ANYWHERE when McMMM loads them or do I need a mod for Desert and another for Italian theater? One for snowy weather and one for winter? Also, snowy units and winter units... are they the same or are they different BMP numbers or mods? Can I load a snowy vehicle on a winter map? Or a Winter vehicle on a snowy map? Can I load an Afrika Korps PSW222 armored car into a winter map? Basically I am asking what mods types are essential to make a full set? For a tank do I need an Italian, N Africa, E Africa, Snowy and Winter mod? Or can I Just dowload one? Or Do I only need Mods sorted by weather (ie: non-winter mod and a snowy or winter wod to make a full set for a unit?) Sorry if that sounds confusing. Now I am going to go try and get this post bound for publishing. Thanks for reading my biography.
  6. oops I meant to say CMBB not Cmak, but I guess I might as well ask about CMAK as well.
  7. Great stuff Mikey D I was wondering. I seem to like your mods the best though there are some serious masters out there I like as well such as Tiger. I was wondering, If I was just to DL your Mods (all of them) from the database, would I have a full compliment of mods for all units and infantry in CMAK? Seems you are very prolific and I would assume you have all bases covered. Would this be a correct assumption? Also, any terrain packs you guys would suggest to be the best to round this out? sorry not trying to hijacck this thread.
  8. wow old thread, I am looking for a list of cmak BMPS and the BOB still has one up. my problem is i am sorting my BMPs and finding number i cannot identify for CMBB or CMAK I would love to get my hand on a detailed list for all combat mission BMPS escpecially cmak. I would like to know the numbers that change them to winter desert ect. as well. Thanks in advance
  9. I know this might be old news to most folks but here is how to get a CMAK version of the CMMOS mod program AH found it The CMMOs that is compatible with CMAK is at the Combat mission mod database http://www.cmmods.com/ Log in goto the CMBO mod section hit the tab "By designer" Look under "MikeT" Click "all" Click "Other" Then click "CMMOS V4.05a" Ta da! I know this might be old news to most folks, but the most posts about it the better I guess. It is rather hidden
  10. AH found it The CMMOs that is compatible with CMAK is at the Combat mission mod database Log in goto the CMBO mod section hit the tab "By designer" Look under "MikeT" Click "all" Click "Other" Then click "CMMOS V4.05a" Ta da! I know this might be old news to most folks, but the most posts about it the better I guess. It is rather hidden
  11. Ok I am getting along better with mod managing, I was tad frustrated because it is pretty overwhelming to start. My main question right now is.... how do I get CMMOS to work with CMAK? is there a patch of some way I can modify it myself to include a CMAK menu? The MCMMM mod manger is great, but sorting all the mods is quite a job. Many mods don't reference the exact unit they are meant to replace or mod. Since I get a mod for a "Tiger Tank" with no documentation and indication of what theater it replaces or version of the tiger it is for... as an example. So I am in the process of going through every single mod and trying to sort out what is what and renaming the zip file. Is there a list out there that tells me what BMP number goes with what> It would be of great use to me as a fledgling modder/organizer. I am sure all these subject have been hit on over the the last 5 years. I am finding it hard to get info in the forums and most of the CM websites these days are dead links. So help me if ya can. Thanks in advance! Oh yeah, and go buy all my ww2 art work on my homepage haha [ April 09, 2007, 04:49 AM: Message edited by: Cabe ]
  12. I picked a resolution setting when starting my different CM games. Now I want to change them. How do I get the option to cycle through them again to re-pick. also, I have a 22" widescreen monitor. What is the best widescreen resolution that CM will run at (60hz)?
  13. well i got one to work. Having a hard time making previews for some of the mods. And the manager is a bit hard to work with. Cant seem to be able to back up my BMP folder to load in when I feel like returning to my original mod set.
  14. [ April 09, 2007, 04:48 AM: Message edited by: Cabe ]
  15. actually my combat mission 3 pack came with a mod disk I now see. Has a lot of mods. Very nice.
  16. Hi, Pretty new to the game here. I am really interested in getting the best mod packs for CMAK. I want new smoke explosions terrain ect. Also the remodde dunits. I know there are some useful mod sites out there like http://www.cmmods.com/ But the site is pretty hard to navigate and I cannot for the life of me getthe mods sorted out they way I need them or even find out what is best. I a not finding any effects mods there just units and terrain. Does anyone have a suggestion as to the best mod packs? I can DL them individually, but the site is slooooow. Many other mods site I find are nothing but broken links and I don't even know why they are up. So if anyone has a modded game with nice set of folders... can you set up an FTP site for me to grab it from? Or just direct me to apge that has some solid packs? I will coninue to try and find my way around the http://www.cmmods.com/ site, but jeez it isn't very user friendly, but a very thourough site. Glad to see the links work on it as the others are just dead or give me nothing but a long progress bar to nothing. Help if you can. Thanks
  17. SO how do I get a spotter for moblie Arty like a hummel? I have found no way to get and HQ or spotter to spot for them. I am sorry if it in this thread somewhere. It is just a lot of reading for these tired eyes right now.
  18. well i found an article online that told me to goto desktop properties and er appearance/advanced/icons (buttons in that order, not folders) Changes the icon size by 1 pixel. This forced windows to re-read the icons and they all appeared. Veyr odd problem though. This more my PCcilling scan found a "Intenet explorer cache" spyware/mallware. and removed it. I wonder if that was it? I have no idea where I picked that up as I was working all day and didn't touch my PC until I installed the game. The few times I did use my PC for printing it was find, so I have no idea. I didn't think it was the game either, but I had to cover all my bases and by the time I posted here I had exhasted all my attempts to fix it. I did re-install the game an ran it, it did not duplicate the problem.
  19. I installed Afrika Korps tonight. AFter running the game for a few minute I quit out. When I got to my desktop all of my icons were all set to the same random windows icon (looked like a networking icon from control panel) . All the icons in my start menu were as well. I restarted and then all the icons were set to the "Default" icon. Meaning no icon at all. They all work. Shortcuts and start menu icons all are functional. Here is the wierdest part. Not only is the combat mission game missing after the system restore. No where to be found but I can reset my games and other program icons by using the "properties/select icon" on each one, one at a time. But on ANY windows Icons I cannot set them. Like "My computer" ect. I went deep into my hard drives and found that all the icons and thumbnails are gone as well. I cannot set many of the items because there is no option under "Poperties " to select ann icon. So all my Icons are screwed. And it is making me very upset. I have no idea why this happened. I just want it fixed. I have tried a sytem restore. Registry fixing program and windows repair. Odd thing is that some of the icons came back after the first restart. Some of them were even windows icons like Word and weblink/url icon. But all the ones that use the EXACT same icon, I cannot reset them. It just kinda does millisecond flash and stays the same. I have done a search in this forum on Desktop icons and Icons ect. SO I guess this is just me? The version I am running is 1.03 from the "combat mission anothogly" disk set. please please help. thank you in advance.
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