missinginreality Posted January 18, 2008 Share Posted January 18, 2008 I read somewhere a while ago about this but couldn't find the thread again, sorry. Syrian SF seems totally unable to see Blue units at night. I've sat a team metres away from 3 mounted [in those little jeeps] SF squads and they just hang out then drive off when the AI tells them to. AI is set to all top levels i.e fanatic, crack, +2 leadership, active, assault etc seems to make no difference. Only daylight.?? 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted January 18, 2008 Share Posted January 18, 2008 yup, they're helpless babes at night. Or at least, the infantry is. Some of the tanks and the BMP-2s have fairly good night vision equipment and the Kornet ATGM teams are really good. But infantry is blind, even the best of them. I'm developing a scenario where Special Forces ambush a mech company at night. The Kornets are fantastic but the AT teams and ordinary squads can't SPOT squat at night even from a few (ie less than 10) metres. This is probably realistic because the US Army has invested a fortune in equipping it's troops with high tech night equipment and and they exploit this by training to fight at night. They are MUCH better at it than the Syrians. Once flares are introduced into the game, this should help them out a bit. I for one, am really looking forward to seeing them introduced. I like night battles. And you tend to get better frames per second too. 0 Quote Link to comment Share on other sites More sharing options...
dima Posted January 18, 2008 Share Posted January 18, 2008 Originally posted by Paper Tiger: This is probably realistic because the US Army has invested a fortune in equipping it's troops with high tech night equipment and and they exploit this by training to fight at night. They are MUCH better at it than the Syrians. Sure Syrians won't see far and in detail without NV but they should see enemy and vehicles out to 50m-100m. Guerilla warfare tactics often favor ambushes done at night. missinginreality Did you see this issue with any type of Red infantry, or just specific unit? [ January 17, 2008, 09:11 PM: Message edited by: dima ] 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 18, 2008 Author Share Posted January 18, 2008 Dima - have been trying a few different things and it appears not to be an issue with night and day but the fact that any unit mounted in those little UAZ jeepy things can't see anything. I can walk a blue unit up to 6 jeeps stacked with red guys and sit them there. Even with an AI plan set to assault they just drive over them even under fire. Only when the AI dismounts do they suddenly notice the blue chaps under their noses. Have tried with Syrian SF and regulars both seem to not sight when mounted. Maybe has something to do with the fact that the "man" unit symbol disappears when they are mounted and it just becomes the single vehicle icon. Whereas when blues are mounted you get the man and vehicle icon together?? 0 Quote Link to comment Share on other sites More sharing options...
dima Posted January 18, 2008 Share Posted January 18, 2008 Originally posted by missinginreality: Dima - have been trying a few different things and it appears not to be an issue with night and day but the fact that any unit mounted in those little UAZ jeepy things can't see anything. I can walk a blue unit up to 6 jeeps stacked with red guys and sit them there. Even with an AI plan set to assault they just drive over them even under fire. Only when the AI dismounts do they suddenly notice the blue chaps under their noses. Have tried with Syrian SF and regulars both seem to not sight when mounted. Maybe has something to do with the fact that the "man" unit symbol disappears when they are mounted and it just becomes the single vehicle icon. Whereas when blues are mounted you get the man and vehicle icon together?? Can you send me your mission file (I am on the beta team) and short description how I can reproduce the problem? My email is dimastep@rogers.com Thanks! 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted January 18, 2008 Share Posted January 18, 2008 Just curious. . . I think I remember reading somewhere that CMSF's new calendar and time of day modeling included stuff like phase of the moon... is this true, and if so has anybody checked to see if there's any difference in spotting at night, new moon vs. full moon? In a dry desert environment, the difference should actually be quite substantial; a full moon can provide a fair amount of illumination, while new moon nights can be really inky black. Cheers, YD 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 18, 2008 Author Share Posted January 18, 2008 DIMA- will do that this morning. Much thanks be great for you to have a look at it and hear what you think.Thank You. YD - Yep I know what you mean about the difference between full moon and no moon it's pretty significant in terms of available light. Will see if I can get any differences in game terms. 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted January 19, 2008 Share Posted January 19, 2008 YankeeDog: Just curious. . . I think I remember reading somewhere that CMSF's new calendar and time of day modeling included stuff like phase of the moon... is this true, and if so has anybody checked to see if there's any difference in spotting at night, new moon vs. full moon? Yup, I've tried this. The phases of the moon are accurate and they make a HUGE difference to night spotting. Check a calendar for May-July 2008 and try it out. Clear skies with a full moon mean infantry spots really well at night, certainly to spot targets and exchange fire out to 300m. The map looks quite beautiful in the moonlight too. Apart from that, I have no idea just how much the different phases affect spotting at night. Because infantry spot much better under full moon conditions, I suspect their ability to spot at night is linked to how much light is available. I haven't much time to do lots of experiments on that though. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 19, 2008 Author Share Posted January 19, 2008 PT that's good to know that it does make a difference, will get round to checking it out too 0 Quote Link to comment Share on other sites More sharing options...
MiB Posted January 19, 2008 Share Posted January 19, 2008 I know for a fact that Syrian SF tool up American troops hardcore at night. Its just them being in that jeep that makes them blind. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 19, 2008 Author Share Posted January 19, 2008 MiB - yep as soon as they dismount they're all good it's just while they sit in those darn jeeps. maybe they got the radio up too loud or something. 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted January 19, 2008 Share Posted January 19, 2008 Just done a test and full moon really helped with spotting. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 19, 2008 Author Share Posted January 19, 2008 Meach - was that mounted or unmounted Reds? 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted January 20, 2008 Share Posted January 20, 2008 Unmounted Republican guard. Saw BMP's at about 150m as opposed to 3m on a moonless night. Edit to say it was a RED v RED situation. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 20, 2008 Author Share Posted January 20, 2008 Wow that's a great difference and really does reflect what's going on with full moon vs no moon. Though I reckon they'd spot a BMP before 3m even with no moon and sunnies on. 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted January 20, 2008 Share Posted January 20, 2008 The BMPs spotted out to about 400m easy enough but I think they have IR capability. Complete with dynamic lighting the firefight was gorgeous with rocket trails blazing thru the darkness and impacting with incandescent rage filling the immediate area with flashes of flame. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 20, 2008 Author Share Posted January 20, 2008 Ohhhh...that's visual poetry man 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted January 20, 2008 Share Posted January 20, 2008 I guess I am a frustrated writer lol 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted January 20, 2008 Share Posted January 20, 2008 I predict a Pulitzer for Meach 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted January 20, 2008 Share Posted January 20, 2008 hehe I could write a book about my experiences at work.. would fit in the horror/fiction section quite well lol. On topic. Done another test, full moon but with haze this time, overcast. Spotting was reduced but slightly. Down to about 130m from 150m. RED V RED again. 0 Quote Link to comment Share on other sites More sharing options...
z1812 Posted January 21, 2008 Share Posted January 21, 2008 Hi All, I experience sighting problems at night with Syrian Special forces as well. Full Moon or not. While some units can see the enemy others cannot. To test I placed a unit that could not see directly with one that could. The blind unit was still blind. In fact I moved the unit right on top of the enemy and still the enemy was not seen. Regards John 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 21, 2008 Author Share Posted January 21, 2008 Yep it is a bit of an issue that and mounted/dismounted. Dima was looking at a example file I sent him over - did you have any joy with that mate? 0 Quote Link to comment Share on other sites More sharing options...
dima Posted January 22, 2008 Share Posted January 22, 2008 Originally posted by z1812: Hi All, I experience sighting problems at night with Syrian Special forces as well. Full Moon or not. While some units can see the enemy others cannot. To test I placed a unit that could not see directly with one that could. The blind unit was still blind. In fact I moved the unit right on top of the enemy and still the enemy was not seen. Regards John John, Can you send me your mission file (I am on the beta team) and short description how I can reproduce the problem? My email is dimastep@rogers.com missinginreality Thanks, I received your stuff, still investigating 0 Quote Link to comment Share on other sites More sharing options...
dima Posted January 22, 2008 Share Posted January 22, 2008 Originally posted by missinginreality: Yep it is a bit of an issue that and mounted/dismounted. Dima was looking at a example file I sent him over - did you have any joy with that mate? Jerry, I can't reproduce this issue. My Blue teams can see enemy UAZ's no problem. But I didn't give them any target arcs (should I have)? 0 Quote Link to comment Share on other sites More sharing options...
z1812 Posted January 22, 2008 Share Posted January 22, 2008 Hi Dima, I just saw your message. I am at work right now but I will send you the file and info this evening. Regards John 0 Quote Link to comment Share on other sites More sharing options...
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