CMsoldier
Members-
Posts
70 -
Joined
-
Last visited
Never
Everything posted by CMsoldier
-
will they take checks?
-
I have been playing for about 1 1/2 years now. But the way i have been playing is still like a newbie. On the attack i just spread out my forces, move tree line by treeline and attack that way, i usually win, but thats against ai. On defence, i just set my units near the flags and there they defend. I have not learned many tactics, mainly because i dont think you can learn much against the ai, so i need some help understanding certain tactics, and how to set them up. First of all, people are talking about recon fights. On the offense, how do you setup your recon and with what units. Say in a 2000 point battle. What about on defense? What units do i set forward to do the recon battle, How many of what should be in the Main attacking force and the reserves. Should i have a company of many flanking on one side? On defense, should i set up zones to lure them into, and have Mgs watching over that area. Should i try to defend all the flags, or only the most important one. And what about the FSE, What should that consist of and where deos it usually go. If you just want to e-mail, that is fine too, help would be much appreciated.
-
Panther GL mod ready for beta-testing! (*BIG PIX*)
CMsoldier replied to Joshik's topic in Combat Mission Archive #4 (2002)
SH%$^ i just downloaded the other one on my slow ass 56k guess i will have to download the other one now. -
I Think It's Time to Give Up on 22 June
CMsoldier replied to Shep's topic in Combat Mission Archive #4 (2002)
i hope you werent saying that twords me, i wasnt complaining about the release date or anything -
Good Lord, I lost to the AI
CMsoldier replied to Cribtop Gamer's topic in Combat Mission Archive #4 (2002)
bump for his questions above. i NEED to know -
Panther GL mod ready for beta-testing! (*BIG PIX*)
CMsoldier replied to Joshik's topic in Combat Mission Archive #4 (2002)
At first i thought the colors were way to light, then i saw the dark one, and.. well.. it made me all warm inside Great Work! -
I Think It's Time to Give Up on 22 June
CMsoldier replied to Shep's topic in Combat Mission Archive #4 (2002)
which i think is total BS on the fans part, they are not the ones making the games. But i agree, there should be no release date. And anyways, you know what they say "Better late than never" -
Good Lord, I lost to the AI
CMsoldier replied to Cribtop Gamer's topic in Combat Mission Archive #4 (2002)
Hey Fionn, i have been reading your AAR, and it is great BTW, but i just wanted to know what MLR, and FSE is. -
Has anyone tried 'move only' rules?
CMsoldier replied to Louie the Toad's topic in Combat Mission Archive #4 (2002)
Same here, i found that a rarely give orders for a unit to fire. Unless i situation came up, like in my last game, when i had a squad that was getting shot at by an infantry gun, but was shooting at an enemy squad, i ordered my squad to fire at the inf gun. -
I Think It's Time to Give Up on 22 June
CMsoldier replied to Shep's topic in Combat Mission Archive #4 (2002)
i would be perfectly fine with that -
err.....double penetration
CMsoldier replied to Captain.Adultery's topic in Combat Mission Archive #4 (2002)
sorry i should have said that the round hit the ground behind the tank it just went right through, and it didnt cause any casualties. -
How many meters is each "square" in CM?
-
Can HQ Units Act As Arty Spotters?
CMsoldier replied to Col Deadmarsh's topic in Combat Mission Archive #4 (2002)
No Hqs cant spot for arty. I have never had the need to anyways. See it this way: If your Hq has good line of site from X postion and can stay hidden, why not just put your Spotter at X, and get more accurate arty. -
though it is still near the top, lets not slack off now. BUMP for BONE
-
err.....double penetration
CMsoldier replied to Captain.Adultery's topic in Combat Mission Archive #4 (2002)
I had a Panzer IV i think it was. A sherman 75mm came around the corner, shot at my tank, and the round went straight through my tank. No casualties though. If it was not for this bug, i woulda had a burning tank. I hope it is fixed in CMBB -
OT... sorry for the question
CMsoldier replied to Francesco's topic in Combat Mission Archive #4 (2002)
whats the question? [ June 11, 2002, 02:08 PM: Message edited by: CMsoldier ] -
I need a Super-Class Star Destroyer Bone!!
CMsoldier replied to Epée's topic in Combat Mission Archive #4 (2002)
yeah just 1 little image wouldnt hurt a soul... look at this sad face -
Would anyone be willing to test a small scenario i have made. Its Called Red Devils Away. Its an attack on a town. Leave your e-mail and i will send it to you.
-
Another strange battle.....
CMsoldier replied to superpershingfan's topic in Combat Mission Archive #4 (2002)
I'm sure there are many accounts in WW2 of planes bombing "dead" tanks or friendly tanks, it happend and deos happen in CM. -
I think this would be a cool feature to have in CMBB(if not this one than later CMs). It might be a good way to test a scenario. They should make it so that it figures out the whole battle, then you watch it non stop. If that wouldnt leave you on the edge of your seat, then i dont know what would. Since the AI is better in CMBB, it would be a cool feature to add to the VERY long list of cool features on CM.
-
CM:BB buldings are realistic size!!
CMsoldier replied to CMsoldier's topic in Combat Mission Archive #4 (2002)
that was the first screenshot that i really noticed it. The trees are HUGE and great looking. Cant wait till they hand over the game.