Terif
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Everything posted by Terif
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Is it true if you take Moscow USSR MPP drops to 1/2?
Terif replied to Blashy's topic in Strategic Command 1
You didnt read it in the guide cause only until patch 1.06 it dropped to 1/2. Now Russia has a 3 city supply system: Moskov, Stalingrad and Sverdlowsk are central supply sources and provide all connected cities with supply 10. (BTW: UK also has a 2 city supply system now: London and Manchester. So it is no longer possible to cut off London and UK drops to 1/2. Now it stays at full supply) -
October 19, 1941: Barbarossa has begun: Axis DoWs Greece, Iraq and Russia (Allied DoWed Portugal 2 turns ago). All 9 russian border armies destroyed or cut off, AF + cruiser destroyed. Greece capital captured, Iraq corps killed. German scientists were really successful in jet tech in the last turns: within 3 turns they achieved 3 breakthroughs in a row.... Germany now at Lv4 jets. Russia has 3655 mpp to spend. [ September 15, 2003, 01:38 PM: Message edited by: Terif ]
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June 1941: Time for revenge: UK corps transport sunk outside Bergen. Brest under heavy air attack. 8 German airfleets in action now...still no tech in any area with 10 chits in total...Gibraltar taken by force. Italian ships move north to the battle around Brest. Yugoslavia couped, Belgrade taken but it refuses to surrender with 2 corps left (str 1 and 8). [ September 15, 2003, 12:02 PM: Message edited by: Terif ]
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April 13, 1941: Spain surrenders, Alexandria conquered. No allied units in the Med any more. Brussel is defended. Air battles around the city. Next turn german forces will be ready to protect their cities. Nothing else to do any more until Barbarossa... No research success with 6 chits in total now...
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March 16, 1941: Madrid captured in the 2nd turn, but Spain refuses to surrender with only 2 damaged corps left. 3 allied corps destroyed in Egytp in the last turns, Alexandria will fall next turn. Allied tech superiority and the spanish war forces Axis to leave Brest unprotected. Allies will occupy it next turn. Port is reduced to 0 by allied bombardments, so no escape for allied units anyway. If they really decide to land its a suicide commando... German units ready to strike back in a few turns...
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Turn 5 Axis: The last polish unit str 4 finally surrenders. German units slowly advance towards Paris, one german army lost. Subs raiding in the Atlantic have first contact with the enemy fleet. 2 carriers left Ireland and assist in the naval battle, both subs will be sunk next turn, only slight damage to UK ships.
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Med: If one of the following 4 places in the Med is empty, italian readiness increases: Gibraltar, Malta, Beirut and Alexandria. i.e. you can replace the units there e.g. Malta airfleet with a corps, but when you leave it empty, readiness increases until a new unit is at this place. Bagdad: Same as with every other city: if it has a connection to the capital of the country it conquered, then this nation can build units in the city. e.g. if Russia conquers it, you need a connection to Moskov/russian capital, then you can build units there. UK can never build ground units there, since they can never have a connection to London. Exception: you can build airfleets everywhere on the map, if the city belongs to your country, for AFs you dont need a connection to the capital. So UK can build airfleets in Bagdad, if they conquer or liberate it.