War RaVeN Posted April 21, 2007 Author Share Posted April 21, 2007 Martin, Errr.... I got the short straw.... No run. Again thanks for the support! Reagards, War Raven. Link to comment Share on other sites More sharing options...
Moon Posted April 21, 2007 Share Posted April 21, 2007 No, thanks for your patience! Martin Link to comment Share on other sites More sharing options...
Steinfisch Posted April 21, 2007 Share Posted April 21, 2007 Have the same problem (Win Vista Ulti, AMD X2 4200+ 2Gig ram) I believe the problem relies on these damned 'managed' applications. Does it occur in downloaded Installations only?? Link to comment Share on other sites More sharing options...
Madmatt Posted April 21, 2007 Share Posted April 21, 2007 Guys, please check out this thread for a test fix. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=66;t=000091 Madmatt Link to comment Share on other sites More sharing options...
Frasier Posted April 21, 2007 Share Posted April 21, 2007 Everyone at Battlefront, I'm having the same mission editor problem and have tried all the fixes I've seen here, plus MadMatt's fix. But I want to say, your work on this and your responses are great, I think it's appreciated. We know it will get fixed. It is an outstanding game, I think a new landmark. I buy most war games that come out. I buy too many in fact, this is a truly great one. Link to comment Share on other sites More sharing options...
reddeath Posted April 23, 2007 Share Posted April 23, 2007 Okay, I tried something just to see if it would work. I install the game on my older gaming machine which is a AMD 3200+ 32bit processor,with 1.5Gb of ram, and ATI X850XT with 256M of video ram running WIN XP Pro SP2(32bit) and everything works great! editor included from the base download without doing anything. Both .net framework 1.1 and 2.0 where already installed. The other machine that has the problem is an AMD FX-53 64bit processor with 2Gb of ram, ATI 1600pro with 512M of video ram running WIN XP Pro SP2(64bit) it had framework 1.1 and 2.0, and I just added 3.0 64bit to see it that would help, the 64bit framework didn't have the same patches as the 32bit version. The Game plays great on the 64bit version, but the editor won't run. The editor and the game work great on the 32bit machine. I don't know if its the 64bit processor or the 64bit OS that is causing the problem. Are other people running 64bit OS on the 64bit processor having the issue, or just a 64bit processor with 32bit OS? It may be two different issues. Link to comment Share on other sites More sharing options...
Madmatt Posted April 23, 2007 Share Posted April 23, 2007 The Mission Editor will NOT run under Vista 64, thats actually stated in the System Specs section of the Features and Order pages. That is due to a conflict with the new 64 bit version of .Net Framework and the Editor and NOT something that we can fix, at least at this time. Normal Vista (32 bit) should be able to run the editor. Now, obviously, other people here aren't able to get the editor to work either with their OS's (XP Home and Pro, Vista 32, Media Center Edition etc...), but thats a different issue than the Vista 64 one and one in which we should have a new *test* fix to try and out shortly. Let me just add, that Vista is actually not *officially* support by ToW. If you notice, we only list Windows XP as the OS, but in testing of the game, many of our guys did run it successfully under Vista so we are still dedicating the same effort into fixing reported issues by people with Vista. Madmatt Link to comment Share on other sites More sharing options...
reddeath Posted April 23, 2007 Share Posted April 23, 2007 Then if that is the case for Vista 64bit I assume the Win XP 64bit would have the same .net issue? Link to comment Share on other sites More sharing options...
Madmatt Posted April 26, 2007 Share Posted April 26, 2007 Hey guys,we got a new thing we want you to try that has worked for a few people. Browse into your Theatre of War game folder. COPY (not move but COPY) the files "msvcr71.dll" and "msvcp71.dll" Now go into your 'MissionEditor' directory and PASTE those files there. Thats it! Try and launch editor now. Madmatt [ April 27, 2007, 10:08 AM: Message edited by: Madmatt ] Link to comment Share on other sites More sharing options...
KeBrAnTo Posted April 26, 2007 Share Posted April 26, 2007 Hello, That only happened to me when the editor is launched TWICE , check the task manager, maybe you could have another instance running !!!!.... Regards, Link to comment Share on other sites More sharing options...
Frasier Posted April 26, 2007 Share Posted April 26, 2007 Copying the "msvcr71.dll" file to the windows directory worked for me. The mission editor now works. Thanks very much. Link to comment Share on other sites More sharing options...
panzermartin Posted April 26, 2007 Share Posted April 26, 2007 Yep, that's it, it runs now..but I get some dll error once I open mission Link to comment Share on other sites More sharing options...
Madmatt Posted April 26, 2007 Share Posted April 26, 2007 Panzermartin, whats the error? Madmatt Link to comment Share on other sites More sharing options...
panzermartin Posted April 26, 2007 Share Posted April 26, 2007 It seems there is a problem with editor 3d graphics rendering? Once I try to open the map this happens. Game runs fine btw. Link to comment Share on other sites More sharing options...
Madmatt Posted April 26, 2007 Share Posted April 26, 2007 Hmmm..try and reinstall DirectX from this link: http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en Madmatt Link to comment Share on other sites More sharing options...
panzermartin Posted April 26, 2007 Share Posted April 26, 2007 P4® D dualcore 2.8 1Gb RAM 7600GT XP SP2 Link to comment Share on other sites More sharing options...
War RaVeN Posted April 26, 2007 Author Share Posted April 26, 2007 Hi Matt, Sorry for posting this twice. Got the same problem as above: -— See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.DllNotFoundException: Unable to load DLL '..\core.dll': Exception from HRESULT: 0xC000008C at Editor.SFS.SFSImageReader.OpenExtern(String name) at Editor.SFS.SFSImageReader.Load(String fileName) at MissionEditor.Objects.Roads.Road.CreateVertexBuffer(Device device) at MissionEditor.Render.MissionRender.RenderRoadTextures(Mission mission) at MissionEditor.Render.MissionRender.RenderScene() at MissionEditor.Forms.Render.DirectXWindowControl.OnRenderViewRectChanged(Object sender, EventArgs args) at MissionEditor.EditorLogic.MissionMapEditor.UpdateViewRect(Boolean bNotifyChanges) at MissionEditor.EditorLogic.MissionMapEditor.ZoomView(Single factor, PointF center) at MissionEditor.EditorLogic.MissionMapEditor.InitZoomView() at MissionEditor.Forms.Render.DirectXWindowControl.OnMissionChanged() at MissionEditor.Forms.Render.MissionRenderControl.OnMissionChanged() at MissionEditor.Forms.MissionEditorControl.OnMissionSDIEvent(Object sender, EventArgs args) at Editor.DocumentManager2.UpdateViews(Object doc, EventArgs e) at MissionEditor.EditorLogic.MissionSDI.SetCurMission(Mission mission) at MissionEditor.EditorLogic.MissionSDI.OpenMission(String fileName) at MissionEditor.Forms.MissionEditorControl.OnOpenMission(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Editor Assembly Version: 1.0.0.16 Win32 Version: 1.0.0.16 CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/Editor.exe ---------------------------------------- EditorLib Assembly Version: 1.0.0.14623 Win32 Version: 1.0.0.14623 CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/EditorLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- MissionEditor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/MissionEditor.DLL ---------------------------------------- WeifenLuo.WinFormsUI.Docking Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/WeifenLuo.WinFormsUI.Docking.DLL ---------------------------------------- System.Design Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll ---------------------------------------- Microsoft.DirectX.Direct3D Assembly Version: 1.0.2902.0 Win32 Version: 9.05.132.0000 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll ---------------------------------------- CampaignEditor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/CampaignEditor.DLL ---------------------------------------- Microsoft.DirectX.Direct3DX Assembly Version: 1.0.2909.0 Win32 Version: 9.10.455.0000 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2909.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll ---------------------------------------- Microsoft.DirectX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll ---------------------------------------- Microsoft.VisualC Assembly Version: 8.0.0.0 Win32 Version: 8.00.50727.42 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. —- And yes I have updated with DirectX 9.0c April2007..... Regards, War Raven. Link to comment Share on other sites More sharing options...
manito9 Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Madmatt: Hey guys,we got a new thing we want you to try that has worked for a few people. Browse into your Theatre of War game folder. COPY (not move but COPY) the file "msvcr71.dll" Now go to your Windows directory (usually C:\windows) and PASTE that file there. Thats it! Try and launch editor now. Madmatt This worked for me Madmatt! I had to download the latest version of DirectX, but it works. Now I need a tut : ) Link to comment Share on other sites More sharing options...
manito9 Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by manito9: </font><blockquote>quote:</font><hr />Originally posted by Madmatt: Hey guys,we got a new thing we want you to try that has worked for a few people. Browse into your Theatre of War game folder. COPY (not move but COPY) the file "msvcr71.dll" Now go to your Windows directory (usually C:\windows) and PASTE that file there. Thats it! Try and launch editor now. Madmatt This worked for me Madmatt! I had to download the latest version of DirectX, but it works. Now I need a tut : ) </font> Link to comment Share on other sites More sharing options...
dmg Posted April 27, 2007 Share Posted April 27, 2007 Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. [ April 27, 2007, 01:17 AM: Message edited by: dmg ] Link to comment Share on other sites More sharing options...
panzermartin Posted April 27, 2007 Share Posted April 27, 2007 Yes, that worked!! Thank you! Link to comment Share on other sites More sharing options...
War RaVeN Posted April 27, 2007 Author Share Posted April 27, 2007 Originally posted by dmg: Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. Thanks Dmg & Matt. That last tip did it :cool: Regards, War Raven. Link to comment Share on other sites More sharing options...
Steinfisch Posted April 27, 2007 Share Posted April 27, 2007 @dmg thank you - this was the solution of the mystery. Link to comment Share on other sites More sharing options...
cinacchi Posted April 29, 2007 Share Posted April 29, 2007 Hi Mad, COPY (not move but COPY) the files "msvcr71.dll" and "msvcp71.dll" Now go into your 'MissionEditor' directory and PASTE those files there. IT WORKS!!! Thanks for your help. ***Luca Link to comment Share on other sites More sharing options...
manito9 Posted April 29, 2007 Share Posted April 29, 2007 Originally posted by dmg: Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. Yes this worked for me too!!! Thank you Link to comment Share on other sites More sharing options...
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