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reddeath

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Everything posted by reddeath

  1. Then if that is the case for Vista 64bit I assume the Win XP 64bit would have the same .net issue?
  2. Okay, I tried something just to see if it would work. I install the game on my older gaming machine which is a AMD 3200+ 32bit processor,with 1.5Gb of ram, and ATI X850XT with 256M of video ram running WIN XP Pro SP2(32bit) and everything works great! editor included from the base download without doing anything. Both .net framework 1.1 and 2.0 where already installed. The other machine that has the problem is an AMD FX-53 64bit processor with 2Gb of ram, ATI 1600pro with 512M of video ram running WIN XP Pro SP2(64bit) it had framework 1.1 and 2.0, and I just added 3.0 64bit to see it that would help, the 64bit framework didn't have the same patches as the 32bit version. The Game plays great on the 64bit version, but the editor won't run. The editor and the game work great on the 32bit machine. I don't know if its the 64bit processor or the 64bit OS that is causing the problem. Are other people running 64bit OS on the 64bit processor having the issue, or just a 64bit processor with 32bit OS? It may be two different issues.
  3. Will do! Thanks... I know it will be fixed. I am enjoying the game in the meantime.
  4. Same problem here and I have tried all the possible fixes mentioned. I am running an AMD FX-53 64bit process with WIN XP64 PR0, 2 Gigs ram, and ATI X1600 Pro with 512M of video ram. Demo ran great, (occasionally a unit would disappear for a while) and game runs fine, just the editor says wrong version of TOW
  5. HI, I am new to the forum, but not CM. I was wondering when the TCP/IP update will be available. My friends and I are ready to go on-line.
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