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xian

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Posts posted by xian

  1. I'm just about to start a Meeting Engagement QB (large map 4500 points), and I have been given the Axis. So far I have had no experience of a battle of this size, so I just wanted to ask a few questions about unit purchasing:

    1) Should I purchase a whole battalion formation 'as is', or is it far better to use a 'combined arms' approach and delete a few companies to add specialised single units and vehicles?

    2) When purchasing vehicles such as tanks should I attach them as individual units to my existing battalion, or add them as a completely separate formation? What are the advantages/disadvantages of the two approaches.

    3) What is the main difference between panzer grenadiers and fusiliers, in game terms?

    4) Any other purchasing advice for a large battle would be helpful.

    I hope that my questions are not considered as cheating - I'm just overwhelmed by the purchasing choices.

    Thanks.

  2. I wish saving one's wounded were scored even a little - heaven knows most of the CMBN effects are so subtle it's hard to tell (eg: effectiveness of snipers, squads without C2, leader bonus effects...). So, you'd think there should be an incentive rather than grabbing weapons and ammo.

    I agree that it should be an option for the scenario designer that a player can gain points for buddy aid.

  3. I've noticed that as soon as squads dismount a vehicle they lose access to the vehicle's radio.

    It seems reasonable to me that dismounted rifle squads who remain near to their radio-equipped vehicle should receive some limited (or intermittent) contact with their HQ unit.

    What's the current thinking on this?

    Ooops - my hand slipped whilst writing the thread title.

  4. I wasn't paying particular attention to the rankings but lately I have been scouring Blitz for an opponent and I happened to notice your name - probably because I am a cat lover. Mind you - I like the way the ladder rewards you to playing the game (whether you win or lose).

    I'd be really pleased to give you a game when you have the time - it's not easy finding players who still run 1.0.1.

  5. I had a chat with Phil when discussing the problem to see if I could get BFC to release a small patch to fix these issues ASAP.

    Phil explained that it wasn't quite that simple and estimated that the next full patch would be released in about 8-12 weeks time.

    BFC seem very busy at the moment with the release of CMTOUCH and the forthcoming Shock Force on Mac that I can't see that the patch will be out any time soon.

    I wonder if the loss in graphics quality was anything to do with the decision to include much larger scenarios? i.e. reprogramming the game to cope with many more units on-screen.

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