ChrisND Posted April 27, 2007 Share Posted April 27, 2007 I notice this on almost every mission. At close ranges tank crews often refuse to fire, or fire very infrequently, usually leading to their premature demise. This particular crew had AP ammo, had no damage, was not wounded or panicked, the gun elevation was good, etc. Yet, they sat in that position, actively tracking with their turret, as three Pz II's did a dance around them and even bumping into them. This went on for at least two minutes before the Pz IIs got bored and shot them. If there is some thing actually stopping them from firing, I think a little game feedback is in order, because this is... well... I don't even need to say it. Link to comment Share on other sites More sharing options...
MikoyanPT Posted April 27, 2007 Share Posted April 27, 2007 Some weapons have minimum range, check the fire arc. They can´t shoot to a target too close. Link to comment Share on other sites More sharing options...
Muldoon Posted April 27, 2007 Share Posted April 27, 2007 Also, if you have the Hold Fire button selected for that unit they wont fire. I have done this myself several times. Put a AT Gun in an ambush location, and tell them to Hold Fire. I then select the AT Gun and click on the tank I want it to shoot at, but it doesn't. I finally realised it is because I had the Hold Fire button selected. As soon as I unselected the button, boom - they started firing. Muldoon Link to comment Share on other sites More sharing options...
ChrisND Posted April 27, 2007 Author Share Posted April 27, 2007 Hehe I checked the hold fire thanks, but that is not what the problem was As for minimum range - for a direct fire AP round? I didn't see any listed. Link to comment Share on other sites More sharing options...
tankibanki Posted April 27, 2007 Share Posted April 27, 2007 You can see the dotted red line on the landscape when you select your tank and its main gun. It shows minimum range. Link to comment Share on other sites More sharing options...
gravy Posted April 27, 2007 Share Posted April 27, 2007 I recently had a problem with an AT gun refusing to fire at a nearby enemy tank. Finally I ordered it to aim at the turret. It immediately started firing, disabling the tank gun. This might help in situations where the tank is in a hull down position. Gravy Link to comment Share on other sites More sharing options...
Hinkar Posted April 27, 2007 Share Posted April 27, 2007 I noticed that too...My King Tiger didn't fire even though the little voice was saying "Fire!" in German...It was quite near and eventually the only way I got him to fire was by driving the Tiger right up to the Russian tank and then it fired...(I know it could see the Russian as the Russian kept hitting the Tiger)... Link to comment Share on other sites More sharing options...
MikoyanPT Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Hinkar: I noticed that too...My King Tiger didn't fire even though the little voice was saying "Fire!" in German...It was quite near and eventually the only way I got him to fire was by driving the Tiger right up to the Russian tank and then it fired...(I know it could see the Russian as the Russian kept hitting the Tiger)... Yep, some big guns can´t aim low, hit the turret order is good in that situations, they shot at the middle hull by default. The other day my infantry was wasted by enemy infantry, because i forget to deselect the hold fire button. It hapens to the best Link to comment Share on other sites More sharing options...
you1 Posted April 27, 2007 Share Posted April 27, 2007 I think the AI should over rule your order to hold fire if the ambush has failed and your troops come under fire, although it's a general rule to fire into an area where you suspect a ambush is placed to force the foe to react and give the poistion away, Maybe the AI should have a delay trigger if it comes under fire in a ambush poition or under hold fire order b4 it reacts Link to comment Share on other sites More sharing options...
JcbGfnr Posted April 27, 2007 Share Posted April 27, 2007 Personally I'm glad that my little army of pixels listens to me. If they had AI that overrid 'hold fire' commands there wouldn't be enough control. I also have made the same mistake as above. I guess is just takes getting used to which units are holding fire and which aren't. Link to comment Share on other sites More sharing options...
Freeboy Posted April 27, 2007 Share Posted April 27, 2007 ok, how do I turn on ansd off the fire arc red dash display? ok, I found it, one of the hotkeys [ April 27, 2007, 01:33 PM: Message edited by: Freeboy ] Link to comment Share on other sites More sharing options...
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