Elmar Bijlsma Posted July 9, 2009 Share Posted July 9, 2009 Not Mech Warrior 5, but a re-start of the series. http://pc.ign.com/articles/100/1002164p1.html Sweet! Always had a lot of fun hanging way too many ER-PPCs on my bot. Chance of enjoyment? Very high. 0 Quote Link to comment Share on other sites More sharing options...
Runyan99 Posted July 9, 2009 Share Posted July 9, 2009 Looks cool. I'd rather have a tactical strategy game than a sim though. 0 Quote Link to comment Share on other sites More sharing options...
Wolfpack Posted July 9, 2009 Share Posted July 9, 2009 All I can say is thank god they're going back to the 3025 era to start with. I got so sick of the Clans and their uber weapons. the game lost any real balance as soon as that stuff was introduced. 0 Quote Link to comment Share on other sites More sharing options...
Ssiissuu Posted July 10, 2009 Share Posted July 10, 2009 And to promote this new game, Mechwarrior IV is going to be released for free, at some point in the future, as yet unannounced. I'm frankly amazed that the Warhammer is appearing again, I was under the impression that it was one of the 'vanished' designs, like the Marauder? Though it was nice to see a Jenner in the trailer, enough with all the super-tech, back to roots! 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted July 10, 2009 Share Posted July 10, 2009 Smell the awesomeness and check out that video!!!! 0 Quote Link to comment Share on other sites More sharing options...
gautrek Posted July 10, 2009 Share Posted July 10, 2009 I have been having a rather pointless argument over on the mechwarrior Living legends forum.which is a mech mod for crysis.About how good or bad a would be in RL combat situations.I can see that they are a fantasy and a load of lesser vehicles would do the job better and cheaper than one mech. Does anyone agree with me or am i being stupid? 0 Quote Link to comment Share on other sites More sharing options...
mike_the_wino Posted July 10, 2009 Share Posted July 10, 2009 I have been having a rather pointless argument over on the mechwarrior Living legends forum.which is a mech mod for crysis.About how good or bad a would be in RL combat situations.I can see that they are a fantasy and a load of lesser vehicles would do the job better and cheaper than one mech. Does anyone agree with me or am i being stupid? I love pointless arguments and I don't think you are being stupid. Mechanized anything has certain limitations; blind spots, fuel supply, mobility issues, cost of production, repair, etc. We have Predator drones flying over battlefields today but the Brits have, on at least occasion, fixed bayonets and charged into the fray. How old school is that? 0 Quote Link to comment Share on other sites More sharing options...
Scheer Posted July 10, 2009 Share Posted July 10, 2009 I heard that there is some exosceleton research for armed forces. Maybe this leads to bigger designs, which leads to mechs. Just a thought ... 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted July 10, 2009 Share Posted July 10, 2009 Mechs, pah. Give me Titans. 0 Quote Link to comment Share on other sites More sharing options...
gautrek Posted July 10, 2009 Share Posted July 10, 2009 but the Brits have, on at least occasion, fixed bayonets and charged into the fray. How old school is that? Thats probably because they had used their quota of bullets up for that day:D 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted July 10, 2009 Share Posted July 10, 2009 At this point, US Military is doing some research into exoskeletons primarily for combat support stuff -- allowing a single soldier reload a 155mm howitzer by himself, for instance. Anything's possible 1,000 years into the future, but anything like the classic anthropomorphic Mech seems extremely unlikely to me. It seems to me that if mechanical legs ever become a viable alternative to wheels and tracks, whatever combat vehicles coming out of this technology will still be very low to the ground, and not at all anthropomorphic. Low profile == harder to detect via radar (or similar radiation detection systems), and also more able to take advantage of defilade. Why would you design a combat system that needs a 3-story high building to hide behind, when you can design one that could hide in a shallow ditch? Basically, if "walking" vehicles become a technological reality, than I think we're much more likely to see combat vehicles that represent giant robot ants or even centipedes than mechanized humans. The whole size thing is another issue. Right now, everything is trending towards smaller, harder to detect stuff. You have to posit a massive technological paradigm change to justify why it would be at all advantageous to field a system as large as a Mechwarrior mech; under current paradigms, a system like this would be detected by distant enemy sensors, and blown away by weapons systems firing from somewhere very far away. But hey, giant human robots look cool, and the original Mechwarrior was big fun. I'll sign up for some crazy giant robot combat action again! 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted July 10, 2009 Share Posted July 10, 2009 Yeah, where's the bit where they step in a pool of nano bots and get digested before their next step? 0 Quote Link to comment Share on other sites More sharing options...
Pinetree Posted July 12, 2009 Share Posted July 12, 2009 And to promote this new game, Mechwarrior IV is going to be released for free, at some point in the future, as yet unannounced. I'm frankly amazed that the Warhammer is appearing again, I was under the impression that it was one of the 'vanished' designs, like the Marauder? Though it was nice to see a Jenner in the trailer, enough with all the super-tech, back to roots! They've managed to re-licence those designs: Return of the Unseen 0 Quote Link to comment Share on other sites More sharing options...
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