Dunnee
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Everything posted by Dunnee
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The first time I played the demo, I took a shot at the pillbox and it immediately flamed up, and damn, I don't think that's happened since.
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I do that when I'm on the attack Gyrene, works like a charm everytime, although sometimes you sweat a little for that "sacrificial lamb".
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Will there be CM2 in CM2?
Dunnee replied to Panzer Leader's topic in Combat Mission Archive #3 (2001)
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I've had panthers rack up 40-50 infantry kills with an additional 10-12 AFVs knocked out, wish I could supply the hard evidence but I really don't care about kills, so long as the battle is won.
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who said I didn't use sharpshooters correctly? I merely was raising an issue of improvement, there's nothing wrong with the way I use them, and also, there are occasions of snipers holding up more than a battalion, and sure it's no fun, but it's real. . .
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Yeah. . I always thought a crew would re-man the gun if it wasn't damaged, but CM doesn't allow this.
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I guess the gun is supposed to be damaged from the firing that caused the infantry to run in the first place.
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yeah, the AI has a tendency to throw everything into one hastily prepared assault, usually against a narrow part of your line adjacent a VL. All u gotta do if your defending is wait for it and smoke em.
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Pardon me, but wtf is boof? I'm just a simple jersey boy so excuse me if i'm naive about these things.
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Chris. . .I think what you described the CM sharpshooter as doing is actually a sniper's job description. A "sharpshooter" should be attached to his unit, not bought seperately as support, a sniper would be bought seperately as he has special skills, whereas the "sharpshooter" is just a damn good shot.
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Damage to AFV's by 20mm/37mm - possible inaccuracies
Dunnee replied to Specterx's topic in Combat Mission Archive #3 (2001)
I realize that in CM u can have penetrations with no damage, but I want to see battle damage on the tanks if they survive some hits. I know it probably can't be done, but I wonder. . . -
I don't know. . I like the proffesionalism of the crack troops, good shots, don't panic easily, they are very tough if used well. very tough.
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Then why aren't sharpshooters directly attached to a unit used in a particular game. Maybe crack and elite squads should include a "sharpshooter". But as is, this "sharpshooter", and I'm well aware of BTS's stance on this, is a single, independent unit. WHY? Do single men of an infantry squad who are good shots just strike off on their own?
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I got Maltese's back, but not about medals, i'm concerned with storyline. And as for Aitken talkin bout "armchair generals", isn't he one too?
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You might be laying your path too close to the obstacles. I don't know if this is accurate, but I think CM takes into account the width and length of a vehicle. So I make sure I have enough room to manouover(is that how you spell it?) around the obstacles.
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Snipers need a little tweeking. They get a max of 15 shots, and they are expert marksmen, so it should be one shot, one kill. If a sniper shoots his whole ammo load, there should be 15 dead soldiers to his credit. Any sniper worth his snot doesn't shoot until the shot is a kill shot, if he's at long range. Maybe under a certain distance, his one shot, one kill percentage would go down to simulate his having to shoot rapidly and displace frequently to avoid getting zeroed and killed. I don't know, that's just my beef, I've had snipers blast their whole load and not do a damn thing. . .
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Damage to AFV's by 20mm/37mm - possible inaccuracies
Dunnee replied to Specterx's topic in Combat Mission Archive #3 (2001)
I would like to see those small shells on occasion damage a tank and injure crewman, because there have been tanks that took hits and kept on fighting. Maybe show them with battle damage(could this be done? I don't know. . ) like smoke and flames, maybe some holes, or you can only make left turns. Something about a panther thats smoking from six holes and leaking oil. . .but still firing. . .i like it. -
Will Maximus please leave Mac threads alone
Dunnee replied to David Aitken's topic in Combat Mission Archive #3 (2001)
macs rule. . always used one, always will. It's simplicity itself, windows is a thorn in my right buttcheek. . . -
gamey. . i hate that phrase, this game represents war, and in war THERE ARE NO RULES, except the rules of the natural world,i.e, physics, chemistry, etc. I say let him do whatever he wants with that truck, it's his decision, not his opponents. I think people like to use gamey as an excuse when they get caught with their pants down. no offense.
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i tried to get in on that first run and I just missed it man, i sweated for a couple weeks last summer playing the demo until one day, like christmas, that package was in my door. I love this f'n game, been playing it for almost a year and it's still fresh and exciting.
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I'm a fan of the lynx in a scouting role.. . it's cheap, not really deadly, but it's hella fast.
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I've talked about that, more rewarding campaigns that come with the game. . .just like you said, a career system. A lot of others feel that way too, so hopefully it will get noticed a find a way into CM2, but I doubt it.
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COMBAT MISSIONS: Armour Tactics - King Tiger!
Dunnee replied to Manx's topic in Combat Mission Archive #3 (2001)
touche. . .dick. -
COMBAT MISSIONS: Armour Tactics - King Tiger!
Dunnee replied to Manx's topic in Combat Mission Archive #3 (2001)
I knocked out two KT's in a village at 140m in 1m. . with three stuarts. . bet. -
88's smoke 'em better when your full of beer!
Dunnee replied to Echo's topic in Combat Mission Archive #3 (2001)
chill, I embody the friday night bombed cm goon, and I will whip your ass. . period.