-
Posts
1,121 -
Joined
-
Last visited
Posts posted by vincere
-
-
That's a really good point. I've been wondering lately whether the CMSF maps should be larger to take into account the longer effective ranges of tanks, attack helicopters, AT assets etc.Specifically, it is that it's very hard -- harder than in WWII -- to distinguish between tactical and operational level combat, and therefore, it will be difficult to impose a "ceiling" on the scale of the game that doesn't leave out significant elements of modern combatHowever, perhaps those who are more in the know might say that actual contact and firefight ranges are typically much less than specification ranges?
-
-
Moon
Good advice, I'm breathing. Right, the picture's helping; but don't set us up to fail, give us a corner. And where's the box to work from?
-
Thanks guys, you've saved me £28It is be worth borrowing from a friend and burning a copy -
I don't know. I don't know if any game can be unethical. Personally I'd like to see US Marines, US Heavy, Light and Air Assalt; British; and Israeli Modules. But we have seen how the media can get hot under the collar about stuff. And while games are being made very shortly after conflicts, releasing a game while the conflict is hot would be a first to my knowlede.Why is it ok to make games about Nazis versus Allies, and its "politically incorrect" to make a game about Israel versus Arabs
I work with mentally ill people, and to tell you the truth I'm really bored to my back teeth of mad people ranting on about Jewish plots.Yes, and a lot of people hate the Jews[ July 24, 2006, 07:10 AM: Message edited by: vincere ]
-
Maybe that would be, rightly or wrongly, too politically contentous.
I also wonder if there was a wider Syrian war would it affect CMSF release?
-
I post here instead of general forum because I, rather snobishly, wanted CMer's opinions of 'Over There'.
1. Is it worth buying?
2. Is there plenty of action?
-
:mad: :mad: :mad:
We get two puzzle pieces that frankly mean sweet FA to me, and all the time some jounalists amongst others know what the BIG WWII thing is. AARRRRH! :mad:
urrrr... ok now breathing deeply and counting my breaths..
Just had to rant.
-
Thanks for the informative replies guys.
John D Salt
I'd totally forgot about the ammo bergan.it was a SOI in some battalions to push a bergen full of ammo from platoon HQ to the fire section immediately on contact,I guess any AFV infantry will have more ammo in their afv if they can get their hands on it.
-
Yes, very interesting descriptions of RPGs, thanks.I hope you found that of interest!Dan
-
Good call PseudoSimonds.
-
My understanding is that the squad or section carry extra ammo for belt fed weapons.
Another question is are bandoliers still issued?
[ July 12, 2006, 02:15 AM: Message edited by: vincere ]
-
I was wondering if anybody had any info on the current actual real life ammo load-outs?
My understanding is that for the most part if units expect a fire-fight then they usually load as much as they can get their hands on and carry.
Also have there been any ARRs from Iraq or Afghanistan that indicate US/UK troops have 'bombed up' again during the fight?
-
I don't know enough to make a judgement; but if not the rubble is mighty interesting if its part of destructable terrain.My guess is that they photoshopped the player models on top of real backgrounds -
Thanks PseudoSimonds.
The rubble behind the middle soldier looks interesting.
-
Same here.If they are anything like the MasterGoodale one I wouldn't mind reading themWhen I read it recently I wondered if there was ever a re-match?
[ July 07, 2006, 02:42 PM: Message edited by: vincere ]
-
Where can this pbem helper be obtained from?
-
I think that he at least implies improved tactics was central to success; but I think that I read too much into what he had to say about other authors and how the US Army limited itself to 90 or so divisions.His conclusion is that the American's improved tactically throughout the campaign and that American improvement in tactics was primarily because of the flow of information from the bottom to the top. (The hedgerow cutting tanks in Normandy being the best example).He never says anywhere that American tactics won the war or that we were better than the Germans. He just says we got better as the campaign continued.
That said, I appreciate all the replies. I'm very grateful to read others' viewpoints to balance my own reading of it.
Cheers!
[ July 03, 2006, 03:49 PM: Message edited by: vincere ]
-
Mika. Not a bug or a feature, just a disgruntled spotter.
Check this thread out.
treeburst's detailed description
[ July 03, 2006, 07:11 AM: Message edited by: vincere ]
-
Yeah, the ability to draw on the map would be really useful. After seeing this on an AAR I keep thinking of taking a screen shot to draw on in paint as a reference.
-
And it would be a pretty short game too.
Depends on where you live. Get the right drugs and from what I've heard you might be able to do a turn in a community campaign game.
But then again maybe not.
[ June 26, 2006, 10:34 AM: Message edited by: vincere ]
-
Thanks for your comment Michael. Maybe I was so used to the cliche, maybe even myth, that the US won it's battles because of material superiority that this new to me perspective appeared overstated to make the point. To be fair to the Author he does acknowledge some local superiority at time with things like arty, but points out that even this resource had to be marshalled for attacks.
I also found it interesting in that they adapted well to new environments except for Hurtgen Forrest, and that it confirms the limited tactical impact of close air support, which was again recently brought up on the forum.
Thanks again for your comments because I was wondering if he did overatate his point. But on reflection your view is probably more accurate in that he was highlighting that the US were not tactical dummies rather than that their tactics won in themselves.
-
I don't think play aids like removing trees, and resizing units have been discussed. I know that I personally take the play aids for granted most of the time. But realising that they could be missing from CMx2 I'd like to make the point of how helpful they are. I rarely use them in other games, but with CM I regularly use almost all of them. I hope to see the current aids in the next titles?
Also, I dont know what the next generation of graphics will do for seeing the lay of the land, but if there's any improvement from having a grid mod why not just include the option.
-
Recently read Michael Doubler's 'Closing with the Enemy: How GIs fought the war in Europe 1944-45'
1) It analyses the development of US combined arms tactics. It concludes that it was improved combined arms tactics that won enagements not US superior material. Doubler may overstate the case; but he provides good arguments for his points. I was wondering if any grogs had read it and what you thought of it?
2)Also of interest is the point that it covers the tactical level. The tactics described are mostly similar to those advised on the forums and seem to work in CM.
TV 'Over There'?
in Combat Mission Shock Force 1
Posted
Thanks again guys. At least we've still got Band of Brothers pacific to look forward to. I guess I'll pick up a bargain copy og Cross of Iron while I wait to get my war flick fix.