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Posts
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Posts posted by Tactical Wargamer
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you dirty old man
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oh great.... install the patch works fine. Shows the 1.01. Checked out the scenario!
Fantastic.
Go back in to check it out more now I have to activate the license again?? Argh.
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ok will look for it in the scenario depot. Thanks!
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Ok having a little dinner party for some old CMx1 guys (and wives).
What is a good "sexy" Armour game with a nice map to convince them to come back to the CM fold. Any suggestions?
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Great game for sure. Do miss the MP options of old though. Can't get my CMAK,CMBB buddies to play again since CMSF.
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That would be a a great idea.....I take it u can't simply place it in the QB folder and open it from there? Or change the extension?
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Thanks Pete
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IIRC they chose divisions that were classified as "veterans" with numerous combat/battle honours were ever possible.
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Trying to make an exit tile on the map. Where is the option for an exit hex/area?
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Is it possible to take a game from Hotseat to a PBEM one to finish it off?
Thanks
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HE will still be more effective I believe
Strange I thought WP was deadly and worse than HE.....never mind didn't read harrisons post
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I hope it would, that is what I am hoping to do
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Where can you get a copy of John Tillers game?
Interested in following your AAR's.
Why normany 44 does it allow for easy editing?
Thx
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OK since I have you pros here. What are Fusiliers? I take it light infantry. What would the 352 and 716 th infantry divsions be? There seems to be very little AT capability with Fusiliers.....
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Wow you guys are good!! Thanks.
Looks like approx 9 75 mm AT guns.
Thanks so much
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Dying to see a cool looking map with either a beach landing and/or a nice bridge!
I guess all our map makers are too busy playing the game
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Ok just working on a little operational game using the Battle of Normany.
Came across the unit 14 Pak/352.
Curious it is rated a battlion. How many antitank guns would it have you think and of what type? Would they be 50mm or 75 mm or various? Would they rate any 88's?
Thanks!
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Some sort of Multiplayer support with a pause or WEGO system (besides the snail pace of PBEM).
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What is the difference between installs and activations?
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If RT single player had a pause and rewind function I'd use it. The replays are just too much fun for me to give up. I usually watch each turn several times from different angles to catch all the action and "cool" moments.
haha the replay in its self is a game within the game
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In single player, I only use RT, but miss the replays.
In single player, I'd love to see some AI vs AI action, with a little bit of help from 'God'.
In multiplayer, I'm happy with the PBEM, except that all the file transfers should be handled transparently to us 'the user' by Battlefront.
In multiplayer, the RT should be pauseable.
In multiplayer, Battlefront should have an in-game matchup system in place. It's 2011 and not 1991.
+ 1 fellow Canuck
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Since I'm playing almost exclusively against human opponents I'd like to ask the RT players how you manage to play the game without pauses. My preferred scenario size is around a reinforced infantry company with a platoon of tanks and support units, and there's simply no way I can effectively command that many troops without pausing. In a current 2500pts PBEM I have 28 units to control and I shudder to think commanding them without pauses or replay function. How do you guys do that?
It is not possible for any type of cohesion IMHO. If you can do it lets see a video. Especially on the offense....
Steel Beasts Pro Pe
in General Discussion Forum
Posted
Has anyone tried this program. It has very high reviews. Expensive military simulation??