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Combatintman

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Everything posted by Combatintman

  1. BOAR Wild boar - Wikipedia BAOR British Army of the Rhine - Wikipedia Not sure whether people are asking for a flavour object that is not a dead cow or horse or the Brits for the Cold War module.
  2. It defies description - vehicles/personnel either fall through bridges and in the case of vehicles will drive over them when they're supposed to go under them and, as in your case, get stuck on them. Sometimes other vehicles can pass the stuck vehicle but it is rare in my experience. As a scenario designer I'm just wary of bridges full stop so tend to stay away from designing something for which crossing an obstacle which is key to mission accomplishment is dependent on a single bridge functioning. In terms of fixing it - no idea. We have had builds where they work and then a subsequent build stops them working, in the next one it will work, rinse and repeat ad infinitum. Replacing the bridge in the editor sometimes helps but not always. It is a headscratcher for which a solution is being sought but has not been found yet.
  3. The indirect fire thing I have no idea about - Italian comms are notoriously poor though. The bridge thing is well-known, has been worked on extensively and has proved impossible to completely eliminate so far.
  4. 3 RTR was my local tank regiment from my growing up days. Interesting article particularly regarding target acquisition compared to Challenger I - the author got pretty good results but there were a few negatives in the dislikes section about it. My understanding is that the fire control system on Challenger II is leaps and bounds different to Challenger I and as the Twitterati pointed out, the M1 of today is a better beast than the M1 of a few years back. Hopefully it has got a BV now otherwise their M1 crews will want a transfer to those units supplied with Brit kit ... AFV Boiling Vessel – Tales from the Supply Depot
  5. Funny you should mention the professionals - it was a recruiting slogan for many years. the two videos from the 70s reinforce the professionals slogan plus the requirement to have a whole bunch of skillsets plus the see the world piece:
  6. @Maciej Zwolinski - to give a varied career in terms of postings "Join the Army, see the World" (which was very much a thing then) and all that. With most mechanized and armoured units based in Germany it meant that, in the case of the Royal Armoured Corps, units would swap between BAOR and the UK and the UK-based units would cover other commitments such as UNFICYP and Belize with everyone getting a Northern Ireland tour thrown in. Likewise for the infantry, light role was mainly UK-based but also got Gibraltar, Cyprus, Belize, Hong Kong and of course Northern Ireland. All of the armoured and mechanised types would be in Germany with Northern Ireland thrown in as well. From an efficiency/role specialisation and treasury point of view it was hugely wasteful .... guess why the arms plot ended? Bottom line though, it worked well enough and it was useful having units with experience in all of their likely disciplines and it stood officers of those regiments in good stead as they moved on in their careers to do staff jobs and command formations because of the more rounded experience they had gained.
  7. @Shady_Side - to add to my previous post and to provide a documented example of converting from one armoured platform to another, the British Army until fairly recently used to do a thing called 'Arms Plotting' which saw regiments re-role every few years - in the case of infantry from light role, to mechanised, to armoured infantry and in the case of the Royal Armoured Corps from formation reconnaissance to armour. To give a flavour of what it takes to as you put it "they will be starting with crews that already know the fundamentals of armored combat" the links below will take you to the Regimental Journal of the Life Guards for 1980 and 1981 which describe the regiment's conversion from formation reconnaissance to armour. Bear in mind that this regiment used to change roles about every six years so anybody in the regiment with longer time in than that would have been familiar with Chieftain rather than jumping straight into one from scratch, a luxury Ukrainian tank crews will not have. Now I accept that the timescales to convert the regiment would be longer back then because of the demands of peacetime soldiering such as: handing over the old camp and equipment; taking over the new camp and equipment; booking training areas; letting soldiers go on leave; area cleaning; site guards; and, marching up and down the square but the bottom line is that the Life Guards took about a year to convert properly to Chieftain to the point where the regiment was capable of fighting effectively as an all-arms Battlegroup. According to the 1981 journal, B Squadron took four months to fully convert to the point that it was capable of fighting effectively as an all-arms Squadron Group. Acorn 1980 by LGregsec - Issuu Acorn 1981 by LGregsec - Issuu
  8. You've had answers of the required depth from people who've been there and done it and here's one from another 'been there done that guy' - short of putting on a green suit and trying it yourself what has been posted here is as good as its going to get to convey the message. From the information and analogies in your posts, it is clear you are focused on each individual tank and its operation by the crew in complete isolation. You seem to be in rather a hurry and the reasons you articulate for that are sound but, the weather and ground conditions are iffy for large scale mechanised operations so the time is better spent training rather than rushing that kit to the front line. History is replete with examples of how rushing stuff to the front line causes problems, British tanks at the Somme in 1916 and Tigers and or Panthers at Kursk being two vaguely comparisons relevant to the situation now. Time spent in training and rehearsal is well-spent and lots of people here have rightly criticised the Russian military for launching this operation in a half-bottomed manner and equally criticised the quality of the troops that have turned up as a result of the mobilisation. It would be unwiser than an unwise thing for Ukraine to adopt exactly the same courses of action as its never time for amateur hour in warfare.
  9. If we're talking real life then yes. All subordinate elements in a battalion will be on the battalion radio net as well as having their own dedicated company radio nets.
  10. Given that the XO/2IC and the OC/Commander do different jobs in reality, it actually makes a lot of sense, and is realistic, to have them separated. In real life commanders generally go forward to: do that leadership thing; to get a ground truth view of how the battle is developing; and, to impose their will on the enemy and friendly forces by directing friendly elements to do things based on what they're seeing. The XO/2IC meanwhile makes sure the HQ is running, and tracks the battle in detail plus a whole bunch of other stuff. As such, the two are usually in different places when there's fighting to be done and of course, as often happens in CM, they can step up to the plate if the commander has a bad day at the office.
  11. He was younger than that - 53 when he passed away, no age at all.
  12. And it'll be a C-130 with the external fuel tanks misidentified as engines.
  13. Use the Target Light command but the Tac AI will override that if the tank spots something that is perceived to be a threat requiring use of the main armament - an irritating example of this being dismounted tank crews getting lots of HE love.
  14. The Former Yugoslavia eventually being one of those "Do Sumfink" moments on the back of bad stuff happening which was prominent in a media environment sans the interweb/Twitter etc for quite a while against a backdrop of a fair degree of political inertia for a fair few years. Thankfully then the media had a vague idea of what its job was but then again that area of the world remains mired in dispute.
  15. Yes - any XO or 2IC team assumes an HQ role if the HQ team gets destroyed. @MOS:96B2P has a great thread which explains C2 in enormous detail and hopefully he'll be along to point you at it. I can guarantee it will answer all of your C2 questions.
  16. @Dr.Hoopenfaust - that scenario was not one of mine as far as I recall. I did a bunch of CMSF scenarios but not that one.
  17. High praise indeed ... you wouldn't be saying that though if you knew the head scratching that is going on right now over some of the scenarios I'm doing for the official titles. I've always said that my work is fairly meat and potatoes stuff and I generally make sure I limit my ambition to what is easily achievable in the editor which saves a lot of heartache and I think trips up many newcomers to scenario design. There are better scenario designers out there for sure such as @benpark, @George MC, @MOS:96B2P and @Pete Wenman to name a few. The advice I've given to @TheFriendlyFelon (who I owe an email or two when I've got time) was pretty simple stuff and really all his concept needed was a second pair of eyes to help him over a mental block for one of the scenarios in the campaign. Whatever the final campaign looks like will I'm sure prove enjoyable and interesting, the work he has done is of an exceptional standard for a newcomer to the game. I certainly didn't have to tell him how to make maps which is one of my strengths.
  18. Raise a ticket and @BFCElviswill no doubt sort you out.
  19. Christ on a bike ... when do the targets for the attendance of girls at secondary schools get announced ... Afghanistan anyone?
  20. To be fair we do have rather a good one ... Home - The Tank Museum
  21. As the designer I agree - it is playable H2H for sure but whoever takes the Soviets needs to be a CM ninja and the whoever takes the Americans needs to be a decidedly average player like me. It is certainly winnable as Soviet vs American AI as this was proved in testing.
  22. You can add the Daily Mail to that list too.
  23. Because they were in the TO&E for the organizations in the engagement.
  24. I'm guessing you're playing Skirmish at Sichenhausen which is one of my scenarios. It is very challenging as the Soviet player if you have a vaguely competent opponent.
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