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Red vehicles behavior


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I was testing AI plans and realized that:

* tanks general fire on snipers and MGs and whatever is on roofs quite often and quite quick with main gun, but this depend also from ammo status... the best results are of course with full ammo

* T55AMV spend first ATGM's sending them on roof to kill sniper... why not using HE instead?

* if there is RPG fire from inside of the building sometimes but very rare they start evasive movement... what conditions are needed for TacAI to do this?

* in case of RPG fire from inside of building tanks respond with MG fire... but why not with main gun??? ammo status do not play role in this case... they just fire MG and guy with RPG easily fire 2 to 4 rounds without problems... its strange, if someone would like to kill me and i have a big gun at my disposal, i don't care that building!!!

* BMP-1 never fire main gun doesn't matter if there is someone on the roof or inside the building... only MG fire... why?

* vehicles have sometimes problems in forest when not enough place... they stick together

* spotting is much quicker then in previous versions

waiting for your remarks...

i tested RED Syrian army vs RED combatants and fighters behavior, so i cannot tell what US tanks do... maybe someone else can

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Hi Marwek,

Some of these things were adjusted in the 1.07 patch but looks like not all.

I am on the beta team.

Can you make replays that clearly demonstrate the problems for the problems you encountered, like BMP never firing, T-55 firing MG at RPG and send them to me at "dimastep at gmail doot com"

I'll bring those up directly to dev's attention

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Originally posted by Marwek77 aka Red Reporter:

* BMP-1 never fire main gun doesn't matter if there is someone on the roof or inside the building... only MG fire... why?

I've noticed this too. I use BMP-1s in battles quite a lot, but I've never seen one fire its main gun for any reason, against any target, ever. Even when directed to target something (a vehicle, infantry, etc.) it will fire off a missile, but never its main gun.

Is there any circumstance in which a BMP-1 will fire its main gun? Has anyone ever actually seen it happen?

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I just ran a test and was able to persuade a BMP-1 to use its main gun by directing it to fire at an unoccupied hillside.

Today's teaching moment -- in the future, I should test first, whine later. Much less embarrassing that way.

That said, BMP-1s still seem oddly reluctant to fire their main gun without special prompting. I'll run some more tests.

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Thanks to dima and Rokossovski for interests in this topic...

i am running 1.07 patch (by the way very good one)

A: method of observation: player Blue uncommon combatants and fighters with RPG's in small village in houses and on the roofs vs RED AI plan Syrian infantry with 2 BMP-1 and 3 T55MV (later changed to T72M1V)

* Red AI tanks when they have full ammo and when they spotted enemy on roofs prefer to fire main cannon first... especial they don't like snipers and MG's on roofs smile.gif need long time to spot RPG inside building and when this happen they fire with machine gun and after a quite very long time i have seen few times to fire main gun... When they come close enough for bad guy with RPG to fire and he do, they respond with machine gun... but they cannot suppress the guy inside quite enough and he easily fires 3-4 rounds!!! Yesterday i have seen that something like this happen to one of the tanks and other one, leader of the group has fired few times with MG and than big bum comes and the RPG guys get injured - after a while they killed the first tank smile.gif Also important is to tell, that sometimes when RPG hit the tank he is just staying there... very rare he apply evasive manoeuvre - if this happen its very nice done by the way! My suggestion is to tweak little bit the respond to RPG fire in the way either to react with main gun to kill the threat or to do evasive movement...

* BMP-1 has not fired against any of enemies with main gun... only MG...

B: method of observation: player RED syrian infantry and 3 BMP-1 and 2 tanks T55MV with ATMG load, came later as reinforcement vs BLUE uncommon with specialist and tank T55

* this time i was flanked with group of specialist on Toyota trucks... i have not seen them, but to a miracle the BMP-1's fired rocket and main gun! against the truck and killed also the tank! but i don't how, but probably with missile... so now i don't know why this behavior in case and different in first case... but the threat was in open area and not in houses!

* T55MV when given order to area fire on roof of small house it fired ATGM... quite expensive shot smile.gif later alone when all missiles spend he used HE...

C: observation: in manual is written, that command tanks have 2 antennas... this can be seen very nice at T-55 series where leader has two and subordinates have only one... but with T-72 all tanks have 2 antennas... Command tanks because of more radios have to have also less ammo i think... T-62 series i have to check this antenna story also...

Now i test lot AI plans for RED created by me, so if i will see something interesting i will post new comments.

Thanks.

Marwek77

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The gun on the BMP-1 is basically an SPG-9 launcher. I'd expect it to be used for HE chucking or light armor shooting inside 400-500 meters.

"The projectile is propelled out of the gun by a small charge at a speed of 440 meters per second, after the projectile has left the barrel a rocket motor cuts in taking the projectile to 770 meters per second. The HEAT projectile fired by the gun can penetrate 300 millimeters of steel armour.

"However the projectile tends to "shuttlecock" in high winds and thus is unreliable in such conditions. The (rated) maximum range of the gun is 1,300 meters. On proving grounds the gun averaged 765 meters while firing a PG15W HEAT round to a 2 meters tall target (meaning range needed to hit at mansized, rather than a vehicle, target). However in real combat the gun has rarely been effective at ranges over 500 meters."

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Originally posted by Rokossovski:

</font><blockquote>quote:</font><hr />Originally posted by Marwek77 aka Red Reporter:

* BMP-1 never fire main gun doesn't matter if there is someone on the roof or inside the building... only MG fire... why?

I've noticed this too. I use BMP-1s in battles quite a lot, but I've never seen one fire its main gun for any reason, against any target, ever. Even when directed to target something (a vehicle, infantry, etc.) it will fire off a missile, but never its main gun.

Is there any circumstance in which a BMP-1 will fire its main gun? Has anyone ever actually seen it happen? </font>

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Originally posted by Marwek77 aka Red Reporter:

One think i forget...

AGS-17 Plamya is NOT working during AI plan... soldiers are doing same like these with MG, but they never fire from it, they normal deploy and then they fire from rifles... please correct this... against infantry in buildings it can be very good tool smile.gif

Thanx

After some initial testing I can confirm that something seems to be off with this weapon.

I see the enemy AI engaging vehicles, but only at very short distances!

In any case, good find and thanks for reporting!

Best regards,

Thomm

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Tested some more.

Not sure if any bug is at work.

They do engage infantry in the open out to 250 meters on their own.

The weapon is performing well only under ideal circumstances (much like a flame thrower).

Armore penetration seems to be close to zero, but effects on unbuttoned passengers appear to be good!

This weapon must not be confused in capabilities with the US Mk 19 it seems!

Have not tested buildings yet.

Best regards,

Thomm

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