Cpl Steiner Posted January 31, 2008 Share Posted January 31, 2008 Has anyone tried using these drivers. I installed them today and if anything they seem to marginally reduce game performance. Has anyone else had problems with them? 0 Quote Link to comment Share on other sites More sharing options...
rune Posted January 31, 2008 Share Posted January 31, 2008 Yeah, I am running them and I saw a small reduction in performance...maybe 2-3 fps. Overall not imprssed with this build. Rune 0 Quote Link to comment Share on other sites More sharing options...
Darkmage Posted January 31, 2008 Share Posted January 31, 2008 was using those and had problems with hang ups and models being re-drawn etc.. 0 Quote Link to comment Share on other sites More sharing options...
Crimguy Posted February 1, 2008 Share Posted February 1, 2008 I'm having those hang ups with 169.25 and 169.28. I can't get the game to run currently on my system because Vista won't let me install anything other than those drivers for my video card (BFG 8800GT). I'm pretty pissed these days . . . 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted February 6, 2008 Share Posted February 6, 2008 Same problems here. Hang ups, redraws, stuttering in game, followed by some sort of shutdown message about a C++ runtime error. Then I'll get a "nvlddmkm" error message. Vista x64, evga 8800gtx. Using 169.28. The black screen of death is a sure thing with CMSF. This makes it unplayable. Any thoughts? Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Darkmage Posted February 6, 2008 Share Posted February 6, 2008 try rolling back to 163.75 drivers I'm running them and the issues seems to have gone. Is a shame if all of nvidias new drivers will have this issue. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted February 6, 2008 Share Posted February 6, 2008 Why not just stick to a version that you know works, instead of upgrading and then having to back out every time? 0 Quote Link to comment Share on other sites More sharing options...
mazex Posted February 6, 2008 Share Posted February 6, 2008 Originally posted by gibsonm: Why not just stick to a version that you know works, instead of upgrading and then having to back out every time? If everyone behaved like that we would still be living in caves Sorry could not resist it - don't take it too seriously! (yes - I'm bored, waiting for the Paradox fix) 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted February 6, 2008 Share Posted February 6, 2008 Perhaps, but its pretty fundamental tenant of IT that you test upgrades before implementing them in a production environment. Now most people don’t have a test machine at home but I would have thought subscribing to the various tech threads that I guess are out there in Windoze land would give people an indication that a new driver worked or not BEFORE they upgrade their one and only machine. “Damn the torpedoes, full steam ahead” is not a recipe for a low stress computer environment (but then again, nor is running Windows to start with). 0 Quote Link to comment Share on other sites More sharing options...
mazex Posted February 6, 2008 Share Posted February 6, 2008 Still waiting for that Paradox fix... Nope that's correct, but at the other hand the graphics drivers are rather easy to roll back, and as I don't have any SLA obligations to myself about 7x24 uptime on my gaming rig, I can handle the necessary reboot to revert to the old version if the driver seems bad Still waiting... /Mazex 0 Quote Link to comment Share on other sites More sharing options...
rune Posted February 7, 2008 Share Posted February 7, 2008 Testing the 168.38s, will let you know how it goes. Rune 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted February 7, 2008 Share Posted February 7, 2008 I'm using 162.18 with no problems. 0 Quote Link to comment Share on other sites More sharing options...
bulldogchurchill Posted February 12, 2008 Share Posted February 12, 2008 Interestingly I installed 169.28 beta drivers, and lost the ability to turn on shadows, but did get the ability to run the game with maxed out graphics (including v-synch and anti-aliasing turned on) at around 20fps - which is quite playable. Switched back to 169.21, and got the ability to turn shadows on again, but then performance at 12 fps (not so playable). Am glad I have the choice, however. Running XP dual core with 2gb RAM and NVIDIA 8600 GT graphics card. 0 Quote Link to comment Share on other sites More sharing options...
SlapHappy Posted February 13, 2008 Share Posted February 13, 2008 Have you guys seen this? I found this link on a discussion board about the exact same problem you guys are discussing - or at least C3K anyway. The "nvlddmkm" issue.... http://www.nvidia.com/object/windows_vista_hotfixes.html Important: These hotfixes only concern Vista users! 0 Quote Link to comment Share on other sites More sharing options...
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