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Will multiplayer ever be a working part of the game?


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I've been patiently waiting, patch after patch and despite the numerous welcome improvements in all areas, multilayer still doesn't work as it should. Lag, numerous bugs, unresponsive units, delayed execution of orders. I know that given the current status of the game it isnt a priority but can we TCPers hope that some day CMx2 will be smooth and playable online? I know read about the new enhanced LOS and the probable performance hit and I can only think that it will make TCP/IP even less playable :(

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It would appear to be not related to CM's code. Plenty of people are having no problems, which means the choke point is probably not the code itself. It is possible that there is something in the code that is more/less friendly to some configurations than others, but on the whole it appears to work fine. But yes, it is pushing a lot of data so the tolerance for problematic connections may be lower than for some other applications.

Steve

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