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Vergeltungswaffe

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Posts posted by Vergeltungswaffe

  1. Originally posted by Robear:

    Thanks. Is this taken into account in the

    commander's survivability in any way? Small

    point, but I'm curious.

    Robear

    Good question, but probably not as so many variables could go into that, ie, any TC can just barely open his hatch and peek out, versus standing up tall in the saddle, etc. :cool:
  2. Robear,

    Things like hatches are not modelled separately.

    When unbuttoned, the crewmen graphic is basically just placed on top of the vehicle in the correct place(s).

    I suspect it will be a few years before detail like that is possible without huge VRAM issues.

    [ September 02, 2002, 12:32 PM: Message edited by: Vergeltungswaffe ]

  3. Originally posted by kump:

    CMBB will be done right away (with larger pictures), regardless of the number of units. First it will be slowly researching every unit in CMBB, what month/year bmp's change for the same unit (like infantry uniforms), and so on. Once that is done, I think the list will be completed pretty fast, and yes, it will be easier without installing and screen capturing 800+ mods.

    ...

    PS: I will be doing the CMBB MOD Catalogue right away because it would be a cool way of turning more people onto the game. You can point your friends to it and have them view the vast number of units available. I know that would turn me on. :eek:

    *Takes a knee and thanks the Good Lord for having put Gary Kump on this earth at this time, and in this place*
  4. I agree with Marlow's takes on this.

    In CMBB you won't be able to get light AFV's to go roaring closer to heavier AFV's, albeit in a flanking manuever, with a lot of consistency, because crew morale is modeled (Yay!) and that light AFV may just decide the motor sounds funny and they really need to get to a rear area maintenance depot about the time you order them into LOS of something nasty.

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