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xian

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Posts posted by xian

  1. I noticed this as well on my Macbook Pro ....

    I was wondering if it was some new game indication of some sort of action taking place, but what I couldn't figure out... :confused:

    Regards,

    Doug

    Edit: By the way, all my Allied floating icons only flicker when I select one of them. If I un-select it, they don't flicker. I also get the constant dive bombing plane noise in our 1.01 current match

    Yes - only flicker if one selected.

    Yes - I got some strange aeroplane sounds when attempting to continue my PBEM game of Huzzar in 1.10. I assumed that this was a conflict of versions so I just installed a 1.01 copy too.

  2. Seems to me that the Changelog should be published at the time of the module release.

    Although I realise that the 4-6 weeks timetable for CW was merely a guideline I am still somewhat surprised that BFC haven't been more forthcoming with information as to the date of release.

    I don't really know how these things usually work (but considering BFC has taken pre-orders) I imagine it would be good form to keep customers notified as to any delays. Yet, maybe I've missed the point and it's all about building expectation??

  3. I've just experience what I suspect is a radio failure within a halftrack. The communications icon (for the passengers) showing radio contact suddenly disappeared for no apparent reason. I assume that this is a radio failure. Very nice to see this kind of detail included.

    But...

    I'm not sure why vehicles don't show a 'radio' icon in their equipment section of the UI? It would make it far easier to know which vehicles are equipped with radios. If they did then the icon could be replaced by a 'broken radio' icon when a radio fails.

    Perhaps certain radios could also be 'acquired'?

  4. Thanks. Interesting responses. The smoke particles seen in the image are from the missed 'zook' shots so the target wasn't initially obscured by smoke.

    Despite being 95m away I believed that it was too risky to move my zook teams into the open ground in front of the boccage in order to take the shot.

    If I add this result to the statistics from my previous 2 PBEM games as the US, I find that my 'zook' hit% (hit%, not kill%) now sits at about 1 in 30.

  5. 1. Yes they are. Especially at units within buildings, and they can be very effective against infantry. That said, I have found this to be an issue on occasions. I believe they are more likely to fire their 'schreck' rounds at infantry if they are well supplied with AT rockets.

    2. This doesn't seem right. Usually the Panzerfaust will be taken by the AT team. If there are several fausts available then they will be more spread out between the teams.

    3. Tanks can go through hedges but not boccage. It was probably just a hedge.

    4. I tend to agree with you, and I'm not sure how they are currently programmed to behave.

  6. I have only a passing knowledge of WWII history, and I was wondering what on earth would be included in the 'Market Garden' module that isn't already in CMBN once the CW module is released?

    As far as I can recall Market Garden forces included:

    Polish paratroopers (CW module?),

    British paratroopers (CW),

    XXX Corps (Base + CW),

    US infantry & engineers (Base),

    Waffen SS (CW),

    Hitler Youth (??),

    Regular German units (CW),

    Artillery assets for both sides (Base +CW)

    Am I missing something? Perhaps someone with a better understanding of the operation could enlighten me?

    Or perhaps the next module will just include new missions and campaigns?

  7. I know that this would be changing the game mechanics somewhat but perhaps each unit could have a 'Rules of Engagement Setting'?

    Perhaps a drop-down menu on the UI:

    Something like this:

    1. Fire at will [default]

    2. Target armour only

    3. Favour armour targets

    4. Target infantry only

    5. Favour Infantry targets

    6. Hold Fire

    7. Return Fire only

    These could work in combination with a standard cover arc.

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