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Kanonier Reichmann

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Everything posted by Kanonier Reichmann

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by Noba: I'm surprised that there arn't multiple country editions of the game so that the Kiwi's could see Hutchkuss'us <HR></BLOCKQUOTE> And lets not forget the British "Wusps" nor the German PzKw "Sex" Tiger tanks ..mind you, is there a sexier tank out there anywhere on the virtual battleground? I doubt it! Regards Jim R.
  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by David Aitken: All the weapons typically used in the war are there. Your basic infantry squad carries the small arms, and there are separate teams for mortars, bazookas and the like. It's all there (I mean everything, and that includes elephants). Now buy the game! =) David<HR></BLOCKQUOTE> O.K. here's one for you David that I believe the game doesn't model yet I understood were quite common, the American "Grease Gun" SMG...I've yet to see it mentioned anywhere among the American squads I have played. Please corect me if I'm wrong though & if you can point out where I would appreciate it. Regards Jim R.
  3. Right....that's enough! This posting is getting far too silly (he says in his English Army uniform with a stiff upper lip). It started out as a nice little story about the Robin or African Swallow or whatever but now its degenerated into just plain silliness. It's GOT TO STOP. .....Pause.... Right there we go then. Now lets get the real story on the American of European Robin noises.... Jim R.
  4. <BLOCKQUOTE>quote:</font><HR>Originally posted by MrPeng: so, what's the ultimate gamey tactic? the one after or before the penultimate one?<HR></BLOCKQUOTE> It's the adjusted round that lands AFTER the initial spotting round of course! Regards Jim R.
  5. I thought I would raise this topic as it struck me as very odd that my PBEM opponent queried in one of his posts to me whether there was a "buggy" turn as he noticed my Allied tank was immobilised mid turn yet it hadn't moved at all. I explained there was no bug but it had simply immobilised itself very early in our game before he spotted the tank some turns later. My query is this...how the hell do enemy troops KNOW that an opposing tank IS immobilised when they are some 300 to 400 metres away & the damn thing is firing at them & facing in the right direction towards them (frontal facing- sheer luck I may add). I mean, there is no way the opponent would have seen it become immobilised as it happenned behind a very large copse of tall pines well into my side of the map with no line of sight to anything UNTIL a unit moves to a position roughly parrallel to its position. Do tank commanders raise large flags stating "No Fair...I'm immobilised so don't pick on me" or something? It just seemed so odd that as soon as the enemy infantry spotted the tank at a reasonable distance my opponent knew immediately it was immobilised. Has anybory else stuck this & are there any reasonable explanations out there to account for it. Any thoughts on this subject would be greatly appreciated! Regards Jim R.
  6. <BLOCKQUOTE>quote:</font><HR>Originally posted by JOCHEN PEIPER: Also why the hell would you have three TIGERS wasting away guarding some ****ty bank instead of scaring the hell out of allied tankers or getting the crap blown out of them by the RAF or Americans... <HR></BLOCKQUOTE> Or could it be that it is simply a movie for entertainment purposes & it would have made for a pretty lame ending if all Kelly's Heroes came up against was a depleted squad of Volksgrenadiers guarding the bank who would rout off at the very sound of an American tank approaching. Just my 2 cents worth. Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach engine? Oh SH*T....Panther!
  7. Sorry about the rather bland topic (when compared with the previous flame wars I've read) but I'm wondering whether anybody else is experiencing problems wirh their Voodoo 3 2000 Video Cards. Now, before you all suggest I need to download the latest Voodoo drivers I have already done that from the official site PLUS upgraded Direct-X to ver. 7.0a (as recommended by Voodoo manufacturer) yet I STILL have a problem The problem is simply this, everything else seems to be working fine except for the explosion graphics. Now all I see is a horrible white blocky thing every time a shell hits the ground in contrast to the former effect of a proper blast with bits of earth flying around etc. Has anyone experienced this & if so can you please advise how I go about fixing it? ...he says exasperatingly... Regards Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach engine? Oh SH*T....Panther!
  8. Heh hunter...meybe so, but they don't count! Just kidding O.K. I had an inkling of a flame coming my way... Regards Jim R.
  9. JOCHEN...how about being proud of the country in which you live now i.e. Australia...rather than constantly dreaming of the what you would have done if you were part of the Third Reich. SHEEEESH Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach diesel engine? Oh SH*T....Panther!
  10. Hey, one film you guys seemed to have forgotten to mention is an absolute classic filmed in Germany in B & W titled "The Bridge"... or "Der Brucke" in it's original German. A fantastic recreation of the final days of the Third reich with a bunch of young sshoolchildren defending a bridge about the same size as the one in saving Private Ryan. If you want to see what Panzerschreks/Bazookas can do when fired inside a building, watch this film! And another thing...if you're an American attacking a ragtag bunch of youthful German defenders, don't, whatever you do, call them "kindergarten" kiddies....you'll regret it! A must see film I.M.H.O. Regards Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach diesel engine? Oh SH*T....Panther!
  11. That would be sensartional thanks Jeff. Please send it my way as well. Regards Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach diesel engine? Oh SH*T....Panther!
  12. Hang on Bloodlust....you can't count contact with sheep as contact with the enemy! Everyone knows you lovw those guys, even if they're in Borneo, Malaysia wherever! And I bet you never guessed I was Australian right? Regards Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach diesel engine? Oh SH*T....Panther!
  13. I raised this very subject not long ago & I'm hoping BTS may notice these posts so we can feel like we've actually achieved something after a hard fought battle (or vice versa of course). The idea of stats on each unit & what it ACTUALLY killed rather than what was independantly confirmed during the game is a great one because I for one are one of those people who love to visualise what each unit achieved. Perhaps I'm just hooked into the game too much but I'm sure I'm not the only one! Regards Jim R. ------------------ What's that! Is that the spluttering sound of a 700 HP Maybach diesel engine? Oh SH*T....Panther!
  14. First of all I want to make it clear I think this is a superb game. However I simply want to suggest that one area for improvement that would definitely make the game more enjoyable would be a Victory Conditions screen at the end with bite! I mean, you've been sweating over your computer screen for turn after turn against insurmountable odds & after you've managed to eke out a marginal victory, having destroyed 3 Panthers & a Stug with popguns, all you get is a screen that tells you of your marginal victory with four "vehicles" destroyed!!! My god...they were bleedin' behemoths not just vehicles for chris-sake! What I am getting at here is that there should be more detail in the summary at the end of a game like WHICH "vehicles" were killed and what type of A.T. guns were destroyed etc. etc. I'm not advocating a Close Combat II type screen that probably gave one too much info but at least please can we have some more detail than just the barest summary? And while I'm at it, how about promotions for a great victory against huge odds? I know it wont mean anything in terms of game affects but I for one am one of those people who likes a little praise for a job well done. Conversely, if I've stuffed up & lost miserably I should be "rewarded" accordingly like a court martial or perhaps the firing squad (perhaps more for Combat Mission 2 as the Russians maybe?). Call it gamey if you like but I feel a little bit of "fluff" will just finish off the complete gaming experience rather than the dissappointing end that always accompanies the game at the moment. Am I the only one who thinks this way? Some feedback would be appreciated Regards "Kanonier" Jim
  15. How about these 2 "favourite" phrases...."where the F*** did that come from?" or...""why ogh why didn't I think of that!" Gotta love this game Regards
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