Edwin P. Posted November 6, 2004 Share Posted November 6, 2004 Stalin and Churchill had such a big influence on the war that perhaps they should be represented by special HQ units. HQ Leader Unit: Joseph Stalin Special Quality 1: On the turn that the Stalin HQ unit is destroyed each Russian unit not controlled by a HQ unit can not move as a leadership struggle erupts in the ruling Politburo. Special Quality 2: This HQ unit can benefit any one combat unit on the map for the duration of the game, until that unit is destroyed, as long as a line of supply can be traced to it. (This reflects the priority given to supplying one unit by the supreme commander). Special Quality 3: Once a year the Stalin HQ unit may may elect to replace any Russian HQ unit with a randomly selected HQ Unit. The replaced HQ unit is destroyed( ie purged). This unit adds some historical flavor to the game by 1) Allowing the Russian player to purge the commanders of HQ units, although he will have not control over who will replace them. They may be better or worst commanders. 2) Allowing the Russian player to select one unit that will receive priority in receiving supply and resources for the duration of the war. This may me a corps, an army or an armor unit. The key fact is that even though this unit may be 20 hexes from the Stalin unit, it will continue to receive the HQ bonus as long as it can trace a line of supply to the Stalin HQ unit. 3) Reflecting the temporary paralysis of command that occurs when a dictator dies. HQ Leader Unit: Churchill Special Quality 1: UK does not surrender if London and Manchester are taken and the Churchill unit survives. Special Quality 2: This HQ unit can benefit any one combat; air, naval or land, unit on the map for the duration of the game. Special Quality 3: This HQ unit may not leave England unless an Axis unit has landed in England. Destroy the Churchill unit and you destroy the British will to resist the German occupation. [ November 07, 2004, 07:28 AM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
With Clusters Posted November 6, 2004 Share Posted November 6, 2004 Well then, there should be a Hitler unit then too. If the Allies destroy that, then the war is over and they win the game? Link to comment Share on other sites More sharing options...
Col. Gen. Guderian Posted November 6, 2004 Share Posted November 6, 2004 Eh, no. I know Churchill was pretty fat and all but would he really represent a whole hex? What about a Goering unit that encompasses the whole of western europe? I think that would add much more realism to this fantastic game. Link to comment Share on other sites More sharing options...
Kuniworth Posted November 6, 2004 Share Posted November 6, 2004 This idea is weird and kinda gay. Link to comment Share on other sites More sharing options...
Liam Posted November 6, 2004 Share Posted November 6, 2004 Yeah bad IDEA, these leaders were well protected and would've been the last to go to a Military engagment<spies would've gotten them at best> Link to comment Share on other sites More sharing options...
John DiFool the 2nd Posted November 6, 2004 Share Posted November 6, 2004 Perhaps, but instead the counter could represent the command staff that each leader had. Stalin isn't of much use if his command network is porked. Plus you will be protecting that unit at all costs (hustling it away from harm via the Reserve/Redeployment function). Well, I think it is something which hopefully can be modded, as if nothing else it can make for a "Hunt the Evil Leader" kind of game. <shrug> Link to comment Share on other sites More sharing options...
SeaMonkey Posted November 7, 2004 Share Posted November 7, 2004 Besides, the loss of one of these leaders would have absolutely no effect other than perhaps a moral modifier on the ability of these nations to wage war. There will always be a replacement and in fact isn't this the role that you're suppose to assume in the beginning? So just use the editor and create your own "Emperor of the Universe" HQ. Link to comment Share on other sites More sharing options...
vveedd Posted November 7, 2004 Share Posted November 7, 2004 As I understood in SC1 and 2 games, Stalin, Churchill or Hitler is YOU – the player. Are you sure you want yourself on the map? Link to comment Share on other sites More sharing options...
Roosevelt45(the 2nd) Posted November 7, 2004 Share Posted November 7, 2004 Originally posted by vveedd: As I understood in SC1 and 2 games, Stalin, Churchill or Hitler is YOU – the player. Are you sure you want yourself on the map? Good question I sure wouldn't want to be leading the battle of the Kursk or anything in Russia for that matter. Link to comment Share on other sites More sharing options...
Col. Gen. Guderian Posted November 7, 2004 Share Posted November 7, 2004 Gay gay gay Link to comment Share on other sites More sharing options...
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