Nicoch Posted November 29, 2007 Share Posted November 29, 2007 Every few seconds I hear "enemy vehicle sighted" when there's none in sight. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted November 29, 2007 Share Posted November 29, 2007 I have seen the same thing consistently when bunkers are about, even though no vehicles are in the game. 0 Quote Link to comment Share on other sites More sharing options...
Nicoch Posted November 29, 2007 Author Share Posted November 29, 2007 There's not even bunkers. There's no enemy in my LOS. The closest thing to an enemy is a few burning trucks as part of the map, and there's problems if those are causing it. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 29, 2007 Share Posted November 29, 2007 They are seeing the burning enemy vehicles and saying so. This is absolutely the case...You will hear the same thing about knocked out vehicles that are NOT burning as well. You should keep in mind that abandoned vehicles can be re-crewed and if otherwise not damaged, fight again. "I have seen the same thing consistently when bunkers are about, even though no vehicles are in the game." Same thing Bunkers read Vehicle to the game 0 Quote Link to comment Share on other sites More sharing options...
'Card Posted November 29, 2007 Share Posted November 29, 2007 It's an old but classic joke in the US Army... you take a piece of black construction paper, cut out a silhouette of an enemy vehicle, and then tape it to the lens of your buddy's binoculars. Then every time the guy looks across the battlefield with those optics, he thinks an enemy vehicle is bearing down on him. "Enemy vehicle sighted!" >everybody else in the foxhole chuckles< "No, really guys - it's coming right at us! Enemy vehicle sighted!" >more chuckling< Personally I applaud BFC for recognizing this tradition and adding it to the game. It lends a level of authenticity to the ambient environment that other games lack. 0 Quote Link to comment Share on other sites More sharing options...
Nicoch Posted November 29, 2007 Author Share Posted November 29, 2007 They weren't abandoned, they were burning. I don't see how those can be re-crewed. So why would it alert me to the presence of burning UAZs that are part of the scenery? 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 29, 2007 Share Posted November 29, 2007 because they see A vehicle and make no distinction as to condition. Being part of the scenery is your BORG view of the game board. Your pixel men are required to report what they see. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted November 29, 2007 Share Posted November 29, 2007 The problem with how it works is it keeps losing and reacquiring and you get that constant chatter from every unit. At this point its the soldier who cried vehicle. 0 Quote Link to comment Share on other sites More sharing options...
Nicoch Posted November 29, 2007 Author Share Posted November 29, 2007 I always found it amusing when they say it 5 or 6 times in a row and their leader tells them to excercise noise discipline. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 29, 2007 Share Posted November 29, 2007 Sometimes I think I hear a shot ring out and then.."I told you to shut the Fuxx Up!" But then that could just be the voices in my head.... 0 Quote Link to comment Share on other sites More sharing options...
Hev Posted November 29, 2007 Share Posted November 29, 2007 no ive heard that too, along with "Hey Sarge, when we getting our fuxxing mail" 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 29, 2007 Share Posted November 29, 2007 Thank God...I'd thought I'd lost my mind... but apparently Hevs got it 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted November 29, 2007 Share Posted November 29, 2007 I keep hearing someone ask if they will please trade them for some cheese spread. And of course endless rounds of "Does anyone have any S**t paper?!" 0 Quote Link to comment Share on other sites More sharing options...
Bertram Posted November 29, 2007 Share Posted November 29, 2007 Seriously, this seems another plce where CMSF needs a bit of work. I wass playing CMBB a few days ago, and my Germans were holding of the Ruskies nicely. Then I noticed they were getting low on ammo... Right at that moment one of the digital squads yelled "Scheisse, wir brauchen Munition". A real "wow" moment, even after all those years.... In contrast those modern soldiers keep yelling that they see enemies. Especially irritating due to the real time play, I keep rushing over, only to discover no enemies in sight. Very frustrating..... Bertram 0 Quote Link to comment Share on other sites More sharing options...
yapma Posted November 29, 2007 Share Posted November 29, 2007 I think its an oversight. I think my units also report corpses. I've learned to ignore them. 0 Quote Link to comment Share on other sites More sharing options...
Scipio Posted November 29, 2007 Share Posted November 29, 2007 I think this acoustic messages need a bit work. I guess MarkEzra is right that each unit reports on it's own because there's no Borg spotting anymore - but the only one who may need this message is the player, and he don't needs repeating messages about the same vehicel. I find the false reports indeed very irritating. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted November 29, 2007 Share Posted November 29, 2007 But even with Borg spotting, CMx1 troops were constantly saying, "Did you see that?" Maybe there just aren't a lot of options. 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted November 29, 2007 Share Posted November 29, 2007 Perhaps each commander needs a blackboard on which to write down the burning vehicles its troops have spotted. Hint, hint. There's a difference between Borg spotting and a collection of troops with decent comms that keep reporting the same damn thing over and over again. There are options, but it seems as though none of them have been implemented. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted November 29, 2007 Share Posted November 29, 2007 Same thing in GRAW2 by the way. 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted November 29, 2007 Share Posted November 29, 2007 How does it work in GRAW2? I have a hard time with "you and three guys against the world" gameplay so I haven't played more than the demo. 0 Quote Link to comment Share on other sites More sharing options...
bigmac1281 Posted December 1, 2007 Share Posted December 1, 2007 I've had the same problem with infantry. I constantly hear "enemy infantry incoming", and when I check the unit that said it, they have no infantry contacts. It'd be nice if this report system was a little more accurate. I just ignore the voice cues from the troops. It's incorrect 95% of the time. It'd be nice if it was right that often, instead of vice versa. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted December 2, 2007 Share Posted December 2, 2007 I just had one of my squads say, "Enemy infantry ahead," and then take a pot shot at one of my own squads, even though no one had moved from their initial setup zones. FNGs! 0 Quote Link to comment Share on other sites More sharing options...
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