Jump to content

von shrad

Members
  • Posts

    664
  • Joined

  • Last visited

Everything posted by von shrad

  1. Robert E. Lee 'The South's gonna to do it again' Fun Quiz.....Much better than the Cosmo ones my wife tries to get me to take. Without the repercussions. vs [ 06-21-2001: Message edited by: von shrad ]
  2. Oh My God....not racism. Everyone quick....there is a racist here. Quick shun him. Please you bleeding heart sissy's I believe he was poking fun at Hollywood's way of portraying G.I's as dead-eyes and all the other 'bad guys' as not very good shots....or near sighted. Why the hell does everything turn into 'racism'? :eek: :mad: What a joke.
  3. LMAO Kingfish. Now....Get your filthy hands off my desert! vs
  4. Believe me, that is not such an acomplishment. Ask any of my opponents. vs
  5. Peng said; <BLOCKQUOTE>quote:</font><HR> I resemble that remark <HR></BLOCKQUOTE> Which one? The sadistic bastard part....... vs
  6. You make an excellent point and back it up with some well researced and extinsive data. I had to read it twice though to grasp all your reasons why you feel this way. P.S. Make personal note: Do not play Dunnee. vs
  7. Hey David, maybe you didn't see my Make Campfire and butcher sing-song Command in the Suggestions for CM2 thread. Its a pet project of mine. Keep in mind that the squads in question MUST have instruments still available AND also be in command for this to work. Who says I can't brainstorm with the best. And Marlow.....great work you sadistic bastard. Had me rolling. Oh...the irony! vs
  8. Hey everybody.... its Moon! I was recently considering posting a thread to ask of your whereabouts but decided agaist it. Didn't want to clutter up the board too much now that I am posting again. Have not seen you post in a long time. This is the man with the first user made scenarios available for download, and a great resource for CM1 production input. Glad to see you are still here Moon. vs
  9. Very good suggestions Runyan99. I do like the idea of playing QB's on pre-made maps and the allownace of understreangth squads at start. Lets keep this thread alive so there are not 50 'I have some suggestions' threads. That is why I posted to this one already. What do you guys think of my Covering Fire command? And to BTS, a question if you will. How will huge factory complexes be handled in CM2 BtoB? Will 'mouse-holeing' be allowed? I know its early but I am dying for some details. vs
  10. Sounds very neat indeed. Please do keep us posted as to how it was. Those were some brave S.O.B.'s. Talk about leaping into the unknown. vs
  11. While this thread is circulating I should like to add a few of my (hairbrained?) suggestions if I may. 1) Display Unit Info in the purchase screen. I feel this will really help to better understand the forces you are choosing. Sure it's possible that it could lead to more Min/Maxing, although most avid players or grogs know their stuff, but it would also be helpful to instantly know the composition of selected units. 2) A covering fire command. One of the hardest things for me to do is advance towards a known enemy without suffering horrendous casualties in the process. I understand that this is a very difficult task in reality but, is there a more disciplined command that we lack? I envision a Covering Fire command that directs so ordered troops to lay a base of fire, with the sole intention of pinning it's targets, to allow an 'In Command' unit to advance more freely. This could simulate a squad, or group thereof, letting 'all hell break loose'. Of course the squad would have several penalties while doing so, such as; a) Greater exposure to targeted units and especially other enemy units in LOS. Increased chance of Jam's for eligible units c) Increased chance of enemy 'correctly' identifying unit. d) Possibly the unit laying the covering fire might only fire for a determined period of time, depending on experience, and then lay low for the remainder of the turn. This would simulate the exposed squad seeking cover after leaving themselves open so much. This could all be abstracted with a heavy burst of fire set to start at a pre-determined time, much like the pause command. I feel that this would help create a more realistic feel to the game and allow some more control over an urgent situation. 3) Clear Mines command. This great feature in CM separates the engineers from all others. As it stands now it is hard to tell if your engineers are going to try to clear mines out in the field. With this command players no longer have to guess if their units are close enough or are going to try to clear them. It would also give the player a sense of more involvement in the process IMO. You could place a traceable line to the mines in question, within LOS, and the chosen squad would move to them and start the mine clearing process. (all within the same turn?) 4) Editor suggestions; Several buttons on the interface, Change to terrain mode, Change to elevation mode in the same screen. Change elevation buttons within interface and change to Deployment Zone. A scrolling map and terrain bar. Zoom in/out to see more of the editor map? 1 click to purchase screen (again with stats displayed). Sure it might seem a little lazy to click it only 2 more times each way but do it a few hundred times and you will get my point. A back button from the purchase screen too. These are just a few of my humble suggestions that come from a guy who does not know what is involved to code such a great game like Combat Mission, or anything for that matter. Please feel free to bring me back down to Earth if I am asking for something that is not possible with the current engine or if it all just seems stoopid. If you don't do this { Insert hollow threat} I just might not buy CM 2 BB {Exit hollow threat} Who am I kidding? I would name my second born after you guys to get a chance to play CM 'Com'on Combat Mission 2, your supper is getting cold' "Dad, what did I ask you? Please call me Commie in front of my friends!" Time for my medicine. Somebody pass me the Hemp Bazooka . That's better. :confused: vs
  12. Clash of Eagles (Big one) The one me and Mark IV are currently playing, whatever it's called (medium size) Drop to Destiny (small one)
  13. ....great guys. After posting a thread about my father being ill and my absence from my Pbem games I received about 30 e-mails from people on the forum wishing me and my family well. From Cesspoolers to lurkers, all were very kind and I really appreciate it. Things are looking good for my dad and my free time is once again mine. I had to drop out of the CMMC because of the time problems and it really saddened me. Those guys are working their arses off for us and I look forward to being able to participate as a reserve now or included in the next go-round. As to my Pbem opponents.....you will be receiving your files (finally) tonight so you can continue to spank me like the red-headed step child Lorak is. Thanks again for your patience and kind words. Eric Shrader a.k.a. von shrad WooT!!! For you Peng- And Seanachoo-choo, Thank you.
  14. Thanks guys. I really appreciate it. The 'Ol Man is in better shape than most people half his age too. He really tries to take care of himself so it just goes to show that no one is completly immune to certain things and that one should plan for tomorrow BUT live for the day. Funny thing is we both said some things to each other like we would never see each other again. What a selfish prick I am waiting for a time like this to tell him how I feel.
  15. I am very sorry for the lack of turns but things have been pretty bad for me this past week. My father suffered a mild stroke and had to undergo some major surgery,hence the complete absence. I wanted to e-mail you guys but have been away from my computer and really had other things on my mind. If I owe you a turn please drop me a line because I am having a hard time figuring out who's turn it is. Again sorry, vs
  16. Panzy Leader it is I who is allowing you a sense of accomplishment in your current PBEM game. But let it be known that the comfort you are feeling is only an illusion and in fact you are being ousted from your positions this very instant. Have a nice day...BTW PL, do you owe me a turn? P.S. You are not the first person, but hopefully the last, who has mistaken me for stuka because of my e-mail addy. It is only fair to step aside and let stuka be known as the true one because he is many years my senior and my mother always told me to respect our elders. Stuka I don't think it is the sirens that are making you walk funny. I think it was that late night you had auditioning for the recently vacated Village People gig. vs
  17. I did a search stuka and all I could come up with was some of Pvt. Pikes hangouts and bad habits, nothing of his current whereabouts. BTS...please stop working on CM 2 and fix your search engine or somefink. BTW J-O 87...send me a file of that game with Ted so I can see it from your perspective. A night battle with only a 27 meter LOS, huh? I have often thought that you are too ugly to show yourself during daylight hours. And why are you not spending this time with that pretty, young, new bride of yours. Trouble in paradise already? vs
  18. Pike I have been trying to send you our set-up for the NSSB 2 and it is being returned undelivered. Please E-mail me with your addy so I can commence kicking your arse back down to....well...Hmmm...anyway just drop me a line. Isn't CM a neat-o game. There, its on topic. Sorry Madmatt, it was unavoidable and our good Pvt. cannot hide any longer. vs
  19. A bit of an update lads, Mark 3.5 and I have just begun a battle on what looks like Hell on Acid. Burning buildings, bunched up VL's, Town setting with no easy avenues of advance. Germanboy , more like Satanboy! Seanachoo-choo , come out of hiding you git. He is letting me march half way up the map for no other reason than to entice me to my death, like a pedophile luring a naive child with the promises of candy and lost puppies. It is time to put you to rest. Lorak on this glorious day there was recorded von shrads first Cess win.You know I almost feel guilty beating the poor sad that bad. Oh well, it was only Croda. BTW....where is that worthless git off to these days. I have not seen him post in a while. Probably for the best anyway. von shrad win (88) Croda loss (-17)
  20. I realize that you enthusiastic about CM and WWII but you are clogging up the board asking questions that can be in one thread...so here you go. BTW a search usually brings up the answers to most questions. vs
  21. I know what you mean Lorak. Stuka in the final can only be the result of one thing, he is a cheating gamey bastard. Now I can believe Ted in the Finals, but Stuka? I hope he doesn't fail to let us down. vs
  22. The Second round has come to an end with Stuka and Ted advancing to the finals. I would like to take the time to congratulate you two for a job well done and to tip my hat to the other players of round 2. You all have made it further than most of the players and deserve to be recognized. I have, as Stuka so kindly pointed out in another Beautiful thread, quit being a lazy f*** and got the next one going. But first here are the scores from round 2; Group A ****Ted 62.5 ****** Peter 50.5 Pvt. Pike 35.5 A1. Peter 26 vs ** Ted 74 ** A2. ** Peter 75 ** vs Pvt.Pike 25 A3. Pvt. Pike 46 vs ** Ted 51 ** ============================================= Group B Crossbar 52 Gaffertape 35 ****Stuka 63 **** B1.** Crossbar 84 ** vs Gaffertape 16 B2. Crossbar 20 vs ** Stuka 80 ** B3.** Gaffertape 54 ** vs Stuka 46 ============================================= --------------------------------------------- Here are the Final round Parameters. If you remember from the rules 2 games will be played and the scores averaged out to determine the overall winner of the Not-So-Superbowl. Players will play 1 game as allies and 1 Axis Meeting Eng. 3,000 pts. Quality: High Purchase: Player Map Size: Medium Date: April '45 Time: Random Weather: Random 35 Turns Map Type: Village Tree Coverage: Moderate Hilliness: Modest Hills Each player will set up 1 battle choosing the allies and following the parameters above. F1. * Stuka (al) vs Ted (ax) F2. * Ted (al) vs Stuka (ax) Good Luck and keep me posted on what is going on in your battles and send me a mov. file from time to time so I can check out the progress. Also there have been several people who have suggested doing another NSSB and I agree. When these battles are winding down I will be taking names for the next installment of the Battle of Losers . vs Edited to reflect the true scores as reported by Gaff. Thanks bud. [This message has been edited by von shrad (edited 03-01-2001).]
×
×
  • Create New...