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Patrick Moore

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Everything posted by Patrick Moore

  1. Wow! very nice StugIV I've seen pics of StuH42s with and without muzzle brakes. Was there a dominant version between the two? just curious... [ June 25, 2003, 08:31 PM: Message edited by: Patrick Moore ]
  2. Did you get a chance to draw a line-of-sight to the KV before your PzIII was KO'd? I think that would be telling...
  3. I think I'm too concerned with my 'digital soldiers' well being I'm a lousy player at this game and I bet the excellent armchair generals know the balance between when to save and and when to sacrifice their troops. Reminds me of the proverb of the Spartan mother saying to her lad as he was leaving for battle: "Return carrying your shield; or carried on it!"
  4. shows how little i know about the vehicles in CMBO and CMBB! lol (I heard the germans have a heavy tank, codename "Tiger," in the game!) Well, this thread definitely piqued my interest in this vehicle for my next CMBB QB!
  5. Yeah, the M16GMC is quite a piece! Some bloke on this forum said it was nicknamed the "meatgrinder" or "meatchopper." Darn! I didn't know it was in CMBO/CMBB. I'll have to give it a spin in my next QB!
  6. Halo Age of Empires II The Settlers of Catan boardgame Diplomacy (boardgame...when I'm able to grab 6 other folks...about once/year!)
  7. I would like to see the ability for a battle designer to mod vehicle/guns performance/operational status. I have read accounts of specific battles where, for instance, an AFV/gun is present but has mechanical problems (slow speeds only, only HE for ammo, immobile AFV, No ammo for main gun, turret/gun cannot rotate, etc.) Pardon my ignorance, but I've only played around a tiny bit with the battlemaker in CMBO/CMBB and I don't recall seeing this feature.
  8. I mentioned it earlier this week in the General Forum! And I'm sure someone mentioned it before moi b/c I'm always the last to find out about these things!
  9. I asked a similar question about a month ago and got some good answers. You should be able to find the thread here: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=23;t=007397#000000 or just do a search for 'gun damage'
  10. PUNT! Thanks for the info, Tom W and JonS!
  11. I would like to see the CMAK/CMX2 subject index listed alphabetically and not by sections as in CMBB. As one who does not get to play CMBB too often on occassion it can be difficult to find a specific topic in the game manual. I like the move by scenario designers to list the map size and total points! Please keep this going in CMAK. [ June 10, 2003, 02:23 PM: Message edited by: Patrick Moore ]
  12. I was playing a game and my STUGIIIG received multiple "gun hits" from a Soviet 45mm AT gun at ~400 yards with no discernable effect (the gun worked fine, the veteran crew was not bothered by the hits). probably a dumb question but what is a "gun hit" in CMBB? That is when an AFV is hit by a shell the result says "gun hit." Is it merely a hit on the AFV's gun mantlet/barrel? The book gives nice descriptions about 'spalling', partial penetration, etc. but I couldn't find anything regarding "gun hit" in the book or on a search at this forum. just curious... Thanks in advance.
  13. I hear ya, man! I asked for a feature that (IMHO!!) would make the game more "fun and playable;" an accessible OOB during the battle. Just a simple list/chart of what units are on the map and their status (broken, tired, alert, etc.) to keep track of all the units in a battle and I got "run outta town like a common pygmy!" Many folks objected to this as being too unrealistic for CMBB. The only two responses I can think of 1) it is a feature that doesn't have to be used by the player (why have variable scale of FOW...no FOW is unrealistic!) 2) it would make the game more accessible for the casual players. I guess what I'm trying to say is to keep all the realism and detail in the game but make it scalable(sp.) for us "tactic/SA-challenged" gamers! Again, these are my humble opinions. Thanks for reading. I love this game and their are moments that make my jaw drop out of amazement of some cool graphics or battle events. Because of such moments I KNOW that I will buy CMAK regardless of how it appears on the market!
  14. Amazing! The description from Superhero's link reminded me of the Monty Python bit of Swamp Castle: "...but the fourth prototype" The first prototype was completed in December 1941 and was rushed into the defense of Moscow. In its first action during a dense winter fog, the rear turret accidentally fired into the center turret. The resulting explosion completely destroyed the vehicle. The second prototype was completed in January 1942, and was sent to the Leningrad front. This one had indicators installed to show whe another turret was in the line of fire. In its initial attack on the Germans, the tank broke in half when crossing a ravine. A spark ignited the leaking flamethrower fuel and the resulting explosion completely destroyed the vehicle. The third prototype, shown here, had a reinforced hull and was also sent to the Leningrad front in early 1942. It did manage to shoot down three German aircraft. In its first ground engagement, the KV-VI was firing on German positions when coincidentally all of the guns fired from the 3 O'Clock position a the same time. The tremendous recoil tipped the tank into a ditch and the severe jostling set off the 152mm ammunition, which completely destroyed the vehicle. After these failures, Stalin cancelled the project, and many of the design team members spent the rest of their lives in the Gulags of Sibera. The KV-VI was nicknamed "Stalin's Orchestra" by the few Germans that encountered it because of the variety of weapons it deployed.
  15. IIRC, someone stated in the forum that the J version was the dominant version in terms of production numbers. I just did a quick look at Achtung Panzer site...they state the following (If i read them correctly the 8600 number does not includes the Panzer IV variants such as Wirbelwind, Jagdpanzer IV, etc.): "From October of 1937 to May of 1945, approximately 8600 Panzerkampfwagen IV tanks (armed with long and short barrel guns) were produced (10 different variants). [Panzer IVJ]production did not cease until March 1945 with 2970 produced solely by Nibelungenwerke and in small number by Vomag." I don't play many QB purchase battles but I assume the J should be pretty cheap at the end of the war. [ April 30, 2003, 10:17 PM: Message edited by: Patrick Moore ]
  16. Punt There is a valid argument for high unit density provided by many veterans of CM, but I'm in your camp and simply like small battles. For moi it is the personal investment in my troops and the ease of keeping track of fewer units. (there is a related thread titled "how many units can you keep track of..(?)")
  17. punt! I remember someone on this forum talking about military studies (U.S.?) of distances that infantry could spot and identify targets...anything of that nature would help
  18. Aye aye, sir! Considering I only get to play CMBB about ~5 hours/week check this forum for my chart around the year 2009! Thanks for the reply. I'll have to play around with hotseat tip you mentioned to determine my spotting questions.
  19. Thanks for the reply. Yeah, i've heard of the "Borg Spotting" problem. I'm not an expert on spotting but there have been many instances where I thought my units were safe (e.g. arty spotter HIDING in woods spotted by russians at 500m range!) Then the "Borg spotting" comes into effect and they are wiped out! amazing. My interest is in how the CMBB engine decides how one unit can see another unit. Any info would be appreciated! Thanks.
  20. I see there is discussion about spotting going on in the CMBB forum so I decided to repost my question here. I'm looking for any information on how the CMBB engine handles spotting and identification of enemy units. posted April 21, 2003 10:56 PM -------------------------------------------------------------------------------- Does anyone know where I can find some information about probabilities of units successfuly spotting/being spotted in CMBB? I did a search on the forum but came up empty... Thanks!
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