thelmia Posted October 6, 2007 Share Posted October 6, 2007 OK, so the new thing is for the guest to crash after setup. I don't want to be a broken record, but if we're going to have RT multiplayer it needs to work. It's too frustrating to play right now. You never know if you're just wasting time and the game will crash. 0 Quote Link to comment Share on other sites More sharing options...
bheilbrunn Posted October 7, 2007 Share Posted October 7, 2007 It is impossible to p;ay multiplayer now. Matt is looking into it 0 Quote Link to comment Share on other sites More sharing options...
reel-why Posted October 7, 2007 Share Posted October 7, 2007 its impossible to play any multiplayer? well not hotseat but I havent tried anything other than that. 0 Quote Link to comment Share on other sites More sharing options...
bheilbrunn Posted October 17, 2007 Share Posted October 17, 2007 Still no answer 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted October 17, 2007 Share Posted October 17, 2007 Hi all. I'm fresh registered but not new to this forum... I'm playing CM since the first Demo of CMBO and nearly exclusively TCPip with my brother. While the offline solo play of CMSF is really enjoyable since 1.04, onlineplay is simply not possible. There are so many bugs I don't know where to start... I read this forums since many years but i haven't read anything from the mods about the busted onlineplay in CMSF. What's even more strange is the fact that only 3-4 people in this forum have complained about TCPIP multiplayer in CMSF. Am I the only one who wants to play online and not pbem? Where are you people? Regroup! Leon P.S.: Sorry for my bad english... I'm german 0 Quote Link to comment Share on other sites More sharing options...
redbear Posted October 17, 2007 Share Posted October 17, 2007 Originally posted by troupierLEON: Hi all. I'm fresh registered but not new to this forum... I'm playing CM since the first Demo of CMBO and nearly exclusively TCPip with my brother. While the offline solo play of CMSF is really enjoyable since 1.04, onlineplay is simply not possible. There are so many bugs I don't know where to start... I read this forums since many years but i haven't read anything from the mods about the busted onlineplay in CMSF. What's even more strange is the fact that only 3-4 people in this forum have complained about TCPIP multiplayer in CMSF. Am I the only one who wants to play online and not pbem? Where are you people? Regroup! Leon P.S.: Sorry for my bad english... I'm german its not only three and the CMSF team is looking into it http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000426 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted October 17, 2007 Share Posted October 17, 2007 Ok. It's not 3... but 5? Multiplayer is busted since the game was released... I was able to connect with 1.04 too, but there were strange bugs wich aren't there in soloplay. Like the signs are far away from the unit itself and units are not reacting for the orders their given... and it wasn't something like "hey they are busy doing something else" they were there for 10 minutes and they don't reacted for an "look this direction" order... and this are just the little things... we waited 2 minutes before we hit the "go" button... if you wait less, there is no chance to play any "normal" game... please Steve, Rune or someone else from the real guys... reply to this post annd tell me you are working on this... thanks.. [ October 17, 2007, 05:09 PM: Message edited by: troupierLEON ] 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted October 18, 2007 Share Posted October 18, 2007 Add me to the list please. I refuse to play CMSF again if it is not for a properly working TCP game. 98% of my CMx1 time was TCP/IP. I expected the same for CMSF not the opposite. 0 Quote Link to comment Share on other sites More sharing options...
JSB Posted October 18, 2007 Share Posted October 18, 2007 I forget CMSF until TCP/IP is working. 0 Quote Link to comment Share on other sites More sharing options...
Taki Posted October 18, 2007 Share Posted October 18, 2007 Add me to the List too. But i wasnt otw to play Multiplayer because it wasnt even playable. Game needs to get fixed then MP needs to get done. 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted October 18, 2007 Share Posted October 18, 2007 Feels good not to be alone... Let's hope for 1.05... [ October 19, 2007, 04:46 AM: Message edited by: troupierLEON ] 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted October 19, 2007 Share Posted October 19, 2007 The fix to the broken TCP (introduced in 1.04) will be one feature of the upcoming v1.05 patch. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted October 19, 2007 Share Posted October 19, 2007 Thanks for the response Madmatt and good to hear that there will be something done for tcp multiplay in 1.05, but TCP isn't broken since 1.04. It is unplayable since 1.01. There may be some NEW "I can't connect at all" bugs introduced in 1.04 (I, by the way, can connect) but I want to see one post of someone who played a TCP game (started without waiting, and not the really tiny maps) without serious bugs which made the game unplayable. There are passengers in trucks and humvees floating in the air, half of a squad stays put when you give an order, icons are floating somewhere but not near the unit they are presenting, units don't respond at all, huge lags on bigger maps (I have an 16Mbit conncection with good ping to my opponent, and so on. Sorry to say this, but I feel kinda fooled when you say all this isn't happending or just a bug of 1.04. Anyway, thanks for this great game (at least soloplay ) and for the fantastic support. Leon 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted October 19, 2007 Share Posted October 19, 2007 Hi Leon, I know that Charles said that the TCP issue from v1.04 was more involved than simply not being able to connect and was still looking deeper into the root cause. That *could* mean that some of the other MP issues you have been seeing will also improve as well. I can't say for sure though at the moment because I simply haven't done much of the MP testing yet with v1.05 but I will make a point of looking into it when I can. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted October 19, 2007 Share Posted October 19, 2007 That sounds very good! Thanks! Waiting for 1.05 to arrive... so long... back to my CMBB quickbattle game where I bought 2 Sturmtiger with nearly all my points... want to see the face of my opponent when he spots them Leon 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted October 20, 2007 Share Posted October 20, 2007 Good to see you are working on it. I can confirm those bugs too and I havent even tested 1.04 TCP yet. The unresponsive units, floating passengers and horrible lag were there from the start. 0 Quote Link to comment Share on other sites More sharing options...
thelmia Posted October 24, 2007 Author Share Posted October 24, 2007 0 Quote Link to comment Share on other sites More sharing options...
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