the Fighting Seabee Posted May 14, 2008 Share Posted May 14, 2008 I know this has been gone over many times. But I think this would be pretty easy to implement into the game. When a unit's morale, etc, are low enough, there would be a chance for them to give up. Upon surrendering, just make it like they are casualties so the other side doesn't keep shooting at them (maybe give them a white disk to stand on rather than a red one. Then the capturing force would move up and secure them the same way as when they give medical treatment to the injured. When secured, they go away and you get 1 captured for the aar. Seems like battlefront could tweak existing code to accomplish that without too much trouble. Just a thought. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted May 14, 2008 Share Posted May 14, 2008 Neat idea. Probably on THE LIST already though! - 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted May 15, 2008 Share Posted May 15, 2008 I am curious as to how long this list is. I am guessing about 20 pages. 0 Quote Link to comment Share on other sites More sharing options...
Topo Posted May 15, 2008 Share Posted May 15, 2008 Great idea. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted May 15, 2008 Share Posted May 15, 2008 yeah I agree, great idea, I miss seing my captured enemys walking back from my frontlines as they did in CMBB! 0 Quote Link to comment Share on other sites More sharing options...
Dragon67 Posted May 15, 2008 Share Posted May 15, 2008 POWs is something I miss from CMBO. But I don't want it if you are not allowed to line up the POWs and RAT-TAT-TAT them if they are slowing you down. 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted May 15, 2008 Share Posted May 15, 2008 Be a good reason to add MPs on the American side. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted May 15, 2008 Share Posted May 15, 2008 Dragon: you could always do area fire where the POWs are standing 0 Quote Link to comment Share on other sites More sharing options...
Dragon67 Posted May 15, 2008 Share Posted May 15, 2008 Originally posted by Chainsaw: Dragon: you could always do area fire where the POWs are standing I was thinking more in line of arming the POWs with sticks and making them charge one of their own machine gun bunkers. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted May 17, 2008 Share Posted May 17, 2008 Originally posted by Splinty: Be a good reason to add MPs on the American side. Sure that'll be popular! 0 Quote Link to comment Share on other sites More sharing options...
the Fighting Seabee Posted May 17, 2008 Author Share Posted May 17, 2008 Originally posted by Dragon67: POWs is something I miss from CMBO. But I don't want it if you are not allowed to line up the POWs and RAT-TAT-TAT them if they are slowing you down. I don't forsee battlefront allowing atrocities to occur in their game... which is another good reason to implement capturing enemies. Also, it would add a new dimension to scenario design. 0 Quote Link to comment Share on other sites More sharing options...
Clavicula_Nox Posted May 17, 2008 Share Posted May 17, 2008 Originally posted by Combatintman: </font><blockquote>quote:</font><hr />Originally posted by Splinty: Be a good reason to add MPs on the American side. Sure that'll be popular! </font> 0 Quote Link to comment Share on other sites More sharing options...
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