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Wall end graphic error


c3k

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Gents,

I've created a small scenario for testing purposes. As part of that, I created a tall wall. The tall wall section ends in a short wall section. Something like this:

XXXXxxx

Where the tall wall section abuts the short wall, there is NO wall. Meaning, the end of the tall wall is invisible. All other wall sections appear normal.

My guess is that the programming for wall ends does not anticipate anything other than ending completely, or joining a similar height wall.

Anyone else see this?

Thanks,

Ken

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Thanks, I'll try it.

Since I'm too lazy to go through the rigmarole of posting a screenshot, I'll use yours to describe the situation.

Assume we're looking to the North. The tall section is to the West, short is on the East.

If you position yourself OVER the short wall and look directly West, the protruding section of the tall wall is invisible. Both the North and South faces exist, just the East face isn't.

Make sense?

I post this since your screenshot does not show the aspect I'm referencing.

Thanks,

Ken

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Oooh, I didn't know there was an option for credit. How many bugs have I been credited with? And, is it good to have a lot to your credit, or will BF.C send me a link to my own "special" patch? Something that will fry my computer...

;)

Thanks for looking at it.

Regards,

Ken

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