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russellmz

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Everything posted by russellmz

  1. they sloped armor on merrimac/virginia class casement ships in the civil war.
  2. if you know anything about batch files and you have a pc (*.bat) you can do a copy paste so splash1 becomes splash2, etc then at the end splashtemp becomes splash 1 and the .bmp for the actual splashscreen and then run cm. someone set up something like that on their computer.
  3. http://mapage.cybercable.fr/deanco/hysterical.htm get the "playable" save game of the scenario and "play" it. it takes crack kubelwagens to beat vet jeeps.
  4. we should all listen to the words of wisdom imparted by a 10-year old: "Commie! Commie! Traitor to our country!". did i mention the 10-year old was on the christmas episode of seinfeld?
  5. lucky you! you're gonna have a lot of fun. make sure to get a few rounds in with the ai then challenge someone in play by email or online. take a glance at my faq too.
  6. it takes a while for the cmbo engineers to toss them. plus you need them to get close. i made a whole scenario out of it.
  7. hey, neat sky. who's is it? btw i found out something interesting: you need a fair number of units alive if you have a lot of bodies around. otherwise the morale is like 11% and the game ends after the first turn.
  8. is the upper limit for live units going to limit the number of dead bodies that can be saved on a quick battle map? [ August 12, 2003, 02:20 PM: Message edited by: russellmz ]
  9. she don't eat meat, but she sure likes the bone. hurrah!
  10. i remember reading about one guy at normandy bragging to his german prisoners that allied troops were just outside rome, and the germans were surprised, saying they heard on the radio that it had already fallen.
  11. while playing a game of galactic civilizations i wondered if cm could benefit if it also used background processing to do some of the ai calculating while a player moved his guys. there would be some things that a player could change such as hiding squads and the movie making couldn't be pre-made but given how long a player takes to move his guys and how long the ai processes, could it take some time off the wait?
  12. i like my scenarios http://www.russellmz.20m.com/ the two best ones are "GO" and "Decision" go is 7 turns long, and has you rushing your convoy through the streets of some german town filled with crappy german enemies. decision is a special scenario i made to blow up a bridge after you get all your guys over the bridge to safety but before the germans can cross. the bridge gets blown using a variety of means but the funnest way is to use engineers to blow it with demo packs. i used enemy minefields on the bridge to give the engineers an incentive to blow it up. so no guys can cross but vehicles can.
  13. i don't believe this question will be asked frequently.
  14. http://www.geocities.com/russellmz/cm.html please evacuate all single story buildings immediately... [ May 26, 2003, 12:18 AM: Message edited by: russellmz ]
  15. that bug where all light single story and light two story buildings on the map explode simultaneously.
  16. yeah, after you play ironman you develop a lot of respect for fog of war and the "where the hell is the enemy? where the hell am i?" effect.
  17. bonk yay! it's been stickied! only took a year or two of bumping [ April 08, 2003, 12:35 AM: Message edited by: russellmz ]
  18. interesting! i thought they were quieter, not just different. one eof the m1's nicknames was "whispering death" wasn't it?
  19. dell 600mhz tnt2 32mb vid card (factory install driver. latest version driver screwde up my screen) 128 ram worked perfectly with all previous versions of cm. got a 9.51mb 1.02 patch off one of battlefront.com's mirrors. extracted the exe to my cmbb folder, and installed. double clicked new desktop icon. got to a black screen asking me to accept ~324x?? resolution or to skip to next. i hit skip to next and then it crashed with the white error window: could not initialize direct3d. tried to goto the barbarossa to berlin.exe directly. this time the black screen asked if 640x??? was ok. i choose accept. the first second of the opening theme played then it crashed. help please
  20. did you consider making the camera go to maximum zoom on a 5 or 6 level view instead of black bmps? or shift camera view down at max zoom on camera 1 to get someone's foot at worst?
  21. we expect a detailed after action novel when you guys are done in 2009.
  22. i have not been able to play much cm lately. but now that i got some real life things out of the way, i figured i may as well play some of the best scenarios. so, scenario authors: which scenario that you made do you think is the best, that you're most proud of? or the one you made that is your favorite scenario at least?
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