Moon
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Posts posted by Moon
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Do you have modules? If so, you need to add the eye files from the modules folder, too.
Yeah, DEP is buggy on some motherboards and sometimes you need to set it more than once for some reasons... Btw, instead of adding the exe files, you could also try setting DEP to not bother non-Windows stuff, too, probably... Then you shouldn't have to add exceptions at all.
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Run service only runs when you launch the game. It sounds like some security software is preventing it from running. I suspect either anti-virus software or your DEP settings. Please go to www.battlefront.com/helpdesk and click on "Submit ticket"
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I am merely pointing out that a defense in CMx2 will not match the dynamics of a typical 1944 Normandy defense. Whether you blame game mechanics or simply the fact that only "hasty" fortifications are supported, historical defenses on the German side were everything but hasty.
Single PaK44s could hold up large amounts of tanks for extended periods of time, with nobody being able to locate the shooters and if so they without considerable amount of mortar fire. That isn't the case for guns placed in CMBN for a variety of reasons discussed ever since game release.
As I said you don't have to blame game mechanics, it's sufficient to say that it's "hasty defenses" and that what you learn from historical instructions deals with more permanent ones.
Or you could blame the players who are in general way more willing to risk a tank than the people sitting inside it would be in real life.
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any news on an android version?
It's in the works. Support for iPhone, too.
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Downloads expire after 365 days, license keys never expire.
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No worries, Chris, we 're just getting started
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There is a guide for how to use mods. You should find it in your documents folder after installing the latest patches, I think.
In short, create a Z folder inside your Data folder inside the game directory.
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Shifting a defensive line is one of the most difficult tactical maneuvers anyone can execute. It's too difficult for most human players to execute. I don't think the AI will be very good at this for a long time to come, to be honest, triggers, plans and what not.
The key to shifting your defense successfully is to do it so the enemy doesn't know that you are doing it. Which means that usually most players do it way too late in a typical scenario. It also means that in order to execute it successfully, you have to read the situation correctly, prepare suppression and smoke where needed, move troops at the right time etc. This is too difficult for the AI to do on its own, but not much easier to "code" via AI plans for the scenario designer, even with triggers.
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No new scenarios in 1.1.
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Sine 1.1 is out now, I am unstickifying this thread...
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Have you been able to resolve this?
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Well, don't worry about manual activation if your PC is online but just so you know, the authorization request code is something you generate yourself.
Anyway, there are two reasons why a key may not work...
1) you are entering it incorrectly (typo)
2) you are trying to activate the wrong game. Example: you bought CMBN and the Commonwealth module. Now you are trying to use the module key to activate the base game. This won't work, you will have to install the module first.
Martin
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Authorization code and license key (or serial or activation code) are not the same things. You only need an authorization code when doing a manual activation.
Check the Knowledgebase at www.battlefront.com/helpdesk for details on how the Online Activation system works.
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Too much CM and SC related stuff going on, no one has time for nonsense babble
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I understood the AppStore Text on CMBN that the release of CMSF will also be done via the AppStore or will both Options be possible?
Both options eventually (first from us directly, though)
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You can delete the base game, but you need to have an active license for it in order to play the Gold expansion (your license state survives deleting/uninstalling).
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We're just getting started
John, if you got an iPhone, your wish may come true sooner than you think... iPhone support is planned for CMTouch 1.2 I believe (1.1 is still pending approval by Apple...)
Martin
Martin
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Yeah, your license key never expires. That's why it's a purchase and not renting.
We waive the $5 fee usually if your download expired recently (going back even a few weeks if needed). However, the $5 fee is meant to offset our bandwidth cost. If we don't charge it, then there isn't much point in having a download period that expires in the first place.
The misunderstanding perhaps comes from the fact that some other storefronts are in fact offering "online renting" and selling it to people as game purchases, while we do not. The download is merely another form of delivery, and just like mail delivery doesn't keep sending you the same game each time you want to play it, so downloads are basically only meant to be used once. Playing the game is not tied to anything online at all, which again is a difference with online multiplayer clubs.
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Sbua, you are not renting the game, you are buying it to keep. After downloading it, installing and activating, it will never expire.
What you are not purchasing though is unlimited digital storage of the game. We do not offer infinite storage. We are not an online gaming club like some other digital storefronts - you buy the game from us, not an online service. And, also unlike other storefronts, your purchase is not tied to any online account, doesn't require you to be online to play or anything of that sort.
So if you want to keep the game and install on a new PC, you should either go for the "download&mail" option (which gives you a disc by mail), or make a backup of the setup file after downloading. You can even store the setup files online with one of those digital space services etc.
Having said that... For customers who lost their backup or never made one in the first place, we do offer a re-download. It's 5 bucks, and will give you another 365 day period to download again. But really, as mentioned above, you should download once and backup the file, and you're all set.
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Note that the infantry guys are out of contact. This influences how quickly you, the player, get info from them.
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Hi MrVandal, thanks for your feedback. Reading between the lines, it seems like you really like the game, yes?
Icons for playback are part of the 1.1 upgrade that is being tested right now, and so are some changes to multiplayer, performance, and a whole range of other things raised here and via the in-game feedback. Hopefully we'll have the update (it'll be free of course) ready within a few days. It will have to go through Apple approval first, though.
As for docs.. a Wiki sounds like a good idea!
Martin
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We imported users from our old UBB board to the current VB board, and 1969 was the default "last visited" date. If you didn't visit the board since about 2007, then this is what you get.
Martin
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...AND it plays one of the hits twice (from different points of view).
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Tap the little "lock" button on top of the screen after selecting a unit, Grrrunt.
game not working
in Combat Mission: Shock Force Tech Support
Posted
Sounds like something else may be going on... Drivers or hardware. Did you already submit a ticket at www.battlefront.com/helpdesk? Please do so.