mike8g
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Everything posted by mike8g
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*StuG3, StuG4, StuH42 MOD* conversion from CMAK
mike8g replied to mike8g's topic in Combat Mission: Beyond Overlord
I have the Wirbelwind/Ostwind ready to go. Though this was a very easy conversion with only very few size changes. Marcus -
I have just uploaded a Panzer IV mod to CMMODS. This is a conversion of MikeyD's excellent CMAK mod. Marcus [ May 30, 2005, 11:14 AM: Message edited by: mike8g ]
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Is there a way to pit germans vs. germans?
mike8g replied to dorsey's topic in Combat Mission: Barbarossa to Berlin
You can play Romanians vs. Romanians (only via editor) This way you can have absolute identical equipment. Marcus -
Here's the explanation: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=30;t=003780 Marcus
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*Mod request* JPz4's& Pz4/70(A&V) for AK
mike8g replied to _UXcva's topic in Combat Mission: Afrika Korps
It's a little bit more complicated Original artwork in some parts (hullside with tracks, engine cover) came from Fernando - from his Pz IV mod. Then I used that graphics and created a JPz IV mod for CMBO in ambush color scheme. The next steps were taken by Gordon E. Molek: He used my ambush colored mod and made a plain yellow version. This basic version was used to create a winter mod and the version shown in the above pics. Marcus -
Does Anyone Have Contact with TomTMCHQ?
mike8g replied to David I's topic in Combat Mission: Afrika Korps
Uh-oh. I once had his telephone number, but I've thrown away that sheet of paper long time ago Marcus -
CMBB pnzer lVH/G Whiteout Problem
mike8g replied to travisbarton51's topic in Combat Mission - Tech Support
Looks like there are some BMP files missing in your BMP folder. Here are the BMP ranges for the Pz IV models with 75/L43 cannon: Pz IV F2 (grey): 12040 - 12059 Pz IV F2 (yellow): 112040 - 112059 Pz IV G early (grey): 13960 - 13979 Pz IV G early (yellow): 113960 - 113979 Pz IV G (grey): 14700 - 14719 Pz IV G (yellow): 114700 - 114719 The first file in each range is the side hull graphics, the last one is the profile pic. Please note that there might be some unused filenumbers in each range. When a BMP file is missing, the 3d engine displays white color and the interface shows a Panther as default. Marcus -
Going to start modding again....
mike8g replied to ErikinWest's topic in Combat Mission: Barbarossa to Berlin
I have uploaded the vehicle BMP lists here: http://webandofbrothers.de/tablescharts.htm Marcus -
Advice on Military Museums in or near London
mike8g replied to Zitadelle's topic in Combat Mission: Afrika Korps
Found it: Winston Churchill's Britain at War Experience 64 - 66 Tooley Street London Bridge London SE1 2TF http://www.britainatwar.co.uk/information.html -
Advice on Military Museums in or near London
mike8g replied to Zitadelle's topic in Combat Mission: Afrika Korps
Nope, there is (or was) a small(er) museum which covers the Battle of Britain and the Blitz raids over London. IIRC, it was somewhere south of the Tower bridge. I was there in 2001. [ February 25, 2005, 05:09 PM: Message edited by: mike8g ] -
Advice on Military Museums in or near London
mike8g replied to Zitadelle's topic in Combat Mission: Afrika Korps
The IWM is a must but the Battle of Britain museum is also worth a visit. Marcus -
**MODS POSTED** Its been a long time coming.
mike8g replied to gautrek's topic in Combat Mission: Afrika Korps
Yes, Gautrek I'd like to help you out. Marcus [ February 25, 2005, 05:08 PM: Message edited by: mike8g ] -
Couple more Russki WW AFV's posted
mike8g replied to DEY's topic in Combat Mission: Barbarossa to Berlin
Superb. I think with the change of a few BMPs you can also make the Su76 variant. BTW, what about the KV and the BT-5/7 series ? Marcus -
Has anyone made a Cold War mod?
mike8g replied to ErikinWest's topic in Combat Mission: Afrika Korps
You can only change texture graphics and sounds. The 3D models and the unit statistics are hardcoded. No way to change them. Thus a "Mod" for CM is not comparable with a mod for a 3D shooter where you can change almost everything. Marcus -
When you've completed the CMHQ page then hop over to http://www.cmmods.com/ It's HUGE! and it has a preview picture for each mod. You must register for it, but it's free. Marcus
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Here are some unmodded/modded comparison pictures: Pz III (mod by MikeyD) StuG III (mod by MikeyD) Rifle (mod by juju) Nashorn (mod by AndrewTF)
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*Mod* Winter US & CW guns and howitzers
mike8g replied to Wicky's topic in Combat Mission: Afrika Korps
Quick workaround for those who have already downloaded the complete set: Make a copy of BMP file 68189 and rename it to 53765. Marcus -
*Mod* Winter US & CW guns and howitzers
mike8g replied to Wicky's topic in Combat Mission: Afrika Korps
The wheel BMP file is 3765 Marcus -
H-39 Hotchkiss (Ge) 40mm AA gun (Br, US) Daimler (Br) Humber (Br) Carrier (Br) MMG Carrier (Br) Wasp (Br) 90mm AA gun (US) Assault boat (Ge, Br, US)
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No problem. 12160 to 12173, 12179 (original Pz38t graphics) 15220, 15221 and 15225 (additional graphics that came with the patch) Marcus [ January 01, 2005, 05:19 AM: Message edited by: mike8g ]
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No, it is not. Here are the BMP numbers: Churchill trailer: 3462, 3463, 3464, 3465 Sherman trailer: 4455, 4456,4457,4458 Marcus [ January 01, 2005, 02:59 AM: Message edited by: mike8g ]
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Try this one: http://webandofbrothers.de/tablescharts.htm Marcus
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Cheating - pbem? is or is not
mike8g replied to slysniper's topic in Combat Mission: Barbarossa to Berlin
LOL - never.. Just referring to CM play Marcus