Jump to content

Compassion

Members
  • Posts

    893
  • Joined

  • Last visited

Everything posted by Compassion

  1. I get a splash screen for about half a second, see a couple lines of red text and then I'm back to the desktop. Any ideas? System below: P4 3.4 (Prescott) Intel 915 PBL mobo (BIOS 0039), all chipset and integrated lan drivers current. Integrated sound disabled and no driver present. BFG 6800GT vid (diver ver 84.21) Win XP Pro SP 2 SB Live Value (driver ver 5.12.2.252 old, but current as far as I know). 1 gig ram Direct X 9.0c
  2. Perhaps a special british tech buy could be French partisans to give limited intelligence on Axis units in France..
  3. ANyone notice that the flag behind the US portraits is a 50 star flag rather than a 48? Did I pick the smallest nit? Is there a prize for geek of the week?
  4. Theme from Lawrence of Arabia would be good... as well as Megadeth's PEace Sells...
  5. Have you played PBEM with this setup? THe only problem that I have with my 4800SE (glorified 4400 with 8X agp support) and ANY driver so far is with the black text on the save game dialog.
  6. <shrug> I have a P4 2.53 and a GeForce 4 4800SE (which is just a fancy marketing name for an 8x 4400). Running the 43.00 drivers gives me acceptable non AA framerates to play... It doesn't have the beauty (or the smoothness) of having AA on, but @ ~20 frames on large or busy maps, it's good enough to plot turns and watch the action. NVidia is 'not bad' at fixing things and I'm fairly confident this will be fixed. Problem with NVidia is that they tweak so much that they often break new things with their tweaks.
  7. Try looking over at the Opponent Finder forum. [ March 04, 2003, 01:53 AM: Message edited by: Compassion ]
  8. Can you point to a rule on that? Looked through the manual and the errata sheet and found only static supply levels listed for support... When fighting extended campaigns in Iraq (for example) with weakened brit troops, supply levels stay the same from turn to turn with an HQ nearby.
  9. If you are willing to try going old school, an excellent WWI board wargame came out a couple years ago called Paths of GLory. After hearing the praises from players and reviewer sung about this game I gave it a try... and loved it. First time I spread out a board and punched counters in about 10 years and it was worth it. THis is the game that we waited for. If you can take going back to tabletops, this is definately one to try http://www.gmtgames.com/nnpg/pog_main.html
  10. I don't see SC located here even before I use uninstall from programs. Maybe it's another Windows ME thing. No matter, as long as the other way works. Sincerely, Ken</font>
  11. JerseyJohn Good reply and kudos for name checking Collosus... trivia q... what was the Russian computer called? Anyway, if playing against the AI, playing with FOW off is preferable no matter what level you are playing at unless you like dumb single unit advances. I also like to tryto not look at the computer's setup during my turn. Harder as the Axis, but still...
  12. Ever see Das Boot? Scary and high attrition rates, but doable.
  13. NO, it's not... but limiting game to the total "service age" population and forcing a balance between mfg and combat units in one way or another would be a good addition.
  14. IT's a place... They got the word 'tank' from the US who got it from the Brits/French... The name stuck with the early pioneers in the west, I guess. US armor designers such as Christy deeply influenced Russian tank design and noemenclature for a time.... long enough for the nick to become official. So yeah, anyway, the city was officially Tankograd during the war, but its real name (Remember this is the USSR where changing the names of cities seems to have been a sport at one time) is Chelyabinsk... IT was changed back afterward. [ January 15, 2003, 07:53 PM: Message edited by: Compassion ]
  15. Ahh... a perfect place to bring out my old warhorse. The problem with this in SC (well, one of them, the production potential of the US not being shown is another) is that manpower levels are not reflected. As long as you got points, you can build armies... or 12 airforces or something as farcical. Without a determination of the max manpower levels in the game, you cannot reproduce the urgency of a low blood war for the Germans... or the tradeoff between the number of troops you can field vs. the number of factories you have operating.
  16. Someone in the Gerneral forum spotted the new forum and asked what it was about... THis was a couple days before the official announcement.
  17. Edit the two unitsprites bmp's together with photoshop (or paintshop or what have you). If you do not have the skill set to do this, I can help you out if you send me a copy of the elite edition sprites... I already use the jmbunelle sprites.
  18. yep, it was. It is also handled abstractly in the game (in a way) The weak US production compared to the modest but still iverly powerful production of England and the monsterous economic powerhouse that is Russia IS the effects of lendlease, if you are willing to accept that. Otherwise, it's difficult to understand the points that Russia gets at start as it's still organizing its factories for war (and then diassembleing them in the first few months). IT's game balance to you and me, but in it's own way, it's lend-lease in the abstract. THis isn't spelled out one way of the other, but as an explanation, it's makes sense to me. Since it is a rationalization, your mileage may vary. [ January 10, 2003, 09:45 PM: Message edited by: Compassion ]
  19. When? When France is lberated or do you mean is it transferred to other ALlied powers?
  20. SHould there be restrictions on French unit formation or a start date on when hostilities can break out in Poland? How about a restriction on Allied units operating TO spain before the outbreak of general hostilities in in the west in 1940? I'll tell you one thing that would be great for SC 2 would be some kind of scripting language... [ January 05, 2003, 02:01 PM: Message edited by: Compassion ]
  21. Nice line of discussion. don't think we are getting another patch, but some interesting points to bring out. I have comments on some of your points (mostly because it late and I need to get some sleep so I can't hit everything)... I have a hard time with this... Why does Monty exist in 1940? The French & Italian lack, while ahistorical adds historical balance as those figures were ineffectual so having to spend money on these figures effectiveness balances things well. It is food for thought, though making some of the less effective leaders a bit cheaper (though that's perhaps not a good idea for the Italians or French as using them would represent a pretty major recognition of ability that didn't exists at the high levels of those militaries). Perhaps. But the real killer is plunder. WHat's the point of it? It reflects nothing IRL... Besides, British "protection" of the royal cousins might not be as far fetched as you beleive... after all, theseare the same british that were planning on invading Norway. Cut out your suggestions on America as it's a subject that we could go round and round on it's own thread and I don't have the numbers in front of me... but giving them 400pts the first turn is nuts... Why? Patton was a Brigadier sitting in California reading Infantry Attacks and Achtung Panzer. THere were also few tanks other than some M3's and T7's that were being tested or sold to the Brits. It would be the end of the year before large scale manufacturing started and even then it would be 1942 before M4's started coming off the lines. As for bombers... I'm afraid all you'd see in 1941 are these: Not quite the Flying Fortress we would come to know and love... But then we did have a few around. Perhaps not a full strength unit, but maybe a quarter. Though I wonder if Wellington's and Lancaster's are 0 star units, would the US even have a bomber unit of that caliber until 1942? [ January 05, 2003, 04:30 AM: Message edited by: Compassion ]
  22. CvM: Have a question about your Gathering Storm campaign... Was just taking a look at it... Are there any house rules that should be observed? It would be oh so easy to have a big mess in 1938 and either crush the Germans there or have them owning the continent by the begining for 1940...
  23. You were just unlucky. Each point of research in an area gives you about a 5% chance of a breakthrough in that area each turn. Obviously, you were unlucky if you had 3 points in an area and saw no upgrades for 3 years! All units of a type automatically get upgraded when the breakthough happens. [ January 04, 2003, 02:54 AM: Message edited by: Compassion ]
  24. But it does do this. What it doesn't do is provide for either manpower limits which determined the outcome of the war early on. Also not featured are political factors that forced some strategic decisions that we are not hemmed in by.
×
×
  • Create New...