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Europa

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Everything posted by Europa

  1. What wouldn't that have done to the rarity values of those in late war cm battles? Would never be a fair QB after that. Nah the kingtiger rocks. Soon I'll hear you advocating only pz IV production also
  2. Ye I know, but I would like something that, for instance, replaced all tall pines with damaged heavy buildings. So that one could have full control over the placement. Also interested in burning terrain that can occure during combat but can't be placed in the editor.
  3. Could this util be used to place damaged structures on maps?
  4. Yeti is old, try Panda Golf! Some of the user made levels are fun and frustrating. </font>
  5. Ok let me try this. GRARGHARGHARGH!!!! :mad: :mad: :mad: Do any of you chaps play tcp/ip and live in a normal timezone like CET? ARGHAGRARGHRGARGH!!!!.... ? :mad:
  6. Why aren't they in cm then as artillery or have I missed something?
  7. Why didn't the germans use their 88 mm aa guns as artillery? Seems to me like it got a reasonable range in that role and since the barrel probably could be risen enough so why not? Same with the american 90 mm aa.
  8. I don't know if it's common, but I have the very same problem. I can't even manage to complete a setup for a one player game. Playing against the AI just seems completely pointless to me. After experiencing the interaction with a human opponent and the head-to-head competition, there's no going back. At least not for me. </font>
  9. Heroes that gain extra abilities over a scenario like casting fireballs, calling down thunder and walking on water. Cannon towers, suicide bombers and dogs. Briefcase nukes and trees falling on troops, breaking their legs but not killing them. And then maybe a medic comes running inside a power shield that the hero has put on him but the opponents hero uses a counter spell and then the medic gets killed by a burning tree. The world simulator comes closer!
  10. I try to play the AI but I can't. I just love the game vs. humans in PBEM, TCP/IP or hotseat, but everytime I have had a great game against a human opponent and start up an AI game I loose interest after about 1 turn. Is this common? What is my problem?
  11. Almost on subject: Can damaged buildings somehow be placed when making maps in the editor without reusing them from auto generated maps?
  12. When a gun has transport class 10, like the american 90 mm AA and german 128 mm AT there is no vehicle in the game that can tow them. How were they moved? Is it just a or two vehicle that are left out? Why aren't they in the game? I understand that the setup times for those guns probably were high. Another thing I wonder about is the armour sloping effects. When looking at the stats for the 128 mm at penetration falls very rapid between 30 deg. slope and 60 deg. slope. To me that seems to be out of proportion. Are the numbers correct? I belive they are, but why do they behave that way? Thx
  13. :confused: Anyway here is the extended listing with the latest developments, remeber all numbers below are my interpretation of the posts this far: Sportiest looking: :cool: jgdpanther: 5 Italian tankette(!?): 1 Chaffee: 1 (I guess it looks a bit like a porche) Hellcat: 4 (this one seems to be the largest rival this far) Covenanter: 2 PZ 38: 1 Pzkpfw II: 1 Hetzer: 2 Scariest: :eek: kv2: 3 Tiger I: 3 Tiger II: 2 IS-2: 3 Big Jims favourites!: Churchil AVRE: 1 Elegant joy riders: Shermans: 1 Bren carriers: 1
  14. Latest developments: Sportiest looking: jgdpanther: 5 (my interpretation) Italian tankette(!?): 1 Chaffee: 1 (I guess it looks a bit like a porche) Hellcat: 2 (this one seems to be the largest rival this far) Covenanter: 2 PZ 38: 1 Hetzer: 1 Scariest: kv2: 2 Tiger: 1 IS-2: 3 Big Jims favourites!: Churchil AVRE: 1
  15. Maybe the Hetzer can be thought of as a smaller and cheaper (I don't know if it was cheaper) version of the jgdpzIV? Looks like the same model but smaller... British tanks like the crusader might look sporty but they are a bit to snobby, just like the brits :mad:
  16. Ok: This far we have... Sportiest looking: jgdpanther: 3 (my interpretation) Italian tankette(!?): 1 Chaffee: 1 (I guess it looks a bit like a porche) Hellcat: 2 (this one seems to be the largest rival this far) Scariest: kv2: 2 Tiger: 1 IS-2: 1 Maybe there is a scary tank you don't want on your side? Like a pzII or sumthing that only gets in your way and messes with your playing. Is there any in that way scary AFVs?
  17. Maybe its time for you to start up a mod Abteiling?
  18. Chaffee is a clear cut cutie in the same way as the kübel in my oppinion. But a worthy candidate. Almost all later american tanks is a bit sporty in my view. How about adding the scariest also? The one tank I find radiating pure evil is the IS-2. That one is up to no good. I think it is the gun :eek: Any comments?
  19. Not aiming at speed but at looks. Hellcat is indeed a fast one, and it looks a little sporty, but not as sporty as the jagdpanther. I think the wide tracks thing reminds me of fast cars with wide tires.
  20. Maybe this should have been posted in GF... :confused: Anyway, here is the big issue: I think that the jagd panther looks so darn sporty. The Ferrari of the AFVs. The only one that comes close is the shermans, preferably the ones with wide tracks. Do you people agree or do you find any other AFV more sporty? I am only curios on sporty AFVs, not cute, everyone knows the kubelwagen is the cutest anyway Cheers!
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