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Show Us The New Quick Battle Please


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Aaaah MikeyD you got me all pumped up! I play almost exclusively QBs and they are indeed lacking in CMSF...The kind of option to select a map and forces is a godsend...Imagine a TCP/IP quick battle where both sides agree to choose a scouting party type of force and the map is very large, several Km. The tension as you roam the large map in search of the elusive enemy! A single well-placed MG42 can turn the tide of the battle. :D

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well as far as maps being able to be ported over...if it's the same engine and same file system used for any future releases wouldn't the maps be compatable?

Well there will probably be new tiles/terrain in the newer titles, like the Bulge family. But I do agree, the map should at the least be load-able in the editor so the map maker can update for the new title/family. Rather than having to start from scratch.

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