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Steiner,

check for example this Crisis editor demo video if you want to cry. smile.gif some of the most impressive stuff i have seen for a while, both from the technical viewpoint (that terrain editor is a real killer!) and just from how good it looks.

modern graphics cards make even low poly crap look very impressive with right combination of various shaders, mappings, shadowing, physics modelling etc.

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Somehow we see the inverse of the transition from realistic painting (landscape, portrait, ...) to abstract painting in the 20th century in video games: those started out abstract, with a lot of room for imagination, and end up photorealistic, with all the restrictions of real world physics.

Re. the gameplay videos: It is really disappointing when the player runs up to an enemy blazing away at him, and kills him point-blank with no apparent damage.

Best regards,

Thomm

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