Jump to content

A few questions (weight, reliability, fire, 16:10)


MuzzleFlash

Recommended Posts

Hi everyone,

I just registered on this board, but I am following ToW history since the Battlefield Command days. First I must say I am very pleased to see the game in such competent hands.

Now I read most of the threads here but I could not find a clear answer to a few questions. Sorry if I overlooked a previous answer.

1) Is the weight of the tanks accounted for in bridge crossing ? For instance, Tiger tanks would often have problems finding bridges that would support their weight. Is it simulated in ToW ? That would lead to some interesting tactical choices.

2) Is the mechanical reliability simulated ? Again, Tiger tanks had many reliability problems, particularly when driving on their own power for long distances. So, can we see tanks break down ? Are there towing vehicles in the game ? (Bergepanther, etc.)

3) I understand that the impacts are precisely localized. So, if a shell hit the munitions, does the tank blow apart (turret flying, etc.) ? Also, do tanks react differently to fire damage ? For instance, some tanks (Sherman, early Panther come to mind) had a tendancy to easily catch fire. Is this behavior simulated in the game ?

4) A question about hardware support. Are common 16:10 resolutions correctly supported for widescreen monitors ? (I think about 1680 x 1050 for 20/21 inches LCDs, and 1920 x 1200 for 24 inches LCDs). When I say correctly supported, I mean with a correct FOV : you see more on the left and right than with a 4:3 monitor, but the image is not stretched.

Thanks in advance

Link to comment
Share on other sites

Originally posted by MuzzleFlash:

1) Is the weight of the tanks accounted for in bridge crossing ? For instance, Tiger tanks would often have problems finding bridges that would support their weight. Is it simulated in ToW ? That would lead to some interesting tactical choices.

bridges in tactical battles are overrated IMO.

most of the stuff you would encounter would be creeks that you'ld ford.

muddy, swampy terrain is a much bigger issue there, tho its not a question of total weight but ground pressure.

Link to comment
Share on other sites

Swampy terrain of course is a bigger issue, and I know that tanks can be bogged down in ToW, so no problem. However I would not say that bridges problems are really overrated.

When you read 'Sledgehammers : Strength and flaws of tiger tanks battalions in WWII' (very good book btw), you certainly get the impression that bridge crossing was a big problem sometimes, notably in Russia and during the Ardennes offensive.

Link to comment
Share on other sites

Sorry to bump this shamelessly but I would really appreciate some answers from the dev team. As far as I know these questions have not been asked or answered before, or I would already have gotten clear answers, or be pointed to a relevant thread by all the knowledgeable people here smile.gif

Link to comment
Share on other sites

  • 2 weeks later...

or 160:90.

I hope the game doesnt use a 160x90 resolution.

I would really appreciate some answers from the dev team regarding the rumor that the beta demo will have a resoltuion of 160x90 or 320x180 for dual core processors.

:mad:

[ September 08, 2006, 02:42 PM: Message edited by: M Hofbauer ]

Link to comment
Share on other sites

  • 1 month later...

Well they're different in that I'd read many people blaming the gasoline engines of the Shermans for their flammability, some going as far as to suggest the Germans in Africa used Diesels. When in reality both sides used gasoline as you well know. But aiui the myth had begun because people saw so many burned-out wrecks that they assumed it had to be the engine. But in reality it was simply that Shermans were more likely to turn a hit into a catastrophic hit simply because of their vulnerable ammo stowage.

That's not to say that was what was wrong with the early Panther, I don't know about that.

Link to comment
Share on other sites

Originally posted by luckyorwhat:

That's not to say that was what was wrong with the early Panther, I don't know about that.

The early Panther Ausf. D had mainly mechanical problems with the gearbox and - for the burning issue - with cooling the engine. The Panther Ausf. D was build to have a waterproof engine compartment for amphibious operations. This lead to a poor cooling system and overheating engines.

The Panther Ausf. A had no waterproof engine compartment any more and additional coolant lines. Therefore the overheating of the engine was no major problem any more. There were quite a few more improvements from Ausf. D to Ausf. A (gearbox and the most obvious one: the bow machine gun).

Uwe

Link to comment
Share on other sites

As regards weight, is it modelled in terms of acceleration? As noted before, in videos seen so far, tanks seem to burst forward without regard to momentum.

Of course, I have no idea how one of these tanks really looked when accelerating, so maybe they really did move like this.

Link to comment
Share on other sites

I don't know much, but about early Shermans it's really the opposite. The first gear was so low that you could go up a very steep muddy hill, at a slow crawl, but if you tried to shift into second the tank would stall because it was going so slow. So getting them moving was always interesting. And for both Shermans and Stuarts I don't think they had any brakes, you just had to let friction and compression stop you, eventually.

Link to comment
Share on other sites

Actually thinking about it more, it was just the Stuarts I read about not having brakes, the Shermans might have. But it was definately the Shermans that had too great a disparity between 1st and 2nd gears. Plus the way the controls were arranged they had to drive with their knees often, or grow a third hand:)

"CUTTHROATS" by Robert C. Dick

Link to comment
Share on other sites

×
×
  • Create New...