Marwek77 aka Red Reporter Posted October 9, 2008 Share Posted October 9, 2008 I rally miss fog of war... Yesterday enemy FO appears on some good position and i send everything possible to smash him. Why? Because now i can almost read his name If it will be just unknown general infantry something i will not spend all my bullets just for this one team, because i will not know who exactly it is... Can you bring us back some level of fog of war again? 0 Quote Link to comment Share on other sites More sharing options...
Phoenix Posted October 9, 2008 Share Posted October 9, 2008 What skill level are you playing on? And can't units figure out what a unit is by oberserving?? 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted October 10, 2008 Share Posted October 10, 2008 I have to agree with the OP. I play on Iron settings and it seems to me that there are just two levels of info on spotted units: occassionally you will spot a '?' which then turns into a full icon or, more usually I get the full icon straight away. That full icon tells me if the unit is an standard infantry unit, an ATGM unit, a machine gun team, or a FOS, or whatever. And if I select that enemy unit, I get a pretty good idea which formation it's part of too. Now, personally, I think that's WAY too much information given to the player in too short a space of time. I'd prefer it if we have an intermediate level of intelligence, say a generic infantry counter that further observation reveals it's specific type. And now that FOS units are No1 priority targets for the player, they should be much harder to identify fully than say a machine gun team or an ATGM team that are actively wielding their weapons in the face of the enemy. Please note that all of the above refers to spotting infantry units only. I have no objections to the rapid identification of vehicles in the game as I feel that's realistic. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted October 10, 2008 Share Posted October 10, 2008 easy solution = mod the icons.... make a generic enemy infantry marking, and copy it and name it so it covers all the other icons. Voila all contacts will be generic contact marking 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted October 10, 2008 Share Posted October 10, 2008 Surely BFC could add that suggestion to the iron-man rules in about ten second. Please?, Maybe? 0 Quote Link to comment Share on other sites More sharing options...
Marwek77 aka Red Reporter Posted October 10, 2008 Author Share Posted October 10, 2008 I agree with Paper Tiger, we identify the enemy rally quickly. We need more fog in this... 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 10, 2008 Share Posted October 10, 2008 Totally agreed. Also, we identify ATGMs pretty darn well... 0 Quote Link to comment Share on other sites More sharing options...
bodkin Posted October 10, 2008 Share Posted October 10, 2008 Spotting is too acurate at the moment, at the moment I can spot a infantry squad 300 metres away in a building and know what weapons they are carrying (on veteran level) anyway. 0 Quote Link to comment Share on other sites More sharing options...
Marwek77 aka Red Reporter Posted October 10, 2008 Author Share Posted October 10, 2008 And because human can give target command to his forces it's easily to fire upon critical enemy like FO, HQ units, ATGM... With tanks you know which one is HQ so you hit first... I am not sure in reality it's same like this... 0 Quote Link to comment Share on other sites More sharing options...
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