Jaws Posted May 2, 2007 Share Posted May 2, 2007 Ok I am not to enthusiast about this game but really trying to master it until CM2 WW2 Is thought this game was pretty accurate. But a few notes The Chafee didn’t see Europe until late 1944. So the scenario Whrilwind is not correct because there are Chafee’s in it. Is it me or is the looks of the M10 destroyer different then the real version? M10 Then IL-2 (My all time favourite Fly Sim) was released without dynamic campaign initial. But IL-2 Enthusiast were able to construct a dynamic campaign and 1C finally got it implemented in there updates. Since ToW has the same engine as IL-2 it seems not to hard to cope that dynamic campaign system? Or is ToW just the graphic engine of IL-2. This game is a eye candy ofc and it would be a waste not to develop this as a benchmark for the coming few years. CM was pretty evaluated and I hope you guys can bring a lot of those futures into ToW. Link to comment Share on other sites More sharing options...
ChrisND Posted May 2, 2007 Share Posted May 2, 2007 Not only that, there are M36 Jacksons in some scenarios that I am pretty sure were before their time. Link to comment Share on other sites More sharing options...
Moon Posted May 2, 2007 Share Posted May 2, 2007 Yeah, the TO&E is not realistic by any means. We fixed some of the most glaring mistakes, but some remained. Hopefully we can continue tweaking this some more, but the design philosophy tends towards more "cool" stuff than realistic usage dates. Of course with the Mission Editor you can create more realistic matchups yourself. Martin Link to comment Share on other sites More sharing options...
Ross_Moorhouse Posted May 2, 2007 Share Posted May 2, 2007 The Matilda shows up in Normandy as well. Is this geared into the Difficulty level settings as to what type of units you get? Link to comment Share on other sites More sharing options...
SoaN Posted May 2, 2007 Share Posted May 2, 2007 You shouldn’t expect historical realism in single missions. Link to comment Share on other sites More sharing options...
molo Posted May 2, 2007 Share Posted May 2, 2007 Why not? Link to comment Share on other sites More sharing options...
Moon Posted May 2, 2007 Share Posted May 2, 2007 molo, because we didn't want to remove all of the cool stuff that was already in the game, so we focussed on fixing the campaign (more or less) and decided to leave the single missions for players to play as they like. Martin Link to comment Share on other sites More sharing options...
molo Posted May 2, 2007 Share Posted May 2, 2007 Ok, makes sense. I guess it also explains why St. Lo is a town of 100 villagers! Link to comment Share on other sites More sharing options...
ChrisND Posted May 2, 2007 Share Posted May 2, 2007 LOL I had been wondering that myself. Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted May 2, 2007 Share Posted May 2, 2007 Yup, if Chaffees and Jacksons would be restricted to within their proper time frame you'd see them only once or twice, which would be a pity, as they are great fun. Never saw a Mathilda in the Allied campaign, though I'm not sure the Valentines were completely taken out. Valentines did make it into the NW Europe theatre btw, but only the later Marks, not the 40mm one. Link to comment Share on other sites More sharing options...
M Hofbauer Posted May 2, 2007 Share Posted May 2, 2007 Originally posted by Moon: Yeah, the TO&E is not realistic by any means. We fixed some of the most glaring mistakes, but some remained. Hopefully we can continue tweaking this some more, but the design philosophy tends towards more "cool" stuff than realistic usage dates. duly noted. thanks for being frank about it. Link to comment Share on other sites More sharing options...
wokelly Posted May 2, 2007 Share Posted May 2, 2007 Yeah to be honest I really do not terribly mind the lack of historical accurateness, it makes the game quite interesting. However I am looking forward to some custom missions by players with more historical TO&Es. Link to comment Share on other sites More sharing options...
Freeboy Posted May 3, 2007 Share Posted May 3, 2007 Will bf host custom missions?? Link to comment Share on other sites More sharing options...
Jaws Posted May 3, 2007 Author Share Posted May 3, 2007 Thx for reply Moon. Link to comment Share on other sites More sharing options...
SoaN Posted May 3, 2007 Share Posted May 3, 2007 Originally posted by Jaws: Is it me or is the looks of the M10 destroyer different then the real version? M10 The modification of M10 presented in game is M10 “Wolverine”. The foto that u posted is the “Achilles” modification. Link to comment Share on other sites More sharing options...
Soddball Posted May 3, 2007 Share Posted May 3, 2007 No it isn't. The Achilles had a 17pdr gun, much longer, with a muzzle brake. The photo is of the standard M10. Link to comment Share on other sites More sharing options...
SoaN Posted May 3, 2007 Share Posted May 3, 2007 Originally posted by Soddball: No it isn't. The Achilles had a 17pdr gun, much longer, with a muzzle brake. The photo is of the standard M10. What do you mean by standard M10? We have first modification of M10. In the link that is posted by Jaws there is a picture of second modification M10 “Wolverine”. Here is a picture of first modification that is represented in game: Link to comment Share on other sites More sharing options...
Soddball Posted May 3, 2007 Share Posted May 3, 2007 From "British and American Tanks of World War II" By Chamberlain and Ellis: BRITISH SERVICE A number of M10s and M10A1s were supplied to Britain in 1944 where they were designated "3in SP, Wolverine". These were issued for combat service to British units in Italy and France; most were converted from late 1944 by replacement of the 3in gun with the British 17pdr gun, producing a much more potent tank than the M10 in its original form. In its new guise the vehicle was designated "17pdr SP. Achilles Mk IC". M10A1s similarly converted were designated Achilles Mk IIC.M10 used M4A2 chassis. M10A1 used M4A3 chassis. Both M10 and M10A1 used 3" gun. The majority (4,993) were M10. The remainder (approx 1,400) were M10A1. Around 300 more M10A1 were converted to M36. Link to comment Share on other sites More sharing options...
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