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Johnny Canuck

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Everything posted by Johnny Canuck

  1. I vote NO. Give me pauseable RT with: - Full replay capabilities - Timers and possible sanctions if you pause too much
  2. Got the email. Kept my original and downloading now. . .
  3. Email sent, and I have Dropbox as well.
  4. I see that effect on my NVidia 9600M GS with Win 7 and mentioned it in another thread. Although not huge, it leaves a poor perception of the game. And perception can be pretty significant.
  5. 1) I really like the scrolling movement when you hold down the right mouse button to change the left/right and up/down viewpoint angle. I also really like the movement when you hold down the left mouse button for screen scrolling. Both have got smooth acceleration and work nicely. Great job. On the other hand without the button pressed, moving the mouse to the edges of the screen still seems kind of fast/jerky. I'd prefer the acceleration (just like when the left button is pressed), and would like to be able to adjust the sensitivity/speed. I'd also like to be able to change the height on the screen at which the left/right scrolling movement changes to left/right viewpoint angle change. It's currently too high IMO. 2) On more than one occasion, in more than one game, moving the mouse left or right to scroll around the screen only scrolled so far. For example, I could scroll to the left, but only to a certain point. Holding the right mouse button to change the viewing angle around fixed things up. 3) When scrolling around the screen, I often see the round unit circles popping up and down like a pop-up frog game. 4) When creating a move order for a unit and placing the cursor at the new location, I see some funny screen redraws (high res to low res and back again). 5) While I'm at it, someone else requested the ability to toggle/adjust music levels separately from in-game sounds. I would say that's pretty well standard far in games these days. Hopefully, these are on BF's rather lengthy to-do list.
  6. Responding to the question "Realtime or WEGO or both?" I'd be happy with realtime with a pause capability. Furthermore, you could *optionally* add functionality to the pause, similar to what you have in a chess game. Too much pause by a given player may reduce their points. Of course, I'd love to be able to play back at any time up to the current turn.
  7. CM's multi-player system has been and still is very kludgy (and that's an understatement). It's no wonder that their MP figures are low. It's unfortunate that BF doesn't appear to have the funds, expertise or drive to implement a user friendly multi-player matchup and game play system. If they did, I'm sure we'd be seeing much higher multi-player figures. In any wargame I've ever played, the most immersive/fun was when I was playing with/against real people. Oh, and I hope you succeed as well. To NOT have pauseable RT or WEGO in their multi-player is very unfortunate indeed. You could even optionally add a timer to the pause capability (sort of like chess).
  8. Currently, CM goes into 'full screen' mode. What would be really nice is using Windowed mode. From there, you could have other Windows. I've successfully used Windowed mode in X-Plane 9 with additional 3rd party Windows, and it's great. In addition, World of Tanks uses Windowed mode, and there's a LOT more animation going on than in CM. I think BF's challenge is their shoestring budget.
  9. I can only assume this was posted with humour in mind.
  10. Of course, there's a VASSAL module for it: http://www.vassalengine.org/wiki/Module:Normandy_%2744
  11. If the RT multiplayer is pausable like the single player is, then great. If not, then it's a damn "click fest", and they should be <remaining comment withdrawn by author>.
  12. Yes, indeed. Even with older kids, I still like the ability to have a choice of PBEM or RT. On the other hand, 18M files is just ludicrous. What are they including? Graphics? Movies? The RT, however, should include either (variable speed and/or pausable RT) or (WEGO). Last thing I want is a clickfest.
  13. I really hope that BFC makes enough money to hire more people. For instance, as as been mentioned elsewhere, they really could do with a useability expert (among others). Oh, and I recently bought the CMAK/CMBB combo as well as pre-ordered CMBN, so no threats from me.
  14. I warned my wife about my gaming addiction before we got married (in '87). That was reinforced on our 5th wedding anniversary when a new game of 'Empire (for UNIX)' started up. We got 4 extra hours worth of turns that day. Needless to say, she still remembers that. CM:BN will pale by comparison to others games I've played endlessly - such as Return to Castle Wolfenstein or World of Tanks.
  15. Yes, that black text watermark in the Adobe Acrobat file was a bit of a nuisance. Poorly conceived, it was. From the what were they thinking department, the only thing worse than the online reader was the steel box video on Youtube. Ghastly. OTOH, the game looks like a lot of fun, and I'm sure that patches will fix a lot of problems that people are/will be encountering.
  16. Runs well, the games does at 1152x864 on my 2.26GHz Core 2 Duo Laptop with a 9600M GS video chip running Win7. It will take some getting used to the changes in the keys and commands, however it looks great. Thanks much!!!!!!!!!!!!!!!!!!!!!!!!!
  17. Did you check the store? I just did, and it's only the pre-order, which is DL & mail. Apparently, the URL is: http://www.battlefront.com/index.php?option=com_virtuemart&page=shop.browse&category_id=36&Itemid=26 I'm sure there'll be a big splash on the homepage as well as in the forums when it IS available, and I'm sure there'll be a DL only option.
  18. Various different 3rd party places that people hang out to play games. Guess I'll eventually find one that works for me. At least BF's forums are running on vBulletin. . .
  19. In my first PBEM game, my opponent chose a 'Stuart' which has a 37mm gun. I chose three Panzer IIc's (one of which is 'Shocked') which appear to have 20mm guns. I don't know how effective the Panzers are against the Stuart. Is there any tutorial available on gun size/penetration/damage against armour? Again, thanks!
  20. Am about 3 games into CMBB/CMAK and started a PBEM game where I had to purchase a ~500 point force. I didn't even know you could buy your own force, so I didn't choose very well. My questions (for a meeting engagement) are: - any generic recommendations (do's and don'ts) for the makeup of this small force - any recommendations on how to use this force Thanks!
  21. My only off the shelf desktop computers were: - IBM PC with PC DOS 1.0 (1981) - Amiga 1000 with AmigaDOS 1.0 (1985) Otherwise, all my desktops were custom built. I tend to find that NVidia is better for OpenGL gaming.
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