Jump to content

Buildings/Structures


Recommended Posts

Curious on how abstract CMX2 will be modeling structures.

Will we see

1)Basements

2)Stairwells

3)Objects such as furniture

4)Outdoor Objects such as lamp posts

5)Separate textures for indoors

How will we view indoors in a occupied structure

1)Cut away or transparent

2)Will we be able to remove roofs and walls from view

sorry if any of this has been covered in a previous thread redface.gif

Link to comment
Share on other sites

Originally posted by patboy:

I hope we can have more than one level in building, maybe three, no more no less !

Quote

"Building stories -> many There is also now an adstracted concept of stairs, physically represented in the game.

Steve "

Unquote

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...