Jump to content

Andre76

Members
  • Posts

    80
  • Joined

  • Last visited

    Never

Converted

  • Location
    Norway
  • Interests
    Hardware, Weddesign, History (WW2 in particular), Fun
  • Occupation
    Programmer

Andre76's Achievements

Member

Member (2/3)

0

Reputation

  1. In all the books I've read about the fighting in Normandy, the Germans complained about the accuracy of the naval guns and the devestation they brought. So, to me it seems quite ok. ------------------ André
  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by Big Time Software: 2. In CM2 we plan on having an optional "Rarity" system that will radically alter people's purchasing habits if used. This will eliminate, if used, many of the current unit mixes that break the game away from reality. So putting all game related type questions, do you or do you not think that a vehicle has an inherent worth that should be factored in? OK, with those thoughts in mind, let's see what folks have to say Steve<HR></BLOCKQUOTE> This proposal (rarity) can make a lot of players happy, but, for the the love of God, make sure to make it optional. (as you've stated) I think all benefits should cost, as mobility, troop transportation ability and so fourth. So yes, vehicle has an inherent worth that should be factored in. ------------------ André
  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by virtualfreak: Wow!can you send me a picture?<HR></BLOCKQUOTE> I'm sorry, there was now picture of it in the book. But I think the book's name was "Panzer Commander". It was about Colonel Luck and his combat experience from Russia, Africa and East/West of Europe. Very good book! ------------------ André
  4. I've read of Tiger I's cought in massive arty navel bombards on D-day that was thrown up-side-down! I think that answers your question.... ------------------ André
  5. I had a German HMG team who killed 54 poor amis. I really wish we could get ALL the kills, not just the confirmed ones! ------------------ André
  6. I just want to say, and I'm sure I speak on the behalf of the entire CM community; THANK YOU! All your work and many hours is really appriciated and makes CM an even more enjoyable game. ------------------ André
  7. I sent you a e-mail a cpuple of weeks ago and you responded so I thought that was settled. But, I'm *sorry* to say that I can't join you *this* time, but I'll be back (or something like that...) ------------------ André
  8. I'll just second what other people have said: get your mods up for us to grab! Anywhere, doesn't matter, but I can't stand watching your beautiful tanks and not being able to download them! Please, do this! FAST! BTW: How are those regiment badges comming along? ------------------ André
  9. Very cool! But the tank looks to "polished", what about some tear and wear effect also! Anyway, Tiger, I'm using your Tiger mod (the one with the number at the turret) and I think it's really cool with som ID one the tanks (like nr, slogans, regiment marker and so forth) keep up the good work! ------------------ André
  10. <BLOCKQUOTE>quote:</font><HR>Originally posted by Dittohead: Just for fun I set up a battle between 4 vet M4 shermans and 4-vet Nashorns at 1.5 KM. (...) Nash 6 Sherman 4. Well back to real battles. <HR></BLOCKQUOTE> Yes, but then if back to "real life" (as in CM) you could run the same test but with no Shermans, 6 M1A3 HT and 2 Nashorn at 500m and see what the result would be... Any ami player has lot's of HT and the fact that these can take the Nashorn out means that the Nashorn is "no-buy" in my eyes. (but it's cool non the less! ) ------------------ André
  11. Ahh.. new QB, and guess what it happend again! The AI (Allies) had three FO (76mm,104mm and 144mm) and did nothing but fire smoke. The game ended with total german victory.... Maybe this is something for BTS to look into? I mean, it's not something that happens a few times, it occurs often and is in my view, a stupid use of heavy arty (100+mm). Yes, *sometimes* it can be effective, but as far as I've seen, the AI made a complete ass of himself everytime! ------------------ André
  12. <BLOCKQUOTE>quote:</font><HR>Originally posted by Bertram: Thus ended the one minute turn, not with the scout HT shot, but with a Puma, a Pz IV and a halfsquad killed by the .50, and a Stug bumped from the road by the HT. <HR></BLOCKQUOTE> I know I would be uttering some not so plesant words if that happend to me! But maybe it wasn't loaded with Kelly's Heroes, but rabid hamsters!? It sure sounded that way! ------------------ André
  13. Common courtisy and common sense should be enough in my opinion. Besides, what should happen to the people who broke these "rules"? Banned? I think BTS has more important things to do. And It's easy to misunderstand each other when writing fast and perhaps english isn't your native language (as with me). ------------------ André
  14. I've noticed in several QB that the AI seems to prefer to fire smoke instead of HE?!? I never use it for smoke (granted, I'm sure I could use it more). It's seems strange for me when the AI uses 155mm FO to lay down smoke on my village instead for reducing it to rubble along with my troops! Anyone else experienced "over smoking"? ------------------ André
×
×
  • Create New...