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K_Tiger

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Everything posted by K_Tiger

  1. One of my JSII Tanks killed once a Aircraft...maybe a bit lucky but effective...
  2. You mean, thats only one Division against those 6 Sturmmörser... a bit gamey..
  3. You mean, thats only one Division against those 6 Sturmmörser... a bit gamey..
  4. The maximum i got with a 41 QB scenario and 200% for an allied assault are 25800 points... Something is wrong with your calculation para.... Still a hugh force...you can start in the morning and you can make your next turn when your back from work.. )
  5. The maximum i got with a 41 QB scenario and 200% for an allied assault are 25800 points... Something is wrong with your calculation para.... Still a hugh force...you can start in the morning and you can make your next turn when your back from work.. )
  6. Anyone made tests with the hetzers in hull down positions?? The way we play with those little buggers in CM:BO...
  7. I like this feature too, but in the case of Panzerschrecks, it doesnt make sense for me, or they need to lower the price for it. Example: Townbattle, regular Schreckteam, ennemy tank was 50-70 meters away. First and second shoot misses (nothing new), third and forth are hits, but the crew doesnt seem to run away. The last shoot was at least a missing one, so no ammo left and the tank was still in funktion. Normaly, those teams would wait a bit longer to save ammo and not trying to shoot (in this case it was a sherman) into small pieces.
  8. Try it with WWIIonline...but it needs monthly payment. As i know, they r still in the early years (means germs against french and britisch troops).
  9. I'm afraid the early war German arsenal offers nothing that can run circles around anything. See the "lame/slow" thread on the T&T forum.[/QB]
  10. Early, Pz III /50mm/L60 paired with a stuggi... Give a move command around a KV-Tank, and the continius "plinking" would normally be enought to cause panik amongst the russian crew, if not, the Stug will do it... )
  11. I never got a 150mm inf gun with AP ammo in 41` but they are still able to immobilize a KV-1.
  12. Yes, the russians learned really fast, in pre-wartime, they tryed it with Mine-Cats, but those stinky pets, did allways landed on her feets, insteed of her backs with the mines on it...
  13. I see alot of weierd things in the past week...JSII (regulars) and ISU`s searched imedialy for cover if a KTiger or Ferdinand pops up over 1000 meters away. So, its hard to get control of your troops. Dont know what happends, if i play without extreme fow...maybe the crews will leave the tanks in the setup phase...
  14. My last night battle i fought (yep..my troops..sorry.. ). I put one of my stug`s in a ambush position on the head of a street. Layed an ambush marker exactly on top of this street. A JSU aproach on the end of my AM, stopps, then drived along the outher lines, stopps again, now in front of my ..sniff.. Stuggi and puff... .
  15. Best i read so far about this topic... I can remember day`s long before, some games hwo were released in the states, but never reached europe at all. CM isnt a game like the Sims or Warcraft with millions of selled copies, so its probably more difficult to start a "World-Wide" release date. Yes its easy to say, got it on the 20. but hell, i was waiting two or more years to get my hands on a eastfront CM game, and others start whinning treads, while theyr wait some couple days longer. The way BFC goes is the right one, IMHO.
  16. A extra command for guns, if you want it to bring in a back-hill position (where the gun hase a small range of LOS over the hilltop), like the search-for-hull-down, would also be nice.
  17. There existet 150 pieces of 50mm (may the 75/55mm) guns. If i could find my Senger & Etterlin book, i could tell more, but here is the pure chaos. The only thing i remember, that they used thems until the barrels worn out or the tungsten/wolfram were gone.
  18. I need some information about some changing in armor compared to the CM:BO "Standards". For example: The upper-hulll from the Hetzer in CM:BO was 60/60. Thats easy to me so i can imagine a UH value of roughly 120mm ressistance. Now i see in our new free-time-killer CM:BB, 60mm/curved UH. My question is: "does this mean, its only 60mm ressistance against pennetrations, but with a higher chance of ricochets? Or means it only the "Saukopf-mantlet" from the gun?? and if, whats with the rest of the UH?? Does it now improof or reduce the armor of such vehikels with curved insteed the "old" designation? I taked a look today on the early ISU 152, they have "still" the degree designations, but it looks like the gun covers the same or more from the front-hull, so it would be from interest, to hear about those decissions. Please any comments r welcome, i cant sleep tonight, if i get no answers..
  19. Wohoo.. the Stugs are the Princes of all Assault guns...
  20. TRP`s for the attacker?? I didnt noticed until now....
  21. Im wondering, in which galaxy we can find the last parts of this poor flame tank Dont tell me, all vehicels have different camos in different regions...im a stupid freak and excited about my non-colored Sturmmörser...
  22. The most panthers over the curse of the war, were used by non-SS units...
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