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Interesting Tactical Locations - Syria


cassh

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Originally posted by RSColonel_131st:

That airport looks very...interesting.

If these are trenches and foxholes, they are all over the place and don't seem to make a lot of tactical sense.

Could be some kind of walls or fence, but this is not making a lot of sense neither. Maybe something to keep the sand from being blown onto the taxiway?
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I'll run this by a friend who's working for the army image analysis "department" - he should be able to make more of this. Gonna take two weeks, though.

There sure are an awfull lot of these earth works to be seen, but their random nature makes really zero sense.

One thing for sure, the airport is dual use military/civilian - but you guys knew that I guess.

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In all the arguments about whether Battlefront should have gone with a WWII setting again or a modern setting, I don't remember Google Earth ever being quoted as a factor. Now I'm convinced Battlefront have made the right decision!

Just think of the potential for user-created maps using Google Earth. You could divide Syria up into 1km grid squares and then just allow people to pick a square to map and upload it to an online map database. Two or more maps for the same square? No problem, just store them all as variants. I imagine you would end up with an awful lot of squares - but with enough map designers you might still be able to do the whole country.

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Goggle Earth is certainly a great resource. I am thinking that the map builder could be desirned to take advatage of Goggle Earth. This can be achieved by making it so that the CM map builder can import the KML file formats that are generated by creating in Google Earth by insertion of map pushpins. That way one could place pushpins into the Goggle Earth map (e.g. at road interecections or the corners of buildings, label them with text so that one can remeber what they are) and then import the pushpin locations (and text) into the CM map builder as reference points. Thus the map builder would need only to

1. be able to read the KML file format (which is just Keyhole's extension of XML) and

2. then convert the lat and longs to game map coordinates.

It would also be cool tobe able to do the reverse and create a push pin in the CM map and then export it as a google Earth push pen.

Also, (as a cool extra)Google Earth has free downloadable building builder software, now what would be really cool is if one could build building in Google Earth using it and then import them into CM. However,I think that would be a bit more ambitious from a software standpoint. However, the points in the building are really not that different than the run of the mill Google Earth pushpins in that they are just lat,longs, and elevations with some extra connectivity info attached to them.

I am thinking that apart from the initial investment in software development time to interface with Goggle Earth, going that route may actually in the long run save game companies development time because they can leverage off of the work that Goggle Earth has sunk into their mapping product.

edit: fixed a few typos.

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I think it is clear that Google Earth presents us with a level of information and detail with regard to topography that military war gamers could only fantasise about five years ago.

However, it still has its limitation.

I really wanted to have a look at Krak des Chevaliers (famous castle just north of Lebanon border) to plan a novelty scenario, but Google Earth's res is too low to give any topographical detail at CM level.

As the urban areas are the best covered by aerial photography though this ties in nicely with the reality of modern conflicts - being mostly MOUT.

Campaign Planning

Main centres of gravity:

</font>

  • Damascus</font>
  • Aleppo (Halab)</font>
  • Homs</font>
  • Hama</font>
  • Euphrates valley</font>

Critical vulnerabilities
</font>
  • Damascus</font>
  • Aleppo (Halab)</font>

By land we have entry via Turkey or Iraq?

Iraq most likely in current situation with two thrusts - one up the Euphrates valley with Aleppo as the target, the other south west toward Damascus.

If Turkey were to give access clearly as short thrust over the border to Aleppo is preferable. This is less likely and will require a decent back-story to make plausible...

Because of the numerous mountain ranges that dissect the country there are many critical passes and choke points we need to draw up a short list of if we are to create meaningful, realistic, and probable locations for engagements. e.g. south of Manin on the road to Damascus - no theological intent implied!

[ September 23, 2006, 12:00 AM: Message edited by: cassh ]

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