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Posts posted by MarkEzra
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That's the way I see it...No reason not to have an option...Originally posted by Paper Tiger:It certainly can't hurt to have it as you don't HAVE to use it. I know I wouldn't. I really like the look of it in the game.
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QBG Maps was a group effort With Mishga and myself producing many but not all of the maps. QBG vol 1 thru 3 are basically standard QB maps. There are also Mishga's Tiny maps for small unit action...quick lunch time battles! There are also a set of large size maps that were duplicated to allow tiny, small, medium or large unit games. My suggestion is to start with the QBG Maps Vol 1, 2, and 3...
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You've got a great disease...TALENTOriginally posted by MikeyD:I was up til 1am last night putting a zipper on that red polyester track suit. And giving the guy a 'goodfellas' gold chain to go with it.. I'm not a well man.
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Have you tried flowers or perhaps a nice box of chocolates?Originally posted by BlAin:I am sincerely hoping that you will stop by Madmatt and reply.
Thanks.
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I had no trouble Checking off the boxes
...Is it possible that a player I "admired at one time" now "mirrors the lower echelon" of Wargamers? Mistakes are made even by the greatest, Mystro
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Naw...I'm just crazy, too....Originally posted by Meach:Hehehehehe touche, mon brave!
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I am trying "SendThisFile" which is free...It looks promising and handles the larger email files. http://www.sendthisfile.com/?rc=download
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You can't be going were you already ARE!
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Check the file size you were sent against the file size you dl'd... If they are different you have a server file size limit. I use Gmail which allows larger files than your email account may. Also virus scanners may require you to zip your files....Mine does not. These are the places to look first. I play PBEM daily without trouble. But if you are so certain that PBEM is broken here's how to test: Setup a PBEM game, play both sides by moving the outgoing save file to incoming (thus avoiding your server) and continue playing that way. See if you can get PBEM to crash. If you cannot, take the files and send them to yourself. Dl the files and check file size sent against file size dl'd. In this way you can control and check all aspects of the PBEM engine.
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There are three different patches for the three places you could have purchased the game. Have you checked to make certain you have the right patch? I have Your EXACT video card w/XP and have had no troubles.Originally posted by De Savage:Bah.. After I updated to 1.07 game will crash in every scenario. I can load scenario, deploy my forces, hit plat button and in few seconds i got CTD. I have latest Nvidia drivers and updated Windows XP. GeForce 7600 GS.
Faulting application cm shock force.exe, version 0.0.0.0, faulting module cm shock force.exe, version 0.0.0.0, fault address 0x00ddd6ea.
The application, E:\Games\Combat Mission Shock Force\CM Shock Force.exe, generated an application error The error occurred on 02/23/2008 @ 08:53:10.453 The exception generated was c0000005 at address 011DD6EA (CM Shock Force)
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Notice: This is a must have Campaign.
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Vegas Baby!!....That was a riot!
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Originally posted by c3k:
handihoc,
What do you mean about all those new scenarios and campaigns? I have downloaded v1.07 and only have the two campaigns (Training and Thunder) and the same 19 scenarios.
Did you get more with the patch? If not, where did you find them?
Thanks,
I expect he means the scen and campaigns found @ www.CMMODS.com
The 107 patch has 32 more QB maps.
Ken
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This needs to go to General Forum.
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I almost always use the full eight groups which are NOT enough, by the way!... but I can't say I've noticed the game run slower for it. Not saying your wrong, just saying I've not noticed it.Originally posted by Paper Tiger:I can understand why there's a limit of eight groups because the more groups you create, the slower the game runs.
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There is a real need for this. Mods are just coming into their own with CM:SF. But there is little doubt it will be very active for years to come. The ability to switch out single or whole groups of Mods easily and safely will be greatly appreciated by the CM Community
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Great...Thanks for the fast reply
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In what way do they drop off? Is there a movement order given to the roof or off the roof? Are they under fire? You can send me the save file but please also give a description of the activity proceeding the dropping off. I have not seen this in 106 and I have not been able to replicate it since seeing your post. I've done 3 different setups and the MG teams seem OK.
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Gonna grab it. The Testers and BFC are aware of the bug.Originally posted by The Louch:A remake of a “Small Town” Meeting Engagement Quick Battle map from CMAK, available from CMMods.
Please note that as of 1.06 there is a bug that prevents units from *entering* buildings though the “blown” walls created in the editor – however units are still able to *exit* the building though those walls. So be extra careful when planning movement orders around the ruined parts of the buildings. Also, walls destroyed *during* the battle seem to work just fine, so engineers can still be used to their full capacity.
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I am gonna try to duplicate your crash.Originally posted by handihoc:Trouble is right now I'm suffering CTDs on multiple playback, and I'm assuming you have to play back several times to capture 'that perfect moment'??
I tried to duplicate your CTD by multiple replay with advance reverse buttons, full minute replays and otherwise pushing the replay controls about rudely. No CTD. This ONLY means I can't do it, doesn't mean it isn't happening to you. If you could send me a save file prior to CTD and let me know generally how many replays it took to crash I'd appreciate it.
[ February 18, 2008, 08:29 AM: Message edited by: MarkEzra ]
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Chops: An outstanding visual story!
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With Windows XP:Originally posted by handihoc:btw Am I missing sumtin? How do you take screenshots?
1. Click on Print Screen button (you can only do this one at a time and the screen save is always the last click)
2 Exit game and go to Programs/accessories/Paint
3. In Paint click edit and Paste. You can now use paint to change size, file type to upload (JEPG usually ) or get Photoshop which I use because ANY dunderhead can get Really good results with it...I'm living proof!)
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And the grass Mod is His!!!...Man that is really shaping up!
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I did a test scen of this with the same result. A bug report has been posted...Good Eye!! thanks!
Starting again post-1.07: What is the best way to proceed?
in Combat Mission Shock Force 1
Posted