Jump to content

WolfLord

Members
  • Posts

    103
  • Joined

  • Last visited

    Never

Everything posted by WolfLord

  1. Yep, same here, Slapdragon. No hard feelings. If I ever get these equations done one day, I may even have time for a TCP/IP game
  2. Almost forgot, i'll not indulge in any further USNET flanking attacks either. What you see out there now was posted during the most recent flare-up...not afterwards. Besides my news server has crashed anyway Good gaming all, and good hunting among the hedgerows.
  3. Steve, great points and you're right. I guess I realized in the back of my mind that continuing those arguments in a heated manner awhile back would lead to needless agitation. Nevertheless, I let my "hot-tempered" side get the best of me again when I went to DEFCON 2 after what I took to be insinuations made by a few people. Thanks again, Steve, for providing a different way of looking at it.
  4. ...sigh...If you read the message on USENET that I posted before the one that was posted here, you will note that I said "a shadow" has fallen over the CM BBS. This came as a direct result of insinuation that I was some sort of uber-Nazi because I like German tanks. Many others have also been treated in this manner. I merely find that this sort of intimidation isn't healthy for a thriving BBS. Please note, that I NEVER said this board was useless or w/o value. I have also received many threatening emails due to the last discussion...too many to count. Also, about the only personal "attack" I have resorted to, was calling Slapdragon arrogant. Hell, that was most likely taken as a compliment. Anyway, I am done with this topic FOR GOOD on this board. BTS dosen't need these petty, flame inducing arguments keeping them from important matters. Until then, I guess Id better say my prayers since I have been judged a dastardly, vile, uber-Nazi (for making a suggestion w/o proof) on this board and will be hanged at dawn.
  5. Humm, Slapdragon... I just read your profile and saw you were a History/Comm Professor at U. of South Carolina. I happen to be a Physics (High Energy/Quantum Mechanics) grad student there. Small world, oh well...
  6. Hardy, har, har! This thread is so very funny that my sides are splitting. Look people, since when is it a crime for people to make suggestions to BTS for game improvement? Yes some of the "suggestions" mentioned in the past are sheer lunacy, but that dosen't call for belittling, mocking, and sarcastic threads such as this. This has a net effect of discouraging constructive posts to the suggestion box. Lighten up guys and let sleeping dogs lie. My 2 cents for what its worth.
  7. Ack! reverse the letter designations above...SU=TD
  8. Just noticed this on the list...shouldn't the ISU 152 be a tank destroyer and the SU 152 be the assault gun. Are both of these being modeled or will the SU 152 just be rolled up into the tank destroyer?
  9. Muahaha! To all who think I'm solely a German tank lover...wait till I get my hands on that beautiful IS-2 (my 3rd fav tank of the war).
  10. Rexford, I was told that this would be included in the ver. 1.12 patch...not yet released. I think the Jumbo armor and Tiger mantlet are also being fixed in this patch.
  11. Shhhh!...oh damn, the secret is out now My poor Panthers. Sorry, couldn't resist.
  12. As an added note, as of today, I'm standing down from all further discussion of this on my part. It doesn't really help and creates needless agitation. Thanks again, BTS for being so tolerant of my complaining. Can't wait for CM2!
  13. "You mean you will not have to put up with us fixing historical reality problems so that the game can be more realistic." As you said...man, no personal attacks here...but the statement above is senseless. Fixing historical reality problems? I hate to keep pressing the matter but reaching historical accuracy in CM is an impossibility. Why not reach a happy medium and stop there, instead of making controversial point changes. Yes, I admit, I love German tanks. They possess an air of mystery and power. Now, the once mighty Panther or Tiger can be equated to a lowly, spiritless M4 Sherman. Steve, it just dosent feel right. I apologize if I sounded like an asshole, but I'm a little concerned about the game changes. I hold BTS in the utmost respect, so no hard feelings. Hell, I cant even begin to imagine the effort you have to expend in keeping sane through these posts.
  14. Well, well...the much awaited BTS "explaination". Been in the lab all day and am just now seeing this. First, let me say thanks to BTS for making the "statement". Next, let me say that it explains or clarifies nothing. Historical accuracy? Nah, I don't buy that being that I now have to overload on Pumas and assault HTs to combat allied superiority. As for the droning Slapdragon's requirement of proof, well, I don't have it, sir. What I am haveing though is LESS FUN. I bought this game to have FUN with and I did so in v. 1.05. Now however, I have noticed that the FUN FACTOR has decreased for ME. As stated before I like playing (as Germany) 1000pt QB CA MEs not armor battles. Armor and the other choices equate to LESS FUN for ME. As I stands now I am having to go to GREAT lengths and play different set-ups to have a fair game IMHO which leads to, you got it, LESS FUN. Therefore, I have no choice but to give up multiplay and revert to ver. 1.05 which I will do tonight. At least then I will not have to put up with Super Allied Tungsten, unbalanced QBs, etc, etc. This will equate to MORE FUN. So, Mr. Slapdragon, the only proof I have to offer you, your honor, is that I am having LESS FUN WITH THE NEW VERSION. Tis a shame, as a game is made for FUN AND ENTERTAINMENT.
  15. Panther, I just read that post. Your reasoning is sound and that may be the reason (at least partially) for the change. If this is indeed the case, it would be most...how shall I say it...unsatisfying.
  16. The nagging issue at this point is the changing of the QB CA ME armor points in favor of the allies. The "tungsten/armor vulnerability" problem should be addressed in the next patch. Good post though...
  17. Guess what my idea is...put QB CA MEs armor points back the way they were. Heh, I can imagine that if this was done all the people who are advocating the 1.1 change by saying that there really is no difference, would bleat and moan till their eyes pop.
  18. Steve, many thanks for the quick reply. BTS support is unbeatable. However, as Panther pointed out, I am also curious about the armor point allocation in QB CA MEs ver. 1.1. I also find this to be a more serious concern than the German " armor vulnerability" issue. Would love to be able to play a 1000pt QB CA again with a self propelled arty unit helping my meager 2 tanks out against infantry. Not to mention playable 1000pt QB CA MEs with computer generated forces. This dosent seem to be any more historically inaccurate than what I have to resort to now...Pumas and 75mm Assault Halftraks. Anyway, getting back to this topic. Whomever is interested, just created 2 scenarios for tests mentioned above. One at 1050m and one at 550m. I played each scenario 10 times. Results for the 1050m scenario were 7 wins Axis and 3 wins Allies...BARELY and most battles were very close. For the 550m scen: 4 wins Axis and 6 wins Allies. In all 20 tests there were 3 or less Panthers operational in the end...one 550 scen had 4 operational TDs (bad luck?). This is probably a moot point as we should see more realistic outcomes with the upcoming patch.
  19. Well, undoubtedly my game was bugged (LOL) as I reported what I observed. However, I just reformated my HDD this weekend and will run the tests again. I will not flood the board with screnshots but I'll post what the results are...
  20. Setup the following test: 8 Panther Gs(late) or replace 3 Panthers w/ Tigers, against 5 M36 Jacksons and 5 M18 Hellcats. All regular crews. Make sure they are at least 1000m apart and the terrain empty and flat. Ive ran this test 25 times. The result for all 25 has been the elimation of all German armor w/in the first 2 turns with maybe 3-7 Allied TDs destroyed. Axis armor being knocked out with one hit only...very low rate of ricochets or breaking up. However, as Jeff stated, this may be corrected in the next "tungsten" patch.
  21. Yes, very much so. The allies increased use of tungsten (and ungodly accuracy) plus the changing of the armor points in QB CA MEs has made Axis armor tactics an exercise in hair pulling. Especially in the 1000pt QBs. I have not been playing CM nearly as much as I once was due to this.
  22. Oh...Jeez...Ill have to come out of retirement for a second just to shake my head at Slapdragon's last few posts...pitiful.
  23. Last post for me on this subject. One more time: My problem is that the point adjustment was NOT NECESSARY WITH THE ALLIES INCREASED USE OF TUNGSTEN. I have never disputed the historical fact that the Germans were short on armor. True historical accuracy can never be reached in this game so why narrow our armor buying choices in QB CA MEs??????
  24. "Hey, whoa Panther, I'm significantly against whiny and most OT posts. The reason being that they're uncommonly boring and slow-witted." Slow-witted?? How narrow-minded can you get? I admit that I have been in the trenches in the point allocation thread...but how does that make me narrow-minded because I disagree with one or 2 changes made to the game. Hell, CM is one of my top 5 fav games of all time and I get a bit concerned when a change is made that causes me to have a bit less fun than before. If you are happy with the game, fine...however, I'm going to try to communicate to BTS and others why I'm a bit less happy. We "whiners" offer constructive criticism that may result in a better game in the future.
×
×
  • Create New...